Strolen\s Citadel content. 
Drum of the Inferno March
Items  (Art and Music)   (Magical)
ephemeralstability's comment on 2005-11-08 05:44 PM
I can almost smell the burning flesh...

ephe! Go to Comment
The Sword of False Prophet
Items  (Melee Weapons)   (Magical)
ephemeralstability's comment on 2003-12-15 04:10 AM
I do: I think it conveys the feeling of horror quite aptly. It's also a lovely idea. The only problem I can see is this: how do you tell your players that each of them sees s/his comrades dying without the others knowing? If you just said it to them all they'd get what was going on. So while it's a superb idea, the only way I can see it working is in one-player campaigns when you have NPC allies whose unpleasant deaths you can describe.

ephe! Go to Comment
Sao's scissors
Items  (Home/ Personal)   (Non-Magical)
ephemeralstability's comment on 2003-12-10 06:25 AM
Have to say I don't agree with the Captain here: we always ask for detailed background and that's exactly what's been given here. I really like this item, it's got a feeling of fairytale history to it. It could be adapted for any setting, the town being invaded by just about anything.

How might the legend of the scissors be incorporated into the culture of the town? Might their coat of arms be rampant scissors d'or on a rouge background? Maybe there is a statue to Sao holding his scissors.

ephe! Go to Comment
A Mile In My Shoes
Plots  (Discovery)   (Side-Quest)
ephemeralstability's comment on 2003-12-09 12:25 PM
Brilliant. Go to Comment
When the moon fell...
Plots  (Discovery)   (Multi-Storyline)
ephemeralstability's comment on 2003-12-06 11:03 AM
I must say I really love this idea too. There's something about the inevitability of the scenario which I think is quite awesome: it would reinforce the power of the gods to skeptical players. As the others say there are dozens of possibilities for development: we should start up a forum thread to discuss some more!

ephe! Go to Comment
Gnomeish Multifunction Bow
Items  (Melee Weapons)   (Magical)
ephemeralstability's comment on 2003-11-25 04:20 AM
I like the idea of a rope appearing: this could be a curse or a benefit. Imagine firing at the Tarrasque or a Balrog and suddenly finding yourself holding its lead... Go to Comment
Blackwood Axe
Items  (Melee Weapons)   (Magical)
ephemeralstability's comment on 2003-11-25 04:18 AM
"Here's Johnny...Hey! This axe isn't hacking down the door!"

I really like this dark and brilliant item. Its existence is justified, it's not just another magical axe +1, it has a raison d'etre and a history (and an interesting and twisted one at that!). Nice one Agar! Go to Comment
The Box That Cannot Be Opened
Items  (Other)   (Magical)
ephemeralstability's comment on 2004-01-12 06:15 AM
I must agree: this item is class!

Its sheer uselessness coupled with its mythological significance is a beautiful touch of irony.

ephe! Go to Comment
Lost Saga
Plots  (Discovery)   (Mini-Campaign)
ephemeralstability's comment on 2003-10-30 01:38 PM
I like this: I like the idea that the farmer is fated to carry out the quest. It would provide an interesting group dynamic to introduce an NPC with no adventuring experience but who was crucial to the success of the mission ("Oi'm not walking o'er that rope bridge!" "Yes you are" "Oi carn't!" "Carry him, will you, Normric?").

I think the twist is a nice one too.

ephe! Go to Comment
The Mirror of Doom
Items  (Home/ Personal)   (Cursed)
ephemeralstability's comment on 2005-11-10 05:42 AM
This is a gorgeous and gothic item. I'd be intrigued to know why and by what dark powers it was created...

ephe! Go to Comment
Cowl of False Reputation
Items  (Clothes)   (Combat)
ephemeralstability's comment on 2003-10-20 04:36 PM
Nice one! I can see why a weak, nerdy wizard might want to invent one of these... :) I love the idea of the effect it might have on the city guard. Imagine trying to get through customs unchecked wearing this!

ephe! Go to Comment
The elixer of Invisibility
Items  (Potion)   (Magical)
ephemeralstability's comment on 2003-10-15 06:35 PM
Nice idea, but didn't Agar post something like this a while ago?

The idea that it works for anyone or anything seems to be open for abuse by the evil GM, who could certainly convince his characters that any NPC can be fooled by their elixir, before making saving throws for key NPCs. Sooner or later they'll get too cocky and get noticed...

What happens if they murder someone while using this potion? Do they suddenly become noticeable again? Go to Comment
Trick Bag
Items  (Other)   (Non-Magical)
ephemeralstability's comment on 2003-10-06 03:31 AM
Nice item. I can definitely see me using this one. There could be a mechanical reason for it not screeching when the owner opened it: maybe there's a knack, or even a key?

ephe! Go to Comment
Circle of Thieves
Plots  (Duty)   (Single-Storyline)
ephemeralstability's comment on 2003-10-04 07:37 PM
Superbly detailed! Brilliant ideas: it's an exciting and crazy wild goosechase. One of the best plots on record. Go to Comment
Goup of Bandits
Plots  (Coincidence)   (Encounter)
ephemeralstability's comment on 2003-09-29 06:24 AM
I like it, the characters' actions coming back against them to bite them in the back. But why is he so determined for revenge? Maybe one of the slain bandits was a close relation? Go to Comment
Venus Mantrap Seeds
Lifeforms  (Flora)   (Any)
ephemeralstability's comment on 2003-09-25 06:32 AM
Argh! Stat after stat after stat! There's no need to reproduce the description in the magical properties section. Go to Comment
Pulca Underground Ruins
Locations  (Ruins)   (Other)
ephemeralstability's comment on 2003-09-23 06:47 AM
Interesting. It adds a new level to the whole Pulca scenario. What were the ruins originally? How extensive are they? Does anything still live there? Why was Dro'Hizzir's family assigned to guard it?

ephe! Go to Comment
Centipede Nails
Lifeforms  (Constructed)   (Any)
ephemeralstability's comment on 2003-09-10 04:59 AM
Brilliant! Hints of Terry Pratchett's walking luggage. I especially like the comical downsides of the item: just imagine a character's dismay when his party stops to avoid an imminent rockfall and realises his chest is nowhere to be seen (later they try to salvage the bent nails from the rubble...).

When these nails are not in use do they wriggle and writhe around? I can imagine they'd be hard to carry around. Go to Comment
Spring cleaning
Plots  (Discovery)   (Side-Quest)
ephemeralstability's comment on 2003-07-19 06:16 PM
Nice idea. Maybe you could replace the broom and mop with a broom cupboard and give the players the key (if you wanted more subtlety).

ephe! Go to Comment
Promises of the past
Plots  (Duty)   (Single-Storyline)
ephemeralstability's comment on 2003-07-19 06:20 PM
Interesting...maybe the rival lords are plotting against the players precisely because they know what is going to happen...

I like the idea of interacting with these anachronistic soldiers, trying to explain the modern (medieval!) world to them and get them to understand why the promises were not kept. It'd be great to see some more of your plots, Melvin's Cat.


P.S. Who's Melvin? Go to Comment
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       By: manfred

Minor Cultural Modifier: The culture believes, for the soul to leave the body, the corpse' eyes must be open. So any member of that culture takes care any dead body they find has its eyes open. Doubly true for those they kill themselves, for then the corpse will surely rise as an undead hunting him.

Ideas  ( Society/ Organization ) | January 4, 2003 | View | UpVote 1xp