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The Gorgon Rune and the Flirting Dress
Plots  (Hired)   (Single-Storyline)
eleclipse's comment on 2014-04-17 09:37 AM
Intriguing use of the dress, i really like it. Go to Comment
Elizabeth Sheybad and the Flirting Dress
Plots  (Crisis)   (Encounter)
eleclipse's comment on 2014-04-17 09:46 AM
Nice, i could totally see this in a "girl genius" setting. I second the desidere to see more of this. Go to Comment
Flirting dress
Items  (Clothes)   (Magical)
eleclipse's comment on 2014-04-16 01:02 AM
Thanks i fixed it!

As for the use it dependes on the campaign, i had lots of fun in mine just recently having the queen itself flirting with the (shy) paladin of the group :D

Of course it'll hardly be a major or important item in any campaign. Go to Comment
Flirting dress
Items  (Clothes)   (Magical)
eleclipse's comment on 2014-04-16 11:02 AM


That depends greatly on the style of gming. Personally i love this kind of items and use them a lot.



For example it could be used:



to add flavour to the world, also helping the immersion of the player



to contribute the building of png with peculiar nature (like the queen for example) and help giving them a character



to show something peculiar or fun to the local charismatic-girl character (be it a male or a female player) that she'll want to buy / obtain



to be an item that can be used in many social occasion by said char-based character



And so on, it could also have some "practical use"; for example it's hard to obtain the help of nobility with money, they have plenty; but who knows; maybe they are interested in peculiar items like this one (basically using it a side-quest).

Go to Comment
Flirting dress
Items  (Clothes)   (Magical)
eleclipse's comment on 2014-04-18 01:22 AM
Ahah that's funny and might as well be the case in a humorous setting, or for a very "extroverted" female warrior :D

Go to Comment
Flirting dress
Items  (Clothes)   (Magical)
eleclipse's comment on 2014-04-18 02:45 AM
Update: Updated with the sub with use of the dress by axlerowes and with the cyberpunk / sci-fi variant suggested by longspeak Go to Comment
7 More Reasons Why Not Everyone is a Magic User
Articles  (Resource)   (Gaming - Genre)
eleclipse's comment on 2014-02-07 04:49 AM
Magic is like science in the middle ages. Life is hard and most of the people just don't have the time to study "natural laws", they are barely surviving, so only a privileged few (like nobles who don't have to struggle for survival everyday) have the time to study it.

Plus only few of those who have the time actually study it since, even if you have the time, there's always "something more important to do", like planning taxation, siring enought male heir so that at least one will reach adulthood ...

Not to mention that without a proper method of styding magic one can only learn as an autodidact or from some rare master that maybe don't even fully understand what they are doing, sure when i burn salt and say these word i can cast a fire ball but why? (basically no scientific method)

That said some rare genius born in the right family or at the right time and at the right moment can still achieve considerable results. Go to Comment
Anthony and Adora
Articles  (Fiction)   (Gaming - Genre)
eleclipse's comment on 2014-04-03 03:46 AM
Only voted Go to Comment
Orbs of Wendlehook
Dungeons  (Any)   (Doors)
eleclipse's comment on 2014-03-31 01:20 AM
Nice and simple, i like it.

If my mobilephone worked like this i would be long dead.
Go to Comment
Augscannen
Items  (Computers)   (Non-Magical)
eleclipse's comment on 2014-04-03 03:51 AM
A solid item.

The only question that popped in my mind is why not upgrade it to function also as an eye-scanner. Go to Comment
Snow Devil
Lifeforms  (Intelligent Species)   (Any)
eleclipse's comment on 2014-03-27 02:52 AM
I really like it.

Some questions:

-Does the cadaverus old man bleed ? If one know the monster it's really easy to be suspicious of the local albino, if it exist, so since it's a spirit a common test may be some cut to see if it bleed.

-Can it live, in the cadaverus old form, in warm or even hot zone? Go to Comment
3 coins
Items  (Other)   (Magical)
eleclipse's comment on 2014-03-28 01:58 AM
This is a reasoning i also ear a lot in real life.

For me, and so for fate in my work :D; what count are facts, not the apparent reason behind it. Maybe he helped the man to shame the other? Ok that's fine but what count is that he still helped while other people were doing nothing, and who knows, maybe the 3 coins will make him feel that there's meaning in helping others.

Such is the purpose of this entity.
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"If all this is up to GM is this really a developed item or plot?"

Imo yes, just like dnd it's really a developed game that let you run adventure in fantasy worlds even if all the adventures, the worlds and npc are up to the GM.

Some things are mechanical tools for PC, like a +1 sword, other are items that exist to give the dm chance to enrich the game experience without "forcing" him in to do it in a very specific way or just in a few specific occasions that may never happen in his campaign. Both are valid assets in my opinon.
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While this is indeed a tool to push a PC to a certain level of morality and compassion while i was was writing it i was merely thiking about an entity that work to fortify the good side of people.

Maybe there are other entities who do the exact opposite ( thinking about it should write something about this!) Go to Comment
3 coins
Items  (Other)   (Magical)
eleclipse's comment on 2014-03-29 04:20 PM
Well first of all anything that's not a step by step guide (and sometimes even that) need a bit of commong sense. So if a GM read this sub and then use it to kill one of the boss of his campaign before he's even born... well he need some serious work on his gming skills (while i must say that this kind of item are not the first-time GM).

Aside from that, is specified:

"It must be really difficult for the owner to be sure about the nature of the coins ("are they really lucky or the GM is toying with me?"), the kind of luck they bring is *subtle*."

So it's not an "i win" button, and luck is not equal to invicibility.

As for the intent in the teaser, and in the sub in general, it was just refering to the fact that one of the key aspects of the coins is that the owner can't know (at least easily) if they really work or what. The character will ask himself "who was that man?", "am i becoming superstitious?" "if i feel they are lucky why i can't see any magic in them?" and so on, so it will in fact favor immersion if used well.

The player on the other side will wonder if the GM, since he's a player so he know that everything in the campaign is regulated by him, gave him a real magical item or is just leading him to think that it is while they are just 3 normal coins. Go to Comment
3 coins
Items  (Other)   (Magical)
eleclipse's comment on 2014-03-29 04:28 PM


I'm glad you like this kind of things :) If so maybe even my other sub "the moral compass" may interest you.



Even tought it may lead to even more questions that this one.

Go to Comment
3 coins
Items  (Other)   (Magical)
eleclipse's comment on 2014-03-30 03:25 AM
Sorry if it seemed that way, not my intention.

Why do you feel that it was dismissive? Go to Comment
3 coins
Items  (Other)   (Magical)
eleclipse's comment on 2014-03-31 01:35 AM
I see,

Honestly, while trying to force a sub or something through his limit can an is a nice way to have a better understanding of it and so a tool to better a sub, there's a limit to that.

Personally i don't think (just my opinion of course) that you really had that doubt after reading the sub; but that these were just questions made to play the Devil's advocate game. Which as i said can be nice and useful but has it's limit; and i didn't really feel the need to answer with an essay to rex's question; since it was in fact moot, in my opinion :) Go to Comment
3 coins
Items  (Other)   (Magical)
eleclipse's comment on 2014-04-04 05:22 AM
Fixed, thanks for the feedback :) Go to Comment
7 Horrifying Curses
Articles  (Scenario)   (Gaming - In General)
eleclipse's comment on 2014-03-07 07:50 AM
Nice.

I would love to see some description on how one can remove the course. Having a mage / cleric remove it is boring, it's much more fun when you have to do specific things. Go to Comment
7 Royal Courts
Locations  (Establishment)   (Plains)
eleclipse's comment on 2014-03-02 04:27 AM
Really nice and most of all very usable.

It seem the link for the Court Etiquette:Do's And Don'ts is broken. Go to Comment
7 Ways To Control Monarchs
Systems  (Setting Building)   (Gaming - In General)
eleclipse's comment on 2014-02-26 03:47 AM
I like the idea of this list, something that came up in my mind while reading it:

The magic item:

The crown (or some similar item) is a sentient item with the power to "choose" a fit king.

If it think the king is no longer worthy of the title it's impossible to make the crown stay on the head of the king. The crown is also almost indestructible.

This of course may lead to attempt to hide the real crown and replace it with a fake one.


The fake king:

The king is killed and replaced by a wood construct that's magically "made alive", something on the line of Pinocchio. But still under the control of his creator.

This "geppetto" would adjust the construct to fake aging and maybe even create a "son" and a "wife".

Of course the creator could be a even worse ruler.

SPOILERThis is inspired by fables/SPOILER Go to Comment
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