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Deaders - a different take on Zombies
Lifeforms  (Constructed)   (Any)
dark_dragon's comment on 2007-11-07 11:34 AM
Zombies and various undead are cool, but the deaders Rock! An excellent take on undeads, which makes sense. The plot hooks are great too. Go to Comment
The Parasiticon
Items  (Books and Scrolls)   (Villanous)
dark_dragon's comment on 2007-11-07 11:41 AM
hoooo. Nice book. Nasty knowledge. Lots of trouble. coool! Go to Comment
FMCs Vendo-Quiver(TM)
Items  (Other)   (Magical)
dark_dragon's comment on 2007-10-29 01:27 AM
I love this item... Just plain silly and could be so much fun... Go to Comment
Mother Angelina
NPCs  (Minor)   (Mystical)
dark_dragon's comment on 2007-10-16 03:13 AM
Just a really, really good sub. I actually tend to like her too, she is such a juxtaposition of different things. Great depth for a character. Kudos Val! Go to Comment
Void Golem
Lifeforms  (Constructed)   (Any)
dark_dragon's comment on 2007-10-09 11:58 PM
Ace! This is a great golem. The background and Uhrzeit make this fantastic. I would love to read the arcane Uhrzeit Theory of General Relativity. And although QP are thirteen a dozen where I am now, this is immediately a favourite. Nice one! Go to Comment
Shark Island
Locations  (Area)   (Water)
dark_dragon's comment on 2007-10-10 12:12 AM
I like this island. one of the many ports which would make up a chain of island. useful! Go to Comment
The Rotten Bastard
Locations  (Establishment)   (Other)
dark_dragon's comment on 2007-10-10 12:39 AM
This is an almighty location. Dare thee enter ye Rotten Bastard? Although scarily, I do know a few places like this.... Go to Comment
The Palace of Infinite Corridors
Locations  (Ruins)   (Any)
dark_dragon's comment on 2007-10-03 04:22 AM
I like this place! The emotional tie-in works really well, as do the shifting ruins. I wonder, if the creation of a sorrow involved extreme joy, would it be found in a lair of joy? In term of the bigger picture, I really like your sorrow serie! good stuff! Go to Comment
Kesthor, the Shattered Atheneum
Locations  (Ruins)   (Underground)
dark_dragon's comment on 2007-10-03 04:05 AM
Excellent! Will definitely use. The twist on the demon writing in the Library's books is ace! He basically writes straight into their subconscious. Very cool and creepy. Go to Comment
True Vampires
Lifeforms  (Intelligent Species)   (Any)
dark_dragon's comment on 2007-10-01 09:59 AM
If I ever use vampires, I'll use dhampiri. Excellent explanation, In fact, I am writting a sub with a similar Idea regarding sunlight at the moment.

Overall: Brilliant. Go to Comment
True Vampires
Lifeforms  (Intelligent Species)   (Any)
dark_dragon's comment on 2007-10-02 02:54 AM
Evil, as all things, is a choice.

This post makes it even more terrifying. If a man is compelled to murder through some baser instinct or powerful magics, it is a way for him to be de-humanised by the rest of us. We can polarise our perception and make a distinction between them and us.

If these being chose their fate, however, they become worst than the vilest beasts. They choose evil, knowing all the facts and implications. Instead of external corruption, they choose to corrupt themselves. It brings the vampires and their deeds far closer to humanity than previously. There is no them and us, but we, and their evil is ours too.

They are, I will agree, neither tragic, nor sensual, nor bestial.

Indeed, They are far worse. Go to Comment
True Vampires
Lifeforms  (Intelligent Species)   (Any)
dark_dragon's comment on 2007-10-02 05:30 AM
In effect, you would find a Vampire, or the realisation of you own fate as a blood sucking fiend (the ones you describe) more horrific than, say, Hitler, or the realisation that a man can be willingly corrupted beyond measure (only use him as a very well know example, there are countless others).

Am I correct?

It might also be a perspective thing. Horror from the realisation of your own fate as an undead is different from the horror felt when you realise what manfred's dhampiri are from an unaffected POV (ie: their next meal). Since you have played Vampire, I suspect that you may be more familiar with the internal sensation and realisation rather than the other horror?

(On a sidenote, I have no idea what a 'standard' Liche is, having never played d&d. Liches (the idea) seem vile beyond measure, compared to your description of a vampire, which makes the bloodsucker feel more like an unwilling victim one might pity.) Go to Comment
True Vampires
Lifeforms  (Intelligent Species)   (Any)
dark_dragon's comment on 2007-10-02 05:43 AM
On a sidenote, I completely agree that nobody sets out to be evil. evil is not the end, it is the means. It is by making conscious 'evil' choices that I refer to evil. Go to Comment
True Vampires
Lifeforms  (Intelligent Species)   (Any)
dark_dragon's comment on 2007-10-02 05:51 AM
I, Personally, am far more horrified by a man corrupting himself willingly than by the cold embrace of the undead.

In effect, what I am saying is: "Give me a demon over a tyrant any day." Go to Comment
Mendeleevian Elementals
Lifeforms  (Third Kingdom)   (Any)
dark_dragon's comment on 2007-09-28 07:03 PM
Xenon Elemental
This distant cousin of the Krypton elemental is just as harmless, and can sometimes occur naturally in caverns rich in both magic and xenon. These elementals are peaceful and docile, and will sometimes occur naturally in caverns rich in both magic and xenon. Mages often summon them to neutralise other elementals, since being 'noble' they refuse to mingle with the other elements, so can form a shroud around the opposing elemental and stop it from reacting.

If struck with a lightning spell, however, they will give of a violent flash of bright white light, quite enough to permanently damages someone's vision if they were in close proximity to it. But beyond the light, nothing much will happen.

However, if this elemental is struck by a frost spell, lo and behold, for the terrible Quick-Xenon (Xenon trioxide) elemental will be created. This furious beast is the bane of elemental mages. Incorporeal, it will ignore physical attacks. However, if it makes contact with water, it will imediately turn the water to a highly acidic mix, easily capable of dissolving flesh, as quickly as a lump of sugar melts away in boiling water. If in a moist evironemnt, Quick-Xenon's touch will cause severe acid burns. This is why to attack, Quick-Xenons force themselves into the victim's repiratory tract and dissolve them from the inside, burning the lungs to uselessness resulting in quick demise. Some might think that this is quite enough for such an elemental, but no. Quick-Xenons can ignite flammable substances with a simple touch, and rust metals as fast as oxygen. Indeed, Quick-Xenons are so reactive that they will sometimes explode in contact with almost anything, from oil to wood. If it encounters a phosphorous elemental, the reaction is commonly known as MOAE or Mother Of All Explosions. Go to Comment
Mendeleevian Elementals
Lifeforms  (Third Kingdom)   (Any)
dark_dragon's comment on 2007-09-28 04:05 AM
I was thinking of doing some noble gases... Go to Comment
Mendeleevian Elementals
Lifeforms  (Third Kingdom)   (Any)
dark_dragon's comment on 2007-09-28 04:30 AM
Krypton elemental

The Krypton elemental is barely noticable at first. A thing of wisp and of no shadow, if its place of rest is undisturbed, it is completely colourless, odourless, andd makes no sound. If ever disturbed, it will energise to create shapeless shimmer. Being completely unreactive and formless, its only attack is to smother the PCs and deprive them of oxygen. This isn't very hard to combat, since one can pass through the elemental at will, so simply wakling away will prevent the problem. (if some Krypton has been inhaled, The PCs get a high pitched voice in the same way as inhaling helium)

This elemental becomes incredibly dangerous when reacted with two different things:
1. Firstly, attacking this elemental with a frost spell would be the last thing that an adventurer would do. Once attacked, the elemental would form small crystallised shards of Krypton, at -157 degrees C, these shards will cause incredible frostburn should they make contact with skin. These shards would slowly dance around the elemental until it decided to attack, and send them towards the unlucky adventure's exposed skin.

2. If attacked with lead weapons or in contact with lead, the magical energies animating the elemental lower the nuclear reaction energy, and the two elements would fuse, and immediately decay from instability, leading to the legendary (and very ephemerous) Ununoctium elemental, as well as radiating vile energies (neutron radiation) on the adventurers, causing burns and consumption of the skin and internal organs. Often, this is a slow and painful death, difficultly curable by magic or lore.

If hit by lightning, the elemental glows a bright orange/red, hinting at the exotic energies within. This does not affect it. Go to Comment
Mendeleevian Elementals
Lifeforms  (Third Kingdom)   (Any)
dark_dragon's comment on 2007-09-28 04:43 AM
It would be interesting to see how the uranium fission products would behave, eg radon, etc... or even the uranium and silicon elemnent, creating 'uranium' or 'vaseline' glass... Go to Comment
Mendeleevian Elementals
Lifeforms  (Third Kingdom)   (Any)
dark_dragon's comment on 2007-09-28 05:47 AM
great idea! Go to Comment
Spawn of the God-Egg
Dungeons  (Mountains)   (Style)
dark_dragon's comment on 2007-09-27 03:40 AM
Wulf, this is very cool. An adventure inside a godling eggsack. Twisted!

(If i run this, the guy's chest bursts open, or maybe the sipderlings come out of his mouth? Hmmm...decisions decisisons....)

Great adventure and original concept. Go to Comment
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