I think this stub could benefit from having a few denizen of the Maker's ward added, as well as plot hooks and important location.
Is there a tavern that a particular class of craftsmen likes to frequent? Is there a smithy that will sell high quality weapons without a city-approved license? Is one of the factories a front for a criminal organisation?
Who owns the largest factory/smithy? Who makes the finest silk? Do young men come here looking for work? Will someone accept them?
It would make a good intro to "30 denizen of Maker's Ward".
Sorry to say that it lacks the spark that makes the disctrict come alive for me.
"A cheap way of doing that would be to describe three NPC and their motivations, three establishments and their denizen, and three unique sights in the Ward. "
Noteworthy NPCs:
Noteworthy Establishments:
Unique Sights:
Pygmalion retold. It has potential for RPing, And I'd be happy to have Her as a PC or NPC.
I can quite happily see her hunting the globe for her lost love and being a recurring NPC that helps the party when their path cross, or a tragic enemy that sells her service to the wrong people in a hope of finding her love again.
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Exeptional roleplaying potential to the story, which I'd not considered before, but I feel that this remains very close to the original myth.
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