Within the contested occult collection of the late Plymouth artist, Robert Lenkiewicz, lies another mummy, this time, not embalmed by the artist himself, but rather aquired through unknown means during his life. Even a lay observer will see this to be an ancient item, from the materials used, to the discolouration of the paints used to adorn the linen (highly unusual practise).
a small gold plaque on the chest is nailed straight through the body, with the nail bent at the back between the shoulderbblades to prevent the plaque from falling. On it is still engraved in hieroglyphs the simple warning:
"Damned beyond mortal words be those who lay eyes on the cursed firstborn of Amenhotep III"
The mummy itself lies within a simple wooden crate, packed with shreds of newspaper, with dates ranging form 1901 right to the 1950s. A modern manilla folder has been stapled to the lid of the crate, and contains X-rays with medical notes, although noticably missing ar the examiner's name and the date the notes were written. They explain some simple ailments that the mummified remain was likely to have suffered, a cleft palate, a dolichocephalic skull and slight scoliosis. The medical notes then become highly speculative, and reveal a great deal of scepticism on the part of the writer:
"Also notable is the enlarged and deformed nature of the sternum, with a large anterior protrusion. The nature of this deformation is far too regular to be tumourous in nature, and resembles a keeled avian sternum (...) also notable is the thickened and deformed shape of the scapulas, with a large posterior protrusion, and what seems to be a joint, although the rest of this hypothetical third set of limbs is missing. Clearly this must be the result of some extensive post-mortem modification, but since you have so vehemently refrained me from carefully disambalming this specimen, I cannot draw further conclusions at this time."
"Bibliotheca Lenkiewicziana": http://www.lenkiewicz.org/index.php?option=content&task=view&id=74&Itemid=55
"Robert Lenkiewicz, wikipedia": http://en.wikipedia.org/wiki/Robert_Lenkiewicz Go to Comment
very cool! and also very creepy. having you daughter grow up to be your old GF is scary on its own, but having your entire kingdom like this would probably send you insane. the king would probably be on the edge of sanity when the PCs intervene. ohhhh, goodies... and if you include cheka's suggestion, you could also have a kingdom ripe for the taking by power hungry PCs... Go to Comment
I really, really like this plot, especially how it integrates so well with your other subs. Even if a bit clinical in the descriptions, I get a real sense of setting and location from it. It feels like a real place. In my opinion, a well deserved 4.5/5
(On a sidenote, I think it would be easier to read if you used bold/ italics to break tp the different sections) Go to Comment
I agree, very good ship, and what really closed the deal for me is the description of the crew. The concept of the ship as a free agent is cool, but where this post really shine is in the description of the NPCs. so 5/5 for that. Go to Comment
fascinating. So let me try and get this straight, You have a normal world, and then two powerful mage open up a plane and create a new world? Possibly the same as if we started to create a digital simulation, and the Programs became sentient?
Very interesting. Its Not something I would have thought of. I wonder whether creatures on the original plane (the same one as lightbottom anb gearshaper) could access the new creation. I guess that this scenario is a logical outcome of powerful magic, and people who think themselves god. Go to Comment
Me likes too. I agree about the weather also. Good idea, and worthwhile execution. Somewhat reminded of Dune, but the reptillian take and the pirating show this is original. And the implementation of the suggestions answers some questions. A well deserved 4/5! Good one. Go to Comment
I love the idea, but unfortunately not, he started out as a demon, then became a god, worshipped by mortals. Complicated, I hope I managed to explain it ok. But his initial role would have been something quite close to it. He was the enforcer of demon contract, before diversifying into the mortal business, so to speak.
I must say, though: Your idea ROCKS!! You should definitely write it up. Go to Comment
I better explain that while I use the terms celestials and demons, they should not carry the D&D associations about chaos, law evil and good (I've never played D&D). A demon is a creature born of the demonic planes, while a celestial is a being born of the celestial planes.
Chaos and law are really choices in the demonic world, just as in ours. the fact that most demons are chaotic and unpredictable is due to their conscious choice, based on millenias of experience as to what works in the demonic realms. Since the environment is rather chaotic (swirling vortexes of eldricth energy, stroms of fiendfire, etc...) most demons become chaotic, but not all.
Surprisingly, evil and good are choices too, even for a demon. We must however take into account their perspective:
For example, demons feed on souls the same way wolves feed on deer. Are wolves evil? from the standpoint of the deer, they are, but WE, as humans, know better.
There are good demons and evil demons in the lower planes I describe (In the same way that there are good and bad human beings. But from the standpoint of farm animals destined to the slaughter, we're pretty much all evil), So from our standpoint, all demons look evil. Its a perspective thing.
Durmenthir's perspective changed when his soul was confined to his body and the connection to the demonic planes severed. so he stopped behaiving like a demon (soulmunching, painfeeding, etc...) but the respect for the laws was his choice. Go to Comment
Thanks a lot Dragon Lord! You're right about this, I should've added some explaining on the stats. Although I'm sure glad you did, since I have absolutely no RQ experience. Bump to you, Dragon Lord. Go to Comment
Moon, those seem like pretty logical steps, but I will not change the original. So in time, new post may spring up as you suggest, But for the time being, It'll remain as it is untill all the other submission have been build around it, then, I'll delete it and add a link back to the original on all the others.
To be honest, I felt bad about doing what you suggested (i did think about it) as it would mean changing the author's original work.
I like it, the plot is nice and simple, and can be expanded to be as atmospheric as you like. The possessed child is pretty classic, but it works really well here, and should prove to be difficult to handle for the PCs if the don't want to harm him.
I'm not sure that the ghosts would simply leave, though, and I might have had some other way of stopping the haunting, say, figuring out what killed them and promising that the world will be informed of the injustice. For me that seems a bit weird, which is why i'm going to vote 3.5 instead of the 4.0 I would have given it otherwise. Go to Comment
All spell casters gain their abilities through a form of demon possession. So in order to gain magical abilites, PCs must track down and trap demons. Of course there are some pretty powerful demons, if the demon is stronger than the PC, the PC could find themselves subjugated to the Demon's will.
Ideas ( System ) | August 18, 2005 |