Strolen\s Citadel content. 
Items  (Crisis)   (Single-Storyline)
caesar193's comment on 2013-05-19 04:54 PM
These plants are obviously the attempt of a god to loosen the hold of the demons on this place. And some other, darker group has destroyed the plants, and have convinced the PCs to help get rid of the rest of the plants over the rest of the world.

Or something like that. Anyways, nice job with these weird plants. I'll bet the magi who pay well for the flowers are going to be slightly upset with people who sold it to them (cough cough PCs cough cough) when they disappear without a trace. Go to Comment
The Wind On The Marilanth Petal
Plots  (Crisis)   (Single-Storyline)
caesar193's comment on 2013-05-07 10:59 AM
I like the idea of a crazy cult involved with various activities, but right now it seems too chaotic. They seem to be involved with too many activities. They worship death, and they also have crazy drugs, and they also have pleasure mages, and they also enjoy killing things... I would, if I were you, rework it to have one of these things be the overarching theme, and everything else fall under that, and take a lesser importance too that.

I also have a problem with the idea of a drug filled cult member being able to go out and successfully kill a person.

Other than that, it ws a well fleshed out idea. I enjoyed the list of stuff that might happen at their parties. It gives the reader a good understanding of how crazy these people are. Go to Comment
The Wind On The Marilanth Petal
Plots  (Crisis)   (Single-Storyline)
caesar193's comment on 2013-05-08 08:32 PM
Are you kidding me? I loved these guys. And I thought I had said that in my comment (I'm too lazy to scroll up right now and check). But yeah, I'll devote on these guys. I've relooked, and realized my point was moot. Go to Comment
The Wind On The Marilanth Petal
Plots  (Crisis)   (Single-Storyline)
caesar193's comment on 2013-05-08 08:35 PM
Revote based on evidence that failed to appear in my memory before reading this/making my original vote. Go to Comment
Kalimon - An Overview
Locations  (World)   (Any)
caesar193's comment on 2013-05-09 07:45 PM
I liked the descriptions of the magic and the locations. I do, however, think that the races themselves could use a bit of culture description. The basics, though, some unifying theme that make the elves more than longer lived humans. Do the elves have a blood-letting ritual every full moon based on the half-forgotten superstition of the Blood Demons who need nourishment lest they seek it out violently? Do the Choca have a universally celebrated sport that eerily resembles the sport that Americans call soccer, and the Europeans call Football? Do the Dwarves enjoy chariot racing with giant lizards (that have a useful habit of clawing fellow giant lizards)? I realize each group of each race is going to be different, since geographically isolated peoples are going to develop habits and phrases that other groups of the same race don't, but there would probably be some basic, underlying similarities or themes. Go to Comment
Flowers Of Innocence And The Killer Of Undertown
Plots  (Crisis)   (Single-Storyline)
caesar193's comment on 2013-05-07 09:07 AM
Nice take on the Flowers. I liked how they were used to help Kensu, and how the monsters in this case was a killer. Though I think you should mention how both Kensu and the little girl (and as many other people as you feel necessary) worship the great god caesar193, I won't detract points for this omission. But still, bonus points for twisting the Flowers into an escape aid. Go to Comment
The Highway
Plots  (Crisis)   (Single-Storyline)
caesar193's comment on 2013-05-07 09:16 AM
I like how the Highway is on the path to becoming an AI. I enjoyed the plot hooks.

I think this is the end result of a very human process. It completely makes sense through the lense of human nature. Good job, manfred! Go to Comment
Flowers Of Innocence
Lifeforms  (Flora)   (City/ Ruin)
caesar193's comment on 2013-05-05 12:36 PM
Another idea I had for these is their drug potential. If you want, it could be possible to chew or smoke or whatever these. It would give the person a massive high, while reverting them to more childish thoughts. Naturally, because they can only be found in dangerous, monster infested ruins, they would be quite expensive. A little reward for the PCs who survive they're experience with the Flowers of Innocence Go to Comment
Flowers Of Innocence
Lifeforms  (Flora)   (City/ Ruin)
caesar193's comment on 2013-05-06 08:10 AM
May I direct your attention to the Oekaki free text? Oekaki is where you do a piece in 30 minutes. So, yes, you could say it was "rushed a little." If you follow the free text, you'll find the sub where Scrasamax explains Oekaki better than I could in a petty comment.

Anyways, if at some point in the future the idea of the flowers is proven to be good enough, I'll go through and exterminate typos and badly phrased sentences with extreme prejudice. Go to Comment
Flowers Of Innocence
Lifeforms  (Flora)   (City/ Ruin)
caesar193's comment on 2013-05-07 08:49 AM
Wait a second... I inspired fanfic??? With a badly-logiced, badly-rationalized oekaki? I am honored. I shall have to go parse this fanfic as a god examines the petty lives of the mortals striving to gain a message that they are worthy of their very lives. I wonder whether this is how Stephanie Meyer feels like when she sees all the new vampire books and movies and etc. Go to Comment
Flowers Of Innocence
Lifeforms  (Flora)   (City/ Ruin)
caesar193's comment on 2013-05-07 08:54 AM
Oh, the flowers can live in your forest glades and fey-homes. It's just that since they have the innocence is of them increased, that has to be balanced out by the dark side of them likewise being increased. And so, like a normal flower feeds on the nutrients of the decomposed dead to live, these flowers depend on sorrow and pain and blood to live. And yes, I just thought of that simile. Nothing of its form occured during the writing do this piece.

Anyways, because ruins tend to be places where some great calamity struck and caused the terror and fear and misery of thousands, the flowers like it there. The flowers thrive there. Go to Comment
Finding The Kings Arms
Plots  (Crisis)   (Single-Storyline)
caesar193's comment on 2013-05-03 08:42 PM
A nice, simple idea. I like the various twists at the end. Go to Comment
The Ring of Hurtling
Items  (Jewelry)   (Magical)
caesar193's comment on 2013-05-04 01:49 PM
I need one of these rings. They'd be very useful in siege situations- you'd be able to get soldiers inside the castle easily, since they'd survive (probably) the catapult ride.

What wold happen, though, if some dramatic-entrance-ruiner took out his spear or sword or something and tried to stab the bada** as he came down? Would bracing the spear against the floor work, or would the spear guy have to stab the approaching person? I'd assume that the bracing wouldn't work, though. And stabbing would be hard to do with also avoiding the projectile.

This is 100 words!!!!! Go to Comment
Lifeforms  (Unique)   (Desert)
caesar193's comment on 2013-08-16 08:59 PM
Blood-thirsty obsidian dream wolf things are always brilliant. How could you not, with that many adjectives? Anyways, according to the rules given, it would seem natural for the Storm God' violent side to emerge, and one could argue that a person's violent side is bestial, wolflike, and thus the Vauraki is created. Wicked good work, SE. Go to Comment
A Cult for those that want to be Gods on Earth
Society/ Organizations  (Religious)   (World Wide)
caesar193's comment on 2013-04-03 10:14 PM
I was drawn by the title like a heroin addict drawn by a large pile of heroin. And then you tell me that its all about glory and fame? Sigh.

Question the First: why couldn't Brait help his sister in the beginning? I get the whole premise that he can only do great things in Josslander's name, but helping your sis with the water doesn't really require invoking Josslander.

Question the Second: why couldn't/didn't Brait wipe out the Viking party? Well, raiders. Same thing. Killing off six raiders single handedly is no small feat. Unless you use magic or a bow or something that can kill from far away.

Question the Third: the chap that's a waterfall now. Is he enjoying being continuously dashed on the riverbed? It would seem kind of painful to continuously fall and splatter, over and over and over... Go to Comment
The Cult of Equilibrium
Society/ Organizations  (Religious)   (Regional)
caesar193's comment on 2013-04-02 07:10 PM
It's a good idea, but I'd kind of like more. This seems like simply the bare bones of this idea. I mean, don't force more stuff in there just to please me, but... I don't know what you would add, though. Go to Comment
Inanna's Avenging Hands
Society/ Organizations  (Criminal/Espionage)   (Country/ State)
caesar193's comment on 2013-03-28 03:26 PM
In the beginning, you mention people, before having agriculture, growing crops. Either your eyes skipped over this particular contradiction during the edit, or I missed something.

Other than that, good job. My only other gripe is how hard it would be for a bunch of untrained peasants to kill a noble man, especially a body guarded one. Go to Comment
Society/ Organizations  (Religious)   (Regional)
caesar193's comment on 2013-03-20 11:13 AM
First: if you the resulting god-self was powerful enough, you could go make a paradise. You're a god, after all. Who's going to stop you?

First and a half: you go into the pantheon, but you don't actually have to do anything with them. You could just form a group with a couple of buddies and create some walls, a beach, and a couple of "entertainment pieces"

Second: if two people had same interests and suitability, they would simply get the same powers. There can be multiple gods of love or dancing or swimming or totalitarianism or tyranny or war or slaughter or battle or the sea or ... Or ... Or...

Go to Comment
The Nurendrian Truth Cult
Society/ Organizations  (Religious)   (Local)
caesar193's comment on 2013-03-13 09:07 AM
Great job, axelrowes. The backstory is really good. And creepy.

My only suggestion would be to throw a brief description of everything at the end. Like maybe a little something about the bird-things, and a little something more about the Cult. Something that sets in stone your idea of the Cult. Maybe add the consequences of writing Truth without the sun. A little something you couldn't add during the actual writing of the story.

Nice job, axelrowes! Caesar193 seal of approval. Go to Comment
The Players Cult
Society/ Organizations  (Religious)   (World Wide)
caesar193's comment on 2013-03-12 09:23 PM
Nice. So, basically, PCs running around with a reason for the antics they get up too.

My only suggestion would be to maybe add a couple more Guilds to the scene. The three you have do work, but I think that such a cult would have five maybe. I know if I joined I'd start my own guild, called the Laeti- the happy guild, believing that extreme happiness, the most perfectly happy a person could possibly be, leads to escape from the game.

But, overall, nice. This cult bears the caesar193 seal of approval. Go to Comment
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Join Now!!

       By: Agar

For those familiar with cantrips, you know they are minor acts of magic that have hardly any noticable effect on the world. For example a cantrip to make your food taste better won't heal you any more, or be any more nourishing, just won't make it so hard to get it down. A light cantrip certainly won't be able to blind or even distract anybody, but you might be able flash it to signal someone looking at the right spot.

What if children's nusery ryhmes were a form of cantrip? Like the "Rain, Rain, go away, come again another day." One child singing it wouldn't do more than spare her house a couple raindrops, but what if the whole village got together and was chanting in unison? Each one doing just a bit might actually be able to divert a whole storm...

Ideas  ( System ) | June 29, 2003 | View | UpVote 3xp