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The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
caesar193's comment on 2012-07-29 05:19 PM
Update: Added another section, and added a bit in other sections Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
caesar193's comment on 2012-07-31 02:55 PM
Thx, Dossta. Though the nest is secluded, and hard to reach by foot. I may have forgot to mention that bit. I'll throw that bit in, just to make things clear. And (reading your comment jarred this idea out of my skull) add runt shadowbeasts- five foot long beasts that guard the nest. As to humanity's defenses, they would try to make something. I'll think on that. Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
caesar193's comment on 2012-07-31 03:02 PM
Update: Added secluded nests and workers Go to Comment
7 Things about War and Magic
Articles  (Rules and Advice)   (Gaming - Genre)
caesar193's comment on 2012-07-27 09:00 AM
I like the assassin idea, though i never really got why magic would be divine. Isn't hurling divine magic at their foes the cleric's job? And wouldn't the gods get really tired of providing the magical force to wizards they have no control over? And why would gods be pacifists? All real world gods like best is kill things, like the Norse's Thor, the varous Greek demigods, and so on. But still, though i have a problem with a couple of them, i like the assassins idea. I really like the assassins idea. Which brings the thought to mind, PCs would make great assassins. Great job, great ideas, just the majority won't be in my world.

And to make things very, very clear, i like the assassins idea. Go to Comment
Magic: How it destroys conventional (medieval) seige
Articles  (Campaign)   (Gaming - In General)
caesar193's comment on 2012-07-26 09:39 PM
Update: EDIT: rewrote a bit that somehow got deleted Go to Comment
Magic: How it destroys conventional (medieval) seige
Articles  (Campaign)   (Gaming - In General)
caesar193's comment on 2012-07-29 04:21 PM
Update: Added another paragraph about teleportation, and added a bit to the siege engine paragraph. Go to Comment
Magic: How it destroys conventional (medieval) seige
Articles  (Campaign)   (Gaming - In General)
caesar193's comment on 2012-07-29 04:23 PM
Update: threw in a word in one the new, teleportation paragraph that I meant to originally Go to Comment
Magic: How it destroys conventional (medieval) seige
Articles  (Campaign)   (Gaming - In General)
caesar193's comment on 2012-08-01 03:32 PM
true. Magic would not completely eleminate it. It would just severely change it. With magic in play, the whole developement of technology and humankind would change. Still, the need for sleep would not affect it much either way- there is probably going to be more than one wizard on either side. The extra wizards could take over at night, and so on. Go to Comment
Death Room
Dungeons  (Underground)   (Traps)
caesar193's comment on 2012-07-27 10:33 AM
Update: Here it is, broken down.
And with a bit of history/whatever you want to call it.
Do you like Ytinutroppo and Nomed's names? Go to Comment
Death Room
Dungeons  (Underground)   (Traps)
caesar193's comment on 2012-07-29 02:06 PM
The bit about ...the bloody means adding a ... the bloody to the end of your name, like with Alexander THE GREAT. In Nomed's case, he'd become Nomed the Bloody.

The bit about the loophole is, i agree, kind of weak, but i was in a rush (i had to leave pretty soon) and just wanted to finish the history thing. I'll change it asap. As soon as think up what the @#$% it was. Go to Comment
Death Room
Dungeons  (Underground)   (Traps)
caesar193's comment on 2012-07-29 06:29 PM
Update: Fixed the loophole problem Go to Comment
Setam, the Goddess of Nerves
Systems  (Divine/ Spirit)   (Specific)
caesar193's comment on 2013-04-29 10:01 AM
Simple, with good execution. Me likes Go to Comment
Jovian Ring
Items  (Jewelry)   (Magical)
caesar193's comment on 2012-08-09 08:59 PM
I really like it. Is Jove an actual god? Because I get this weird impression that I heard it before. I thought it was the Roman Goddess of marriage, until I checked and found the name was Juno. So was Jove an actual god from somewhere, or did you just throw four letters together and call it good? Go to Comment
The Nexus
Locations  (City)   (Other)
caesar193's comment on 2012-09-27 11:15 AM
Or maybe not a gold. I'll gold it ASAP. Go to Comment
The Nexus
Locations  (City)   (Other)
caesar193's comment on 2012-09-27 11:14 AM
Great sub. Take a gold and hoh. By the by, which part of America is the nexus? Go to Comment
Time Zombie
Lifeforms  (Fauna)   (City/ Ruin)
caesar193's comment on 2012-12-13 09:20 PM
I like these things. I, like other, feel that the time claw is perhaps to powerful- perhaps they can latch on and suck the time out of you while you try to fight them off? Then you could have multiple rolls/saves to see if you still live, but have each progressive roll/save get harder because as your age get higher, your strength gets lower.

Other than that, I love these guys. Go to Comment
The Lavei Family
NPCs  (Major)   (Agricultural)
caesar193's comment on 2013-01-09 06:59 PM
Everything above, plus a HoH. Go to Comment
Non-Euclidean Architecture: Part 1
Systems  (Architectural)   (Specific)
caesar193's comment on 2012-11-06 07:35 PM
Great. Now I have an urge to research non-Euclidean geometry. Thanks.

Great sub. Great explanation of the whole mind-bending subject in simple ways even I can understand. Somewhat. And now I have an idea of making some castle where the courtyard is not your average Euclidean one, and you have to do a couple of laps while getting fired at before you reach the main (and barred) door... Go to Comment
Fools' gems
Items  (Materials)   (Non-Magical)
caesar193's comment on 2013-05-22 08:33 AM
A good idea for its purpose- annoying the players to death. That said, I personally would feel these would be better if they have some use, in certain situations, that they need to think about. I'd almost like them to be faster acting, maybe change in about an hour or something along those lines. I'd also make them detectable to highly skilled, and very experienced, jewelers and other people who work with gems.

But good write up for the actual idea. 3/5 Go to Comment
7 Things I've Learned
Articles  (Humor/ Editorial)   (Gaming - In General)
caesar193's comment on 2013-04-30 08:09 AM
I'll have to keep this in mind the next time I decided to write something. Great job. Go to Comment
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