I like the assassin idea, though i never really got why magic would be divine. Isn't hurling divine magic at their foes the cleric's job? And wouldn't the gods get really tired of providing the magical force to wizards they have no control over? And why would gods be pacifists? All real world gods like best is kill things, like the Norse's Thor, the varous Greek demigods, and so on. But still, though i have a problem with a couple of them, i like the assassins idea. I really like the assassins idea. Which brings the thought to mind, PCs would make great assassins. Great job, great ideas, just the majority won't be in my world.
And to make things very, very clear, i like the assassins idea. Go to Comment
true. Magic would not completely eleminate it. It would just severely change it. With magic in play, the whole developement of technology and humankind would change. Still, the need for sleep would not affect it much either way- there is probably going to be more than one wizard on either side. The extra wizards could take over at night, and so on. Go to Comment
The bit about ...the bloody means adding a ... the bloody to the end of your name, like with Alexander THE GREAT. In Nomed's case, he'd become Nomed the Bloody.
The bit about the loophole is, i agree, kind of weak, but i was in a rush (i had to leave pretty soon) and just wanted to finish the history thing. I'll change it asap. As soon as think up what the @#$% it was. Go to Comment
I really like it. Is Jove an actual god? Because I get this weird impression that I heard it before. I thought it was the Roman Goddess of marriage, until I checked and found the name was Juno. So was Jove an actual god from somewhere, or did you just throw four letters together and call it good? Go to Comment
I like these things. I, like other, feel that the time claw is perhaps to powerful- perhaps they can latch on and suck the time out of you while you try to fight them off? Then you could have multiple rolls/saves to see if you still live, but have each progressive roll/save get harder because as your age get higher, your strength gets lower.
Great. Now I have an urge to research non-Euclidean geometry. Thanks.
Great sub. Great explanation of the whole mind-bending subject in simple ways even I can understand. Somewhat. And now I have an idea of making some castle where the courtyard is not your average Euclidean one, and you have to do a couple of laps while getting fired at before you reach the main (and barred) door... Go to Comment
A good idea for its purpose- annoying the players to death. That said, I personally would feel these would be better if they have some use, in certain situations, that they need to think about. I'd almost like them to be faster acting, maybe change in about an hour or something along those lines. I'd also make them detectable to highly skilled, and very experienced, jewelers and other people who work with gems.