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The Hellephant
Lifeforms  (Fauna)   (Any)
caesar193's comment on 2012-07-30 09:52 PM
Nice work. Do the babies eventually grow into the huge version? And if they do, how do the communities that raised them deal with the full grown monstrosity? Do they kill it off before it grows too powerful? All in all, pretty good. Go to Comment
The Eight Gods
Society/ Organizations  (Religious)   (Local)
caesar193's comment on 2012-08-01 12:12 PM
MoonHunter- the gods are the traditional pantheon. They are just also the gods of a more rational and practical group of people, who see lightning as something that can set a tree on fire, not the divine wrath of some god. They have sacred animals/birds because they prize those animals above any other. Thus, those animals are viewed as sacred. For the next three questions, yes and yes if they want to (if they feel like telling someone something, they'll take a stroll in the mortal realm), like the Greek's pantheon (with Athena popping down for a contest with Ariadne, and Hermes giving Odysseus a magic flower). The appearances are there really for the special cases (like Mors is always a skeleton on a horse with a cloak, and Sitrof runs around with a wolfskin (like the norse berserkers). The weapons are for if the god wants to kill something (pesky human, pesky god, pesky monster, etc). And in this world, gods are not magic. They are more like an avatar of what they are god of, instead of some supernatural being who can do anything, with a speciality in whatever they are a god of. Like Poseidon being good with water, and Zeus being able to go lightning-happy. I'll throw this in there. Go to Comment
The Eight Gods
Society/ Organizations  (Religious)   (Local)
caesar193's comment on 2012-08-01 12:55 PM
Update: Wrote Summary and major beliefs Go to Comment
Chimera Prototype Mk-XXIII
Lifeforms  (Constructed)   (Any)
caesar193's comment on 2012-07-30 02:10 PM
I like it, though i do have one problem with the history of the Chimera. Animals require lots of resources (food, shelter, etc) to keep. And, with resources running out, people simply wouldn't be able to keep animals. And no one would even consider breeding a such a big beast as the Chimera Prototype MK-XXIII. Such a beast, even before it went on an unforeseeable rampage, would require lots of resources, especially if its constantly spawning more creatures, that, in turn, require resources. A creature like that would need a huge,+30 foot high living area, which would require either metal (which they wouldn't have in a resource-less world) or wood (which they also wouldn't have).
I like the idea, which is why i'm giving it a 4/5 Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
caesar193's comment on 2012-07-29 05:19 PM
Update: Added another section, and added a bit in other sections Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
caesar193's comment on 2012-07-31 02:55 PM
Thx, Dossta. Though the nest is secluded, and hard to reach by foot. I may have forgot to mention that bit. I'll throw that bit in, just to make things clear. And (reading your comment jarred this idea out of my skull) add runt shadowbeasts- five foot long beasts that guard the nest. As to humanity's defenses, they would try to make something. I'll think on that. Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
caesar193's comment on 2012-07-31 03:02 PM
Update: Added secluded nests and workers Go to Comment
7 Things about War and Magic
Articles  (Rules and Advice)   (Gaming - Genre)
caesar193's comment on 2012-07-27 09:00 AM
I like the assassin idea, though i never really got why magic would be divine. Isn't hurling divine magic at their foes the cleric's job? And wouldn't the gods get really tired of providing the magical force to wizards they have no control over? And why would gods be pacifists? All real world gods like best is kill things, like the Norse's Thor, the varous Greek demigods, and so on. But still, though i have a problem with a couple of them, i like the assassins idea. I really like the assassins idea. Which brings the thought to mind, PCs would make great assassins. Great job, great ideas, just the majority won't be in my world.

And to make things very, very clear, i like the assassins idea. Go to Comment
Magic: How it destroys conventional (medieval) seige
Articles  (Campaign)   (Gaming - In General)
caesar193's comment on 2012-07-26 09:39 PM
Update: EDIT: rewrote a bit that somehow got deleted Go to Comment
Magic: How it destroys conventional (medieval) seige
Articles  (Campaign)   (Gaming - In General)
caesar193's comment on 2012-07-29 04:21 PM
Update: Added another paragraph about teleportation, and added a bit to the siege engine paragraph. Go to Comment
Magic: How it destroys conventional (medieval) seige
Articles  (Campaign)   (Gaming - In General)
caesar193's comment on 2012-07-29 04:23 PM
Update: threw in a word in one the new, teleportation paragraph that I meant to originally Go to Comment
Magic: How it destroys conventional (medieval) seige
Articles  (Campaign)   (Gaming - In General)
caesar193's comment on 2012-08-01 03:32 PM
true. Magic would not completely eleminate it. It would just severely change it. With magic in play, the whole developement of technology and humankind would change. Still, the need for sleep would not affect it much either way- there is probably going to be more than one wizard on either side. The extra wizards could take over at night, and so on. Go to Comment
Death Room
Dungeons  (Underground)   (Traps)
caesar193's comment on 2012-07-27 10:33 AM
Update: Here it is, broken down.
And with a bit of history/whatever you want to call it.
Do you like Ytinutroppo and Nomed's names? Go to Comment
Death Room
Dungeons  (Underground)   (Traps)
caesar193's comment on 2012-07-29 02:06 PM
The bit about ...the bloody means adding a ... the bloody to the end of your name, like with Alexander THE GREAT. In Nomed's case, he'd become Nomed the Bloody.

The bit about the loophole is, i agree, kind of weak, but i was in a rush (i had to leave pretty soon) and just wanted to finish the history thing. I'll change it asap. As soon as think up what the @#$% it was. Go to Comment
Death Room
Dungeons  (Underground)   (Traps)
caesar193's comment on 2012-07-29 06:29 PM
Update: Fixed the loophole problem Go to Comment
Setam, the Goddess of Nerves
Systems  (Divine/ Spirit)   (Specific)
caesar193's comment on 2013-04-29 10:01 AM
Simple, with good execution. Me likes Go to Comment
Jovian Ring
Items  (Jewelry)   (Magical)
caesar193's comment on 2012-08-09 08:59 PM
I really like it. Is Jove an actual god? Because I get this weird impression that I heard it before. I thought it was the Roman Goddess of marriage, until I checked and found the name was Juno. So was Jove an actual god from somewhere, or did you just throw four letters together and call it good? Go to Comment
The Nexus
Locations  (City)   (Other)
caesar193's comment on 2012-09-27 11:14 AM
Great sub. Take a gold and hoh. By the by, which part of America is the nexus? Go to Comment
The Nexus
Locations  (City)   (Other)
caesar193's comment on 2012-09-27 11:15 AM
Or maybe not a gold. I'll gold it ASAP. Go to Comment
Time Zombie
Lifeforms  (Fauna)   (City/ Ruin)
caesar193's comment on 2012-12-13 09:20 PM
I like these things. I, like other, feel that the time claw is perhaps to powerful- perhaps they can latch on and suck the time out of you while you try to fight them off? Then you could have multiple rolls/saves to see if you still live, but have each progressive roll/save get harder because as your age get higher, your strength gets lower.

Other than that, I love these guys. Go to Comment
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