Corran could have just gone outside and used the woods, and I bet he would have too had his wife not been ashamed or embaressed that her husband was squatting in the reeds like a dog. I guess the moral of this story is that you can't please you wife all of the time and to attempt it is to raise the monkey's paw.
Poop jokes. toilet humor, a lament for the married man and unconvential magic items. You cover a lot here sir. Well done.
The first paragraph is very good, but could use a little more polish. Which way are the doors facings? Do the runes mean anything? I don't know that it needs much more just few tweaks would make it smoother. Also when you launch into your backstory, it is right after you state that the ghost "speaks....". This could use more of a transition.
As to the concept itself, Have you played this out yet? I have run a couple of these repetative challenege rooms and found that players are less excited about these then more linear challenges. Each room feels like they are starting over. I am very curious as to how this challenge is recieved by other groups.
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Finally it does have a very classic (1st ed. DnD) feel, but I like that the challenges and consequneces are not just mechanic based. How do you plan to play out the slow lose of a moral compass?
This not just an excellent GM's tool but an excellent players tool as well. This amplify the traits of the character, as IF-J says some players have different instincts. This forces both the player and the GM to wonder what the character is thinking and then amplify the results. I wish you had written this years ago.