Strolen\s Citadel content. 
Tabs' Candy Carnival
Locations  (Establishment)   (Any)
axlerowes's comment on 2012-02-29 05:21 PM


Is there a very developed and sophisticated sub genre of gaming that gave birth to this.  Why does it also feel kind of creepy.



Anyway always nice to read something both accessable and really really different. 


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Ways to die
Articles  (Humor/ Editorial)   (Game Mastering)
axlerowes's comment on 2010-10-29 02:53 PM


This gets no love.  I think we could rework this so that it could be more useful.  Often times the gaming worlds we have are teaming with spirits.  Very often the PCs have the ability to contact these spirits to gain information about a person, an item or perhaps just ask for directions.  If you have this ability in the game you may never know for sure when the PCs are going to use it. An easy  go to list of death stories may be handy to have around when you have to come up with a ghost on the spot. When you conjure a spirit you conjure both a life and a death. You also conjure up the past and get in touch with a lost time.  The story of that person's death should be short but it should hint at a large amount of information and at a larger world.  Each of these lines in this 30 hint at a story.  I think there is use to this list of demises. I have five suggestions for what might be on that list. Check the forum.  

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Corran's Glove
Items  (Ranged Weapons)   (Magical)
axlerowes's comment on 2012-02-07 03:17 PM


The humor punches this one up a few notches from what otherwise be a simple straight for 1st ed magic weapon.  But hey Corran may have been a man of his time. 


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Can you hear that sound?
Articles  (Fiction)   (Gaming - In General)
axlerowes's comment on 2012-10-28 08:49 PM
Again the *concrete* argument for good content. Gaming is a cross genre medium, anything you could do in a horror movie or nightmare you could do in a game. So the poem has a much to do with gaming as anything that is not explicitly written for GMs or players. That said it is not an inspiring poem. Go to Comment
Can you hear that sound?
Articles  (Fiction)   (Gaming - In General)
axlerowes's comment on 2012-10-28 08:49 PM
I didn't hate it. Go to Comment
30 Exotic Birds
Lifeforms  (Fauna)   (Any)
axlerowes's comment on 2010-10-06 08:11 AM
I love this and will use it. Go to Comment
Panoply of Sorcery
Items  (Equipment Listing)   (Magical)
axlerowes's comment on 2014-04-13 11:56 AM
"I dont want to bury them in an NPC, or a plot"

you should have more faith in your readers. Go to Comment
Panoply of Sorcery
Items  (Equipment Listing)   (Magical)
axlerowes's comment on 2014-04-13 11:58 AM
This is pretty crunchy stuff Go to Comment
Panoply of Sorcery
Items  (Equipment Listing)   (Magical)
axlerowes's comment on 2014-04-13 12:00 PM
5. Material Component: Many spell require a few mundane items to complete the ritual. A wizards staff, made from properly selected wood, carefully rendered and personalized can allow the wizard to cast his or spells without these items. Go to Comment
Observer Beetles
Lifeforms  (Unique)   (Swamp)
axlerowes's comment on 2012-12-04 08:40 PM
I can buy it, could use a little more finesse in the delivery, but a nice idea. I am a sucker for hive minds. Though we learn painfully little about their back story or personality. If it is indeed intelligent, we are not sure about its intelligence either, than it may have personality worth discussing. Go to Comment
Bridgeton Asylum
Articles  (Fiction)   (Gaming - In General)
axlerowes's comment on 2012-10-28 09:24 PM
First, I just want to share one little journey I went on with this story. I first thought it was silly that the reporter was carrying a pistol in a shoulder harness and I thought it unreasonable that she was then shocked at Luther's shotgun. Then later when she shot Luther in the leg by accident, I realized that the character having a gun was silly and stupid. The catch was she didn't realize it. I always enjoy it when a story engages me like that. Thanks.

It is was interesting choice to write it as a series of really short paragraphs. That probably helps internet readers and young readers who tend to skim things. Some physical descriptions of Luther and Rachel would have helped me get into the story, but I also understand the choice of keeping the character's somewhat blank so the reader can more easily relate to them.

The only thing that holds me back on this is that you didn't finish it.

Also is it Bridgeton or Bridgewater? Because at one point Rachel mentions Bridgewater and we can't be sure if she is talking about the asylum directly or some larger organization like say the county or city government. Go to Comment
Kalashnikov AK-217
Items  (Ranged Weapons)   (Non-Magical)
axlerowes's comment on 2009-04-29 07:38 PM
Very nice, the history adds flavor the description is complete. Go to Comment
Silver Oak
Locations  (City)   (Any)
axlerowes's comment on 2012-11-10 08:27 PM
This has a very classic D&D type feel to it. As a resource it is well put together and well organized. Go to Comment
Mulavian Arrow Bags
Items  (Ranged Weapons)   (Magical)
axlerowes's comment on 2011-01-22 09:42 AM


The pulling of the 1 of 20 to 200 (depending on the campaign)  arrows from a 30 sp quiver smoothly and without error has always bothered me.   PCs would have to spend hours carefully loading their arrows.  I like anything that makes the game easier  for everyone without sacrificing depth or detail.  


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The Bag of Maggots
Items  (Other)   (Villanous)
axlerowes's comment on 2009-04-01 01:06 AM
When you ask somebody what there favorite sub is and they point you here...well you really know what page you are on after that.

Games need gags like this, gags that can be both useful and horrible. A nice item, I can think of half a dozen players who would love to have this item. I am sorry I didn't see it years ago. Go to Comment
Sonic Bell
Items  (Wand/Staff/ Arcane)   (Combat)
axlerowes's comment on 2013-01-02 10:11 AM
are not all bells sonic?

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The Grave Of Major Tom
Locations  (Other)   (Space)
axlerowes's comment on 2012-03-02 09:52 AM


"Newly discovered, the ancient treasures have sparked the desires and imaginations of a hundred thousand archaeologists and paelontologists across the galaxy, and the race of discovery is on."



 



That pretty much sums up the effect that this post had on me, very nice!


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Creating Martial Art Styles
Articles  (Resource)   (Game Mastering)
axlerowes's comment on 2012-01-31 05:39 PM


If gaming system doesn't have a developed system for differentiating  combat styles and rewarding the use of or micro-managment of the knowledge pretaining to that system then you can be sure that at least one player will complain.  The is an excellent slap patch for one of the genre's most common "injuries". 

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Deathwalk Boots
Items  (Clothes)   (Villanous)
axlerowes's comment on 2009-03-30 03:23 PM
Evil perhaps, but evil with flair and slightly different style with a physicality that promotes a different style of roleplay than many items. This wouldn't work in some somber setting perhaps but in an RPG setting more styled of AFMBE or a Buffy premise then this would work fine. How hard raising the dead should be and how hard controlling them should be speaks to the tenants of the genre and this one clearly has a cross-over potential for modern horror/comedy. Often in those setups raising the dead is all too easy.



I can't believe you avoided all the soul/sole puns. Go to Comment
The Taxiad: History of the Wars against the Taxians
Items  (Books and Scrolls)   (Non-Magical)
axlerowes's comment on 2010-10-13 07:34 AM


 



I think the use of this post to other campaigns is that outlines an academic treatment of a popular academic text.  Being that it is a history, then perhaps it could easily be translated into another world with a view word changes.  We want the characters in our worlds and campaigns to have access to a culture so that they can hang their personality quirks on it and to give them a chance to rally around or against something.   A book of the elite such as this which appears similar to The Persian Expedition, Parallels, War with Hannibal or the Mort de Arthur would be useful prop for a character.



 



However, I think this write up does not go far enough and that it lacks any real hook.  I understand the value of vagueness in RPG writing and I know that something suggestive is often more useful then something specific, but this item is too far into the specific realm to be suggestive.  Yet it also lacks details and a thesis, and therefore we come away with little sense of the intended or actual meaning of this work to the people that might right.  I hope that CP comes back to give us a more complete picture, because I like the idea behind this post. 


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