Strolen\s Citadel content. 
The Maze and the Labyrinth
Articles  (Setting Building)   (Gaming - In General)
axlerowes's comment on 2012-09-13 04:46 PM
huh, well I will be, did not know that.
I'd be curious to get a poll of the gamers to see how many gaming groups actually enjoy solving mazes. Go to Comment
Not Sure What To Do?
Articles  (Rules and Advice)   (Citadel Help)
axlerowes's comment on 2014-04-12 08:43 AM
This a very positive and encouraging advice sub! Go to Comment
Kyle DiGlado
NPCs  (Major)   (Criminal/Espionage)
axlerowes's comment on 2012-09-23 12:46 PM
This land solidly in my favorite genre, Kyle would be a could opponent for a noir anti-hero or love-hate counter part for superhero themed vigilante. I find it interesting that as cynical as he is he still follows politics. Which most likely confirms his cynicism, but following closely suggests he either develops and feeds of his disillusionment or he hasn't given up hope. Go to Comment
Amerikka Command
Society/ Organizations  (Political)   (World Wide)
axlerowes's comment on 2014-03-10 11:04 AM
This is the best retelling of the source material for the cosmic era I have yet read. It is damn shame something like this gets less respect than list of 30 thing we already know. This genuinely subversive and clever. My only compliant was the reference to mostly white males. Is race as it was defined in the 1980s still really an issue in the cosmic era? If so what does "white" mean in that time. If you wanted to communicate something about the ethnic nature of a group, white males might something when discussing a present day group. but I don't know what it means in the cosmic era. Or does AC want to bring back old school racism and sexism as well? Go to Comment
Amerikka Command
Society/ Organizations  (Political)   (World Wide)
axlerowes's comment on 2014-03-10 04:53 PM
Good answer, it just re affirms in my mind that there is a lot here above and beyond a cobra reboot. I love smart satire, thanks for this Go to Comment
The Hellephant
Lifeforms  (Fauna)   (Any)
axlerowes's comment on 2012-10-08 09:57 PM
I too like the way it reproduces.
But something that ravages an already ravaged wasteland really does not carry the same threat of destruction as something that comes out to disrupt the hubris of peace and prosperity. The real story would start when the hellebabies make land fall in Sweden or some other country that sat out the war. I like the idea, but this doesn't seem to be the whole story. Go to Comment
Chimera Prototype Mk-XXIII
Lifeforms  (Constructed)   (Any)
axlerowes's comment on 2012-10-08 10:05 PM
"Put that in you pipe and smoke it, John Galt!"

I love the conflict origin of this one, that this is channels the 99% rage and the conflicts behind wealth distribution. If you were to add more to this sub, I would tell more the chimera's story rather than to develop the physics of the chimera. Though I do like Omega Draco's ideas.

The teaser was awesome. Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
axlerowes's comment on 2012-10-08 07:48 PM
I really liked this one, I know it is just a list 'facts' but the tone I found fun and the picture made me laugh.
I have tried to make my aggressive love for fantasy flora and fauna known on this website, and this one just titers of the being a really great post. I absolutely love the idea and don't think it needs any more but it has so much potential to add more. Is there a hive mind? How long do the larva live in larva form?

Finally the kaiju genre demands, that right I said it, demands that the monster represent some other type of conflict or fear. Godzilla represented the nations fear of nuclear radiation, King Kong represented a nations fear of......, well Son of Kong represented the guilt associated with that fear. In Kaiju fiction I have read in the past five years monster attacks coincide with more persona- emo -issues. There was one story published in a paying market no less, in which the attack coincided with the progression of main character's mother's cancer, and another in which the giant wolf-chimera seemed to be responding to the bad break-up between a couple of west coasters named Reggie and Gwen. These could certainly be seen to represent the consequence of the rain forest destruction, but if your are going to cook it up you may as well put it on platter.

Overall really loved it, thanks for writing it. Go to Comment
Marquise Noamuth Che'el
NPCs  (Major)   (Criminal/Espionage)
axlerowes's comment on 2014-03-12 03:19 PM
All that and an elemental sword

living on in the body of his female assassin kind of like a character from Altered Carbon....a great idea. Go to Comment
30 Joes
NPCs  (Extras)   (Combative)
axlerowes's comment on 2014-03-09 01:31 PM

Scrap-metal, Bomb crazy and Hot-rod are the only single person on the list? Everybody else is generalized or an archetype. You jump between character summaries, personality archetypes and skill sets. I could break this down, but I like your clone write up of Joes better. So i feel like you have already improved your integration of the Joes into your setting.

Have you done C.O.P.S. yet?

What about M.A.S.K.?

With the whole sale genetic engineering you could do Wuzzles, Glo Worms or Teddy Ruxbin (spelling)

What about GoBots could we some how parse those out from transformers?

What about the Inhumanoids? I had a D'Compose toy I thought was really cool.

Go to Comment
30 Magnagogs
Items  (Other)   (Villanous)
axlerowes's comment on 2013-04-01 04:20 PM
I think you nailed you summed up the issues with this sub in you own comment. You tell a story sort, you have events, but you don't really have characters, motivations, or a plot. You just have a lot descriptions such...killed by rail gun...killed by plasma cannon and so on. Those don't really do much for the description except outline your vision for how these encounters should play out.

Still there is a lot here. Go to Comment
The Darkest of Winters: Session #14
Articles  (Campaign)   (Gaming - In General)
axlerowes's comment on 2014-03-27 05:25 PM

A nice narrative will details that could be lifted by any world builder or scene setting gamemaster. I also really enjoy game write ups, I don't support them enough on this site.

Didn't anybody mention that the Brigand would be better named Fury if his gang was the Fists of Fury? ;)

Go to Comment
The Qualm
Lifeforms  (Flora)   (Space)
axlerowes's comment on 2012-10-08 09:44 PM
Physic shysics, I think this is great, this tells the story Qualm's origin and outlines how future stories involving Qualm will take shape. I could really see a justice league like unit of super heros taking this on as well. I think CM and the others highlight most what was great about this, but I also like the name. How did it get the name? Go to Comment
The Moon Hunter
Lifeforms  (Constructed)   (Space)
axlerowes's comment on 2012-10-08 09:49 PM
I like the setting much more than the monster itself. Go to Comment
The Quest Queue
Articles  (Other Gaming)   (Citadel Help)
axlerowes's comment on 2014-03-19 09:29 PM
This is useful...maybe it would be easier to maintain in the forums. Go to Comment
Amazons and Orcs
Society/ Organizations  (Ethnic/Cultural)   (Regional)
axlerowes's comment on 2012-06-29 05:19 PM
I enjoyed reading this thank you for writing it. It reads like the liner to video game or the summary of some late night movie, and in short it is great lead in for a game with a lot of flexible pieces you could spin into multiple plots.
More of a plot really than a society. Go to Comment
How I Vote
Articles  (Rules and Advice)   (Citadel Help)
axlerowes's comment on 2012-06-18 06:06 AM
Why are chitinous space turtles bad science? If on present day earth turtles and reptiles as a whole do not produce chitin does that mean that alien resembling a turtle or a reptile or futuristic animal also similar to a turtle could not produce chitin? Go to Comment
Daggers of Torxes
Items  (Melee Weapons)   (Cursed)
axlerowes's comment on 2017-01-06 12:25 PM
Not bad, the daggers create a nice little forced plot hook should a PC be wounded by one. Plus i like things with a story to them. Go to Comment
Non-Euclidean Architecture: Part 1
Systems  (Architectural)   (Specific)
axlerowes's comment on 2012-11-29 08:22 PM
Perhaps a simple way to mix these concepts into a game grid would be to put players or characters into a space in which light suddenly moves in an extremely non-euclidien path over short distances. The characters would have to quickly adapt to "seeing" something in front of them that is actually to their left, and things that are moving would appear to be moving around them or disappear from vision. Go to Comment
Skarsnik Nil
Items  (Tools)   (Magical)
axlerowes's comment on 2012-06-06 05:21 PM
Was Guznal Skarsnik the one seeking to learn more about cultures? Was the spear supposed a tool to help him do that?

Does the spear "make fish" since you can use it to catch fish in a pool that would not normally have any or do you just wish to keep that vague and mystical. Vague is fine, but if that is the case then you may wish to remove the point about it limiting the the fisherman to five fish per "use". Because what counts as a fishing trip? And if it manifests fish from nothing, than what if the fear of over fishing.

I think you want this write up and the item to be means by which we can get a side long veiw of goblin culture. I like that idea, but I don't think this has succeeded. If you don't want this to be a novel window in the goblin way of life then try taking this up with the 100 word challenge. Go to Comment
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Join Now!!

       By: EchoMirage

Pick up a pathology/microbiology book, and add the diseases/syndroms to your game. Your players will freak out.
Coughed at? Diphteria. or tuberculosis?
Drunk from a muddy stream? Or just walked through? Well, let us introduce you to schistosomiasis...
Hit by a stream of energy? Too moch mana is ust like too much radioactivity - perhaps all mages could develop cancer early if too powerful...

Ideas  ( System ) | June 19, 2004 | View | UpVote 0xp