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Romantic Love
Articles  (Character)   (Players)
axlerowes's comment on 2010-11-01 10:13 AM


I have never forgotten about this one.  But today it was brought to my specific attention. I have made some changes.


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Romantic Love
Articles  (Character)   (Players)
axlerowes's comment on 2010-11-02 07:53 AM
I am sorry this didn't come across clearly, this is not about players that want to roleplay romantic love. I want this to be about putting romantic love to the game as a challenge, and making love a force in the game world.

But this also not argument as to something you should do, but a discussion of something you could do. Go to Comment
P'Cheela - People of the Supreme Truth
Society/ Organizations  (Religious)   (Regional)
axlerowes's comment on 2015-01-27 08:39 PM
I loved the voice and the tone, because it gave us a window not only into the world of the P'Chela but also the writer. You may or may not think of yourself and an imaginative intellectual, but I think presenting your ideas in such an immersive fashion takes a more developed creative process. Cheers

Also the story of the guy/god mating with Mantis, excellent mythology tab, it is like you struck the "you can't make this stuff up" bell, and it set the tone for the rest of an expressive but economically written piece. Go to Comment
The Resource Wars
Articles  (Setting Building)   (Gaming - Genre)
axlerowes's comment on 2010-10-23 02:31 PM


A nice command of detail and a concise summary of (imaginary) events. It reads like the intro to a video game or board game manual. But without either a human element or a fun speculative fiction hook it is a little dry. It sound like some think tank's economic-military scenario, and I am not sure those are supposed to be fiction. Even though they likely are.

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The Resource Wars
Articles  (Setting Building)   (Gaming - Genre)
axlerowes's comment on 2010-10-25 09:32 AM
Yeah, I read the outline and commented on it. Go to Comment
The Resource Wars
Articles  (Setting Building)   (Gaming - Genre)
axlerowes's comment on 2010-10-26 03:59 PM
I can't find it now, but I swear SWEAR there was an outline in your "in work section" that started with Resource Wars and ended with Space Warfare of some sort. Go to Comment
The Resource Wars
Articles  (Setting Building)   (Gaming - Genre)
Four 5s (A Puzzle Dungeon)
Dungeons  (Underground)   (Puzzles)
axlerowes's comment on 2010-10-21 10:25 AM
Update: There was a mistake in the symbols for the 5 digit problem. I am sorry if anyone else tried to solve the problem. It is now corrected and should be use able.


A+A+A=##

this is correct. Go to Comment
Four 5s (A Puzzle Dungeon)
Dungeons  (Underground)   (Puzzles)
axlerowes's comment on 2010-10-23 08:26 PM
Only the 4th problem really involves any math.

The first problem is data management.

Second problem is a trick question.

Third problem is a puzzle. Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
axlerowes's comment on 2010-10-20 01:34 PM


This obviously part of a larger stream of information.  The question always comes up, where do you break off things into discrete posts.  If you have a society of wizards that carries glass daggers filled with poison, do you make a post just for the glass daggers?    Maybe this should be just folded into a discussion of the cat people.  If not this bare bones list of facts should be developed to really be a whole image of how battlesteeds work and interact with Catpeople (Furrys).  There is obviously a culture that goes with the battlesteed breeding.  



Perhaps a love story, a battle steed has an arranged mating with another battlesteed, it all seems perfect, their children will add strength to the Catfolk (Furrys) fur generations. But instead, the battlesteed falls for donkey. 



 



Or what if the battle steed fall for his Catfolk (Furry) master, Robert Silverberg handled that one. 



http://escapepod.org/2007/07/05/ep113-ishmael-in-love/



 

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BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
axlerowes's comment on 2010-10-20 02:05 PM
I don't know the Catfolk (Furrys) may love their Battlesteeds, but there seems to be unwritten rule that they are second class citizens. Why can't they be full members of the clan?

But sverigesson is right, they breed to regular horses which they in turn respect less. This is one hell of a caste system you have here.

Perhaps there is a plot where a young Battlesteed refuses the saddle. Despite his father's request that he honor the Battlesteed tradition he runs off the human lands and get a job as an accountant. Then some liberal human writes a fictional book called "Mr. Ed's Stable" about a stoic and kind hearted Battlesteed who is ridden to death by his Catfolk (Furrys) senior tribesmen. Soon Battlesteeds start staging protests, and yelling (through snorts and neighs of course) that they ARE NOT GOING TO PULL THE CABOSE OF SOCIETY ANY LONGER!! Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
axlerowes's comment on 2010-10-20 02:33 PM
IQ testing is just another way the MAN (or the CAT) tries to keep the Battlesteeds down. Everybody knows segregation is damaging to the IQ scores.

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BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
axlerowes's comment on 2010-10-20 04:03 PM
If you are really interested in putting a quantitative stamp on Intelligence perhaps you should try using Howard Gardner's 8 forms of intelligence.

http://www.infed.org/thinkers/gardner.htm


I think investing in more grey area and implied abilities and less concrete "facts" will improve the presentation of the idea and allow readers to meet the idea halfway. Or you could just say Battlebeasts are like Smartsharks.

http://www.imdb.com/title/tt0149261/
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BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
axlerowes's comment on 2010-10-20 04:28 PM
First time I laughed today: "I can only picture a cat ass stacked on top of a horse ass. And that makes me feel unclean."

Well played sir, well played Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
axlerowes's comment on 2010-10-21 04:52 AM
But do they have their own language? Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
axlerowes's comment on 2010-10-24 07:49 PM
Do they have a culture, a social hierarchy, a value system are their Battlesteeds who don't make the cut?

There is an interesting plot, The Bad News Battlesteeds
a young human noble is granted an undeveloped estate as part of his herditary entrance into the peerage. The new lord is a delicate unsocial boy, interested in books, models and engaging in collective story telling with his equally unphysical friends. His estate has no market, no castle and the population possess little war related craft. The only thing of interest is the herd of Battlesteed living free in it.
At first the estate is boon to him and his friends, by staying at the estate they can avoid the tournements, the costume balls and bullying of the other more sword and mace minded young nobles. The estate becomes a haven of book clubs, speculative writings and simple craftmaking.

Yet eventually war comes to the Kingdom and the young lord is required to put together a company of calvary. So obviously he and his friends, convice the battlesteed to join them. Only to find that the Battlesteeds are those felt unfit for combat by the Catfolk. They are the skittish, soft hooved steeds who get motion sickness and have a crippling anexity whenever led to water. Of course the PCs get this group of misifts to command, Can your players find a way to win with worst calvary in the land? Go to Comment
Skillet
Locations  (TransWorld)   (Other)
axlerowes's comment on 2010-10-20 08:29 PM


Clever, I think you hit your mark, well done. 


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Code 7777SOHAT
Plots  (Discovery)   (Encounter)
axlerowes's comment on 2010-10-16 09:41 PM
Until the person who wanted you dead realized that you weren't dead. Or the managers of the site realized that they hadn't dropped the money or finished the paper work. Go to Comment
Code 7777SOHAT
Plots  (Discovery)   (Encounter)
axlerowes's comment on 2010-10-16 09:47 PM
Nice idea, there is a lot left unsaid, about how there would still be a human element to things, in the way of introductions and granting of access to the site. Presenting just the site may confuse some of the more rigid minded people/players that may focus more on the players relationship with site, when really the site is a mean by which the players contact with or learn about their opponents. Yet it keeps the nature of the opponent mysterious, as is common in the speculative fiction genre. It is another lock that has to cracked before you can get to the real threats. Go to Comment
Grandfather Pestilence
NPCs  (Mythic/ Historical)   (Mystical)
axlerowes's comment on 2010-10-22 07:43 AM


This is very good, I like the three scenes you have painted in the description of this God or event.  But it also a very ambitious work (to tell short story or relay a fact by presenting the information as myths  and heresay from different sources).   I like everything you done, but when if I use this I will rewrite it give the presentation of this information a stronger central thread.  A over arching narrative to the smaller narratives. 


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