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Sir Kevin Keydricks
NPCs  (Extras)   (Mystical)
axlerowes's comment on 2009-04-10 01:23 AM
This reminds me of character that might be central to a children's book. Indeed, I think this post would be much improved if it was written as lyrical poem. Additionally, I know sticking the gaming stats in is faux pas around here, but I don't see why it would be a problem if the it as an afterwards, and you could also reflect several game systems.

The main use I can see for this character is as somebody who would really annoy the PCs. As much as the roleplaying world should be made up of Nerds who know better, there is an awful lot of hazing that goes on in RPG communities. As an NPC this would be a character that had never been hazed, certainly in some of my campaigns the PCs would have despised him simply for his nonchalant use of magic. This NPC and his absurd nature would be an upfront mocking of PC's self-importance and seriousness. Go to Comment
Sao's scissors
Items  (Home/ Personal)   (Non-Magical)
axlerowes's comment on 2010-10-05 08:11 AM
I think everyone says the same thing about this, it is a fine story, that in the right context could be useful or interesting. I guess whether you like it or not depends whether or not you find that context interesting. As it is, I found little novel in this story, although it was a nice read and an easy diversion. Go to Comment
A Mile In My Shoes
Plots  (Discovery)   (Side-Quest)
axlerowes's comment on 2013-03-23 07:11 PM
Sweet idea Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
axlerowes's comment on 2013-06-11 10:24 PM
But I like raw radishes.... Go to Comment
War Cleaver
Items  (Melee Weapons)   (Combat)
axlerowes's comment on 2011-01-22 09:10 AM

Battle axes, war hammers, military picks, war cleavers, military forks.....I am still waiting on skirmish shovels, siege pans, and attack spoons.  


But still there is nothing wrong with this. 

Go to Comment
Goup of Bandits
Plots  (Coincidence)   (Encounter)
axlerowes's comment on 2006-09-13 02:10 PM
I tried this with my group, only instead of bandits they were a bunch of religious fanatics from a Church the PCs hate, and they were roughing up a local priestess from a church the PCs love. Despite the presence of one really Blood thirsty PC, the managed to back to down in exchange for the map to treasure.

The main result of this has been however the question "Who carries a fake map?" has be come a catch phrase of one of the PCs. Anytime somebody asks about the likely hood of an event, "What is the odds of the assassins tracking us to here?" The thief will proclaim "Who carries a fake map?". Go to Comment
Goup of Bandits
Plots  (Coincidence)   (Encounter)
axlerowes's comment on 2006-09-13 05:03 PM
Only voted Go to Comment
NPCs  (Minor)   (Mystical)
axlerowes's comment on 2012-11-16 03:20 PM
this was a pleasant diversion. Go to Comment
Locations  (Forest/ Jungle)   (Country/ State)
axlerowes's comment on 2012-11-08 05:34 AM
First I want to note that Strolen is a time traveller, and updated this piece on the very last day of the 60s.

I like the ideas behind this, and the sub a story and gives us a setting, I enjoyed reading it and thanks for writing it. This has the feeling of a prologue for an epic quest, one I would like to be part of. I think this a great prolog and I would like to know more (and I suppose that is how many RPGs were born).

A lot of fantasy writing, at least fan writing, I find is full of phrases like "legend has it" or "there are rumored to be". These phrase leave details of the story open to the reader and suggest that what we are looking at larger world. I however find this tone incongruous with the third party omnipotent perspective that is common in RPG writing. This piece has a very conversational tone and a camp fire story type style. Yet when a piece gets more specific, more detailed, I believe it actually becomes more accessible because it creates a more complete picture of the subject or the world. But then at the same time, it also becomes limited in scope and appeal. I think this piece could be re-worked just slightly to give a more vivid picture of the setting, by perhaps giving some first person narratives or just a few more details and author opinions, but retain its broad scope and open ended nature. Go to Comment
Madness on the road
Plots  (Discovery)   (Encounter)
axlerowes's comment on 2014-03-11 07:15 PM

Ah a piece from a different time.

What if the PCs saw a rich nobleman...who was everyone agrees, a little insane, but very rich....and a nice pauper who was as even as steven but with pockets like a kiddee pool. Who would your PC's save if they could only save one.

Go to Comment
Spring cleaning
Plots  (Discovery)   (Side-Quest)
axlerowes's comment on 2012-11-16 03:23 PM
I was amused. Go to Comment
Spring cleaning
Plots  (Discovery)   (Side-Quest)
axlerowes's comment on 2012-11-16 03:46 PM
yeah reminds me of my mother, she always called me "a thick headed life ruining mistake from which the greatest gifts she could ever except would be silence and never using her family name." But the way she said it was so casual and non-judgemental that you couldn't be offended. Go to Comment
Plots  (Duty)   (Single-Storyline)
axlerowes's comment on 2006-10-12 08:18 PM
Fantastic, it is an epic sized story that can be dropped into any setting. I like Scras's idea of having the mystic try this again, and then the PCs have to travel to Akibara to learn of the true nature of the mystic. Or (to reach deeper into the bag of cliche') what if one of the PCs or an important NPC is the long lost child of the King. As the blood of the king he bares some responisibility for the the deeds of his father, and he may wish to reclaim his legacy. Go to Comment
We Generals Three
Plots  (Travel)   (Single-Storyline)
axlerowes's comment on 2014-04-08 07:52 PM
I hope someday call into some customer service line and be greeted by a Jimmy Spytflame or Kevin Darkhammer.

Go to Comment
Ally Shield
Items  (Armor)   (Magical)
axlerowes's comment on 2013-01-30 08:50 PM
Well this certainly is generic...

it would be fun to have the players come upon a ancient battlefield were all that is left of the brave and noble army are their immovable floating shields. Go to Comment
The Grand Sword of the Warlord
Items  (Melee Weapons)   (Sentient)
axlerowes's comment on 2009-03-25 01:39 PM
Not bad, but it really had to be fleshed out in the discussion didn't it.

As to NCN have you game tested it? I am guessing the real question that this item answers is why an NPC king suddenly turned to warmongering or how a peasent lad game to lead an army.

What if it falls into the hands of some rootless monster bashing character it can't manipulate? Will it call for help.

Also the sword is a good strategist, but a perfect strategist. Can it adapt to new types of war-fare? Does it understand logistics, position and morale?

Who are some famous generals who have used it? What was there story? If I ever use a version of this sword in campaign I will try to answer those two questions at least. Go to Comment
The Grand Sword of the Warlord
Items  (Melee Weapons)   (Sentient)
axlerowes's comment on 2009-03-25 04:37 PM
Something else I really like about this sword the more I think about it, is that it has a code of honor. It will keep promises, and make sacrifices, but how much honor does it have? Does it have a loyality to the last army it commanded, does it lust for fair battles or just to see its enemies driven before it? Go to Comment
The Grand Sword of the Warlord
Items  (Melee Weapons)   (Sentient)
axlerowes's comment on 2009-03-25 05:19 PM
thank you for answering most of my questions. But just one more question, but it requires some unpacking.

Talking about these fantasy things are something I enjoy, and in asking question I more wanted to see your vision for the object not my vision of what the object could be.

"If it can't it will arrange for you to be drafted/ conscripted into the army. If it can't, it will arrange for your neighbors in the inn to be noisey all night so you can't sleep, so you will be sloppy in your next fight. And remember, it controls those gifts. So if it doesn't need you, you don't get any of those magical benefits. (Or it will given them to you, then take them away when it needs you to die)."

This answered my question very well, but you started the answer with

"This is simple logic. If you had read the powers, you would of seen the ability to manipulate the minds around it."
You suggested that I failed a test of simple logic and then that I had not read the description, characterizing the person you were talking to as irrational and ignorant.
So here is my next question.

Why do you enjoy or feel it necessary to make such prefaces to the answer?

But again on the whole I enjoyed the answer, and thanks. Go to Comment
Bra of Holding
Items  (Clothes)   (Magical)
axlerowes's comment on 2009-04-10 02:07 PM
What makes this one great is what it says about why people rate and speak of things. Cleavage even an entirely spoken and written media, makes a difference. If this had been any other silly item

Lamp of cynicism, illuminates everything negative or hostile in a room.

Book of thieves skills, read and it improves the skills of people trying to steal from you.

Nife of night slaying, nomeish weapon which allow the user to slay anyone with the title of night. (it doesn't work because they spelled knight wrong) Go to Comment
Bra of Holding
Items  (Clothes)   (Magical)
axlerowes's comment on 2009-04-10 05:37 PM
I will...maybe this weekend. Go to Comment
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