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Miguel's Blade/The Sword of the Usurper
Items  (Melee Weapons)   (Magical)
axlerowes's comment on 2006-09-22 10:26 AM
Vito, Fredo, Sonny, Micheal, Appolonia? Nothing?

Eh never mind.


But average on the write up is kind (so thanks), I reread it and it is clunky due to errors and dense structure. Go to Comment
Miguel's Blade/The Sword of the Usurper
Items  (Melee Weapons)   (Magical)
axlerowes's comment on 2009-03-16 11:46 PM
So in the last D&D game I ran I used this item. It ended up in the hands of the comic relief PC. A barbarian fighter from an uncivilized nation named Durr. He employed the standard rude ignorant unsocialized fighter with a lack of self awareness that has been a staple character of many an RPG group He used the sword as a primary weapon, which perhaps I should have discouraged more.
At any rate, the whole effect of the sword became more of an on-going gag. Since the sword removed the memory and trace of its kill the other PCs would often tease Durr about not contributing to the battle. In the case that Durr got the kill strike on a major opponent the smartass PC (the halfling fighter-thief. I swear the other characters were all played against sterotype....except maybe the bard) would never fail to use the situation created by the sword to undermine any respect or recognition Durr may have received from slaying a high level enemy.

So perhaps not the most well thought out of items in term of game mechanics. But good times, thanks Durr and Tweed if you happen upon this. Go to Comment
Kranno the Skulker and Vonyich Festelgabber
NPCs  (Minor)   (Criminal/Espionage)
axlerowes's comment on 2006-09-20 05:21 PM
I like this idea a lot.

Adventure Idea: The PCs meet Kranno and Vonyich and they become fast friends. Maybe even have an adventure together. Kranno then hears something he shouldn't and Vonyich publishes it. As soon the story hits the public the powers that be put a hit out on Vonyich and Kranno and the PCs have to help them get out the Kingdom

Adventure Idea: A PC becomes their new favorite subject. The PC finds that he know has undserved reputation, a fan base and further more can't take a leak without finding it public knowledge the next day. This all becomes a problem when the PC become associated with the backdoor man/mistress of a local Warlord and at the same time is contracted to carry a subtle spy mission. Go to Comment
The Great White Dragon
Lifeforms  (Intelligent Species)   (Mountains)
axlerowes's comment on 2010-10-08 08:21 AM


My only thought  about the writing style is that the tone is not held constant. Cliche and poetic are fine, they suggest a time before the media over saturation.  Colloquial and modern is fine too, just because were describing dragons, jousts or an iron-age agrarian lifestyle doesn’t mean we need to use middle English (or our approximation of middle English).  I think the author was going for a classical theme here and achieved that in the first few paragraphs.  (After all what modern man would name his son Gale?)



I didn’t see the original, but what I read today seems like a solid post that achieves its goal (telling us the back story of the dragon scale).  Also, for the most part, it sets a mood and a tone.



 


Go to Comment
Cult of the Red Pantheon
Society/ Organizations  (Religious)   (Regional)
axlerowes's comment on 2006-10-04 04:02 PM
Not overly drawn out. They are solid one dimensonal villians that a group of heroic PCs could really sink their teeth into. Go to Comment
The Enori
Lifeforms  (Unique)   (Forest/ Jungle)
axlerowes's comment on 2006-09-14 04:03 PM
Is the animal intelligent?

But I like the idea as whole, these animals could also be a form pest. Imagine your PCs are giving an ogre chase through the forest and accidently startle a heard of Enori.

This could also be a great tool for a DM desperate to keep their PCs from doing something stupid. Go to Comment
The Enori
Lifeforms  (Unique)   (Forest/ Jungle)
axlerowes's comment on 2011-05-12 11:14 AM
I guess I never voted on this and it looks like it isn't going to change any. Despite all the flaws I do like the idea. Go to Comment
Daltorz of the inferno
NPCs  (Mythic/ Historical)   (Mystical)
axlerowes's comment on 2006-09-14 02:31 PM
Only voted Go to Comment
The Priests of Droven
Society/ Organizations  (Religious)   (Regional)
axlerowes's comment on 2006-09-28 10:45 PM
Updated: I going to try this fake letter thing Go to Comment
The Hatchet
NPCs  (Minor)   (Criminal/Espionage)
axlerowes's comment on 2006-10-05 03:33 PM
Nice Villian with clever, interesting but not sufficating details that links him to all sorts of possible plot hooks. Go to Comment
Bassage Market
Locations  (Neighborhoods)   (Any)
axlerowes's comment on 2013-03-23 08:19 PM
I agree with Muro for the most part. Overall there is rapid fire laundry list of places but I enjoyed that you didn't present them as a list-lists are the the citadel's greatest vice-and stuck to single narrative flow. You have a created vibrant and energetic setting. Thanks Go to Comment
Philosophies of the future
Articles  (Resource)   (Gaming - In General)
axlerowes's comment on 2015-01-27 10:27 PM
This is a good idea. Go to Comment
Lutazum the Tortoise
Lifeforms  (Unique)   (Forest/ Jungle)
axlerowes's comment on 2014-04-17 08:46 PM
Brilliant!

Man, I love the story's you use to write into your subs.

The "Can I take that back" plot made me smile

Go to Comment
Lutazum the Tortoise
Lifeforms  (Unique)   (Forest/ Jungle)
axlerowes's comment on 2014-04-18 02:23 PM
now in the top 20 muro. Go to Comment
Creation and the Great Wager
Systems  (Divine/ Spirit)   (Specific)
axlerowes's comment on 2006-09-07 06:58 PM
Updated: I thought I'd change the format a little. Go to Comment
Creation and the Great Wager
Systems  (Divine/ Spirit)   (Specific)
axlerowes's comment on 2006-09-12 03:05 PM
Updated: Updated: People mentioned some changes that should be made. As for the term generic, I meant it was associated with no specific world. But I will never try and get into symantics agruement on a message board. So I changed the title.
As for this Eliminster clown, when did he enter print. Go to Comment
Creation and the Great Wager
Systems  (Divine/ Spirit)   (Specific)
axlerowes's comment on 2006-09-14 10:30 AM
As a whole do you feel the depth of the Forgotten Realms world has been good for gaming? Not the business, but the way hobbyists approach and play the game. Go to Comment
Creation and the Great Wager
Systems  (Divine/ Spirit)   (Specific)
axlerowes's comment on 2009-03-26 08:56 PM
Updated: it is so hard to get all the errors out of a piece of prose. Go to Comment
Creation and the Great Wager
Systems  (Divine/ Spirit)   (Specific)
axlerowes's comment on 2014-12-31 11:19 AM
Excellent comment.
You know have every philosophy has to have core conceits on which to ground the philosophers logic. I was trying to set up the core conceits of the game world This was written with a in game perspective so I didn't step back to explain my goals here and maybe I should have. The fate of the Watcher and the Being is a message that the state of being worshipped, which creates a hierarchy, no matter whether the God is Good or Bad, is a negative and destructive state.

The Watcher represents the first step in the Being's self awareness. Thus creation in this set up is about consciousness. (The whole world could be some brain in a jar in somewhere as far as the logic is concerned.) The first step of self awareness herein is child like, it is self love. (love is tricky word to use here because I trying to distinguish between different types of positive directed emotions throughout this piece: adoration, passion, love and so on. But indulge me with the broadest meaning of the word love here. ) The Watcher arises out the intellectual step towards self love but as the intellect matures it begins to expose the flaws in the Being. Because the Being is no longer everything with self awareness comes knowledge of limits. The chief flaw of this early Intellect is doubt as to whether the Intellect can know itself. Secondly, a chief conceit in the game world is that allowing yourself to worshipped is a flaw. Change the word Watcher to Worshipper and you now have a parable against the self satisfied state of being worshipped. The next step is when the Being then moves on to start interacting with and wrestling with the intellect. This appreciation for intellect (represented by the Watcher) gives rise to the first wave of creation. You could also progression of the Being, as being a mind gaining an Ego that then gains a Super Ego.

Creation herein is all driven by outward intellectual and emotional expression. This differs from the self propagation of biological life which is a self serving and imperative that doesn't occur in this system until the Yaw'naw character shows up. Go to Comment
30 People in a Crowded Dockside Tavern
NPCs  (Extras-Horde)   (Travelers)
axlerowes's comment on 2006-10-05 02:55 PM
Very Good, and useful. This was the first of the 30 lists I read and it is still one of my favorites. Go to Comment
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