Strolen\s Citadel content. 
Look Before You Leap
Plots  (Discovery)   (Side-Quest)
axlerowes's comment on 2006-09-14 01:42 PM
Only voted Go to Comment
Raiders
Plots  (Hired)   (Single-Storyline)
axlerowes's comment on 2009-03-24 01:12 PM
I came across this in random sub and while I think it is a solid idea, I think this has been developed too little and offer nothing more than the idea.

But to sum up what people listed as the positive points:

Potential Moral Problems:
I think this could be improved upon if you place some NPCs in the caravan with which the PCs have some meaningful connections. This would increase their motivation to be subtle and use as little force as possible.

Also what if the PC don't know exactly what the Noble looks like, and the Noble is in disguise. They could grab the wrong guy, and then if the PCs were also tasked with getting the information out of him they would have to determine if the Noble is just playing dumb or if they really grabbed the wrong guy. The grabbing the wrong guy thing could implemented if there was some marker, such as horse or a medallion or something that Noble passed off to another NPC or the other NPC just had the back luck to own. Worse case scenario they get the peasent to confess to being a Noble traitor and the real Noble traitor gets away.

twist: Again start with they capture a guy who swears left and right that he is not noble X. They use telepathay or what ever and determine that this guy possess the mind of a simple cobbler. You could even toss in a few confessions of crime unrelated to the one they are after. The twist is that this really is the Noble and he has just cast some sort of charm on himself to make himself believe that he is a simple cobbler. A version of this could also be implemented with the same set up, but instead of charming himself, there is a wizard from the other nation who has been controlling the noble. This wizard is traveling with the caravan, and is a real threat to the the caravan's and the nation's safety. If the PC discover this they have to then have to attack the caravan again to protect it form the wizard...who as far as the caravan is concerned is just another merchant they are sworn to protect.

twist: What if the state secrete is something that no memeber of the kingdom should know? For example the prosperity and ricness of this kingdom is based on some evil-blood pact with a dark power. Lets say long ago an ancestor of the king agreed to give the body and soul of twenty men and women at the age of twenty to be eternally tortured and bound to a dark demon. In exchange the kingdom is free of plagues, there are not wars within its borders, crops never fail, women are tall and men are good looking. The noble is gathering his case and plans to expose the kings evil pact. As collateral the demons holds the rights to the body and soul of every innocent within the kingdom...every child, savant or pure of heart. The noble is a real stick in the mud when it comes to demons and plans to break this contract. The 20 sacrifical men and women are being transported with the caravan, ignorant of their fate. Or something like that Go to Comment
Raiders
Plots  (Hired)   (Single-Storyline)
axlerowes's comment on 2009-03-24 01:12 PM
Only voted Go to Comment
Warhammer of Thodar
Items  (Melee Weapons)   (Magical)
axlerowes's comment on 2012-09-23 11:35 AM
Like that the hammer helps to train warriors. Go to Comment
Kalahars' Gem
Items  (Wand/Staff/ Arcane)   (Magical)
axlerowes's comment on 2011-05-27 08:55 AM


 



Can we have too many quest worthy magical items? 



I guess not.



I like the flippant tone of the piece and as origin stories go it is both complete (because it leaves some stuff open ended) but short.

 



 



 


Go to Comment
Aurinellian's Wedding Bands
Items  (Jewelry)   (Magical)
axlerowes's comment on 2013-04-07 10:44 AM
This could be used to design to really complex hitchcockian assassination plots. Go to Comment
Sir Kevin Keydricks
NPCs  (Extras)   (Mystical)
axlerowes's comment on 2009-04-10 01:23 AM
This reminds me of character that might be central to a children's book. Indeed, I think this post would be much improved if it was written as lyrical poem. Additionally, I know sticking the gaming stats in is faux pas around here, but I don't see why it would be a problem if the it as an afterwards, and you could also reflect several game systems.

The main use I can see for this character is as somebody who would really annoy the PCs. As much as the roleplaying world should be made up of Nerds who know better, there is an awful lot of hazing that goes on in RPG communities. As an NPC this would be a character that had never been hazed, certainly in some of my campaigns the PCs would have despised him simply for his nonchalant use of magic. This NPC and his absurd nature would be an upfront mocking of PC's self-importance and seriousness. Go to Comment
Sao's scissors
Items  (Home/ Personal)   (Non-Magical)
axlerowes's comment on 2010-10-05 08:11 AM
I think everyone says the same thing about this, it is a fine story, that in the right context could be useful or interesting. I guess whether you like it or not depends whether or not you find that context interesting. As it is, I found little novel in this story, although it was a nice read and an easy diversion. Go to Comment
A Mile In My Shoes
Plots  (Discovery)   (Side-Quest)
axlerowes's comment on 2013-03-23 07:11 PM
Sweet idea Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
axlerowes's comment on 2013-06-11 10:24 PM
But I like raw radishes.... Go to Comment
War Cleaver
Items  (Melee Weapons)   (Combat)
axlerowes's comment on 2011-01-22 09:10 AM


Battle axes, war hammers, military picks, war cleavers, military forks.....I am still waiting on skirmish shovels, siege pans, and attack spoons.  



 



But still there is nothing wrong with this. 


Go to Comment
Goup of Bandits
Plots  (Coincidence)   (Encounter)
axlerowes's comment on 2006-09-13 02:10 PM
I tried this with my group, only instead of bandits they were a bunch of religious fanatics from a Church the PCs hate, and they were roughing up a local priestess from a church the PCs love. Despite the presence of one really Blood thirsty PC, the managed to back to down in exchange for the map to treasure.

The main result of this has been however the question "Who carries a fake map?" has be come a catch phrase of one of the PCs. Anytime somebody asks about the likely hood of an event, "What is the odds of the assassins tracking us to here?" The thief will proclaim "Who carries a fake map?". Go to Comment
Goup of Bandits
Plots  (Coincidence)   (Encounter)
axlerowes's comment on 2006-09-13 05:03 PM
Only voted Go to Comment
Melvin
NPCs  (Minor)   (Mystical)
axlerowes's comment on 2012-11-16 03:20 PM
this was a pleasant diversion. Go to Comment
Rangerwood
Locations  (Forest/ Jungle)   (Country/ State)
axlerowes's comment on 2012-11-08 05:34 AM
First I want to note that Strolen is a time traveller, and updated this piece on the very last day of the 60s.

I like the ideas behind this, and the sub a story and gives us a setting, I enjoyed reading it and thanks for writing it. This has the feeling of a prologue for an epic quest, one I would like to be part of. I think this a great prolog and I would like to know more (and I suppose that is how many RPGs were born).

A lot of fantasy writing, at least fan writing, I find is full of phrases like "legend has it" or "there are rumored to be". These phrase leave details of the story open to the reader and suggest that what we are looking at larger world. I however find this tone incongruous with the third party omnipotent perspective that is common in RPG writing. This piece has a very conversational tone and a camp fire story type style. Yet when a piece gets more specific, more detailed, I believe it actually becomes more accessible because it creates a more complete picture of the subject or the world. But then at the same time, it also becomes limited in scope and appeal. I think this piece could be re-worked just slightly to give a more vivid picture of the setting, by perhaps giving some first person narratives or just a few more details and author opinions, but retain its broad scope and open ended nature. Go to Comment
Madness on the road
Plots  (Discovery)   (Encounter)
axlerowes's comment on 2014-03-11 07:15 PM


Ah a piece from a different time.



What if the PCs saw a rich nobleman...who was everyone agrees, a little insane, but very rich....and a nice pauper who was as even as steven but with pockets like a kiddee pool. Who would your PC's save if they could only save one.

Go to Comment
Spring cleaning
Plots  (Discovery)   (Side-Quest)
axlerowes's comment on 2012-11-16 03:23 PM
I was amused. Go to Comment
Spring cleaning
Plots  (Discovery)   (Side-Quest)
axlerowes's comment on 2012-11-16 03:46 PM
yeah reminds me of my mother, she always called me "a thick headed life ruining mistake from which the greatest gifts she could ever except would be silence and never using her family name." But the way she said it was so casual and non-judgemental that you couldn't be offended. Go to Comment
Akibara
Plots  (Duty)   (Single-Storyline)
axlerowes's comment on 2006-10-12 08:18 PM
Fantastic, it is an epic sized story that can be dropped into any setting. I like Scras's idea of having the mystic try this again, and then the PCs have to travel to Akibara to learn of the true nature of the mystic. Or (to reach deeper into the bag of cliche') what if one of the PCs or an important NPC is the long lost child of the King. As the blood of the king he bares some responisibility for the the deeds of his father, and he may wish to reclaim his legacy. Go to Comment
We Generals Three
Plots  (Travel)   (Single-Storyline)
axlerowes's comment on 2014-04-08 07:52 PM
I hope someday call into some customer service line and be greeted by a Jimmy Spytflame or Kevin Darkhammer.

Go to Comment
Total Comments:
1447

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2