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Model XX Nova Cannon
Items  (Ranged Weapons)   (Combat)
axlerowes's comment on 2012-02-09 09:38 PM

This is a really good space weapon, I love the detail. So I assume you envision the the plasma projectile moving slower than light.  

I can already hear the players debating it merits.

Reasonable Player "It takes up too much space and has a low rate of fire"

Excitable Player "Yeah but only need to fire it once"

Meta-Player "The GM isn't going to let you take a bad guy with one shot, I don't care how big the gun is"


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Hyperprojection Drive
Systems  (Transportation)   (Defining)
axlerowes's comment on 2013-04-04 09:47 AM
That is one condescending lecturer. I like the idea of riding in shadowships.

Do you need to polarize the 4D light?

Does the Shadowship have mass?

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Emma Stewart's Husk
Lifeforms  (Constructed)   (City/ Ruin)
axlerowes's comment on 2014-04-13 01:12 PM
This is really good, I thought the story was interesting and, although brief, was well structured.

Nothing wrong with brief. Go to Comment
Lifeforms  (Intelligent Species)   (Any)
axlerowes's comment on 2009-04-17 09:38 PM
this is fantastic,

has somebody used this in game yet?

What was the response?

Really great and well put, the little bits of dialog are cheesy which only makes the text that much more unnerving. Go to Comment
The Empty Children
Lifeforms  (Constructed)   (Any)
axlerowes's comment on 2012-02-18 01:25 PM

creepy, really more flavor for villian than anything, but it is an improvement over normal children

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Bag of beholding
Items  (Other)   (Magical)
axlerowes's comment on 2010-11-01 05:29 PM

I like it, straight to the point.

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Parasite Fighter
Items  (SpaceShips)   (Combat)
axlerowes's comment on 2010-10-14 09:47 PM

I like this idea and could be used in a number of settings.  The idea of sticking the fusion generator into the womb got me interested in the sci-fi aspect and the writing flair brought me home.  

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Ambassador Ku'ar'Riss
NPCs  (Major)   (Political)
axlerowes's comment on 2009-03-30 06:49 PM
This one post tells me more about the Kel'Regar than any of the others I have read and makes me far more interested in them they any one previously read. As the say "women carry the culture" Go to Comment
The Twin Kingdoms
Locations  (Country/ State)   (Any)
axlerowes's comment on 2014-03-22 01:11 PM
is there a time line for this world? even a couple of major events, invasions, earthquakes, inventions or fashion trends that cut help put the various post in a temporal context. Go to Comment
The Necronautilus
Items  (Transports)   (Magical)
axlerowes's comment on 2010-10-26 09:12 PM

If we are Bumping.


I am looking for this to take the award for the short post with the most votes

(And a score above 2.5). 


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SSL-30 Surface to Space Laser
Items  (Ranged Weapons)   (Combat)
axlerowes's comment on 2011-10-03 05:44 PM

I like it, in campaign I can certainly see it setting the tone for the conflict.  But the hard to use potential and the possibilities for dramatic mistakes makes this a wonderful tool to hand your PCs.   Really a solid item.


One note, i think defense is spelled with an s not a c

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SSL-30 Surface to Space Laser
Items  (Ranged Weapons)   (Combat)
axlerowes's comment on 2011-10-03 10:30 PM
C'est tout à fait dans le catalogue de l'orthographe archaïque Go to Comment
The God of Small Things
Systems  (Divine/ Spirit)   (Defining)
axlerowes's comment on 2014-04-14 11:36 PM
I found this completely charming, thank you for writing it Go to Comment
Dirdum Islands
Locations  (Area)   (Water)
axlerowes's comment on 2012-11-07 09:26 PM
I like this quite a bit, I think it could use some more, a slice of life section, some sense of the narrator's biases or the narrators perspective, and a few more visuals, but overall this is great. I was really routing for the goblins at the end and at least for me this told a story. That is a narrative current in this, even though this largely just a string of facts. I am glad I found this, and would like to read more. Go to Comment
Items  (Tools)   (Magical)
axlerowes's comment on 2012-02-29 06:30 PM

Short clean and with an interesting power, nailing the weather down. I like it.  If only the sisters of the Nonnberg convent has know of this they would have had at least one of their questions answered. 

Go to Comment
The Lonely Planet
Plots  (Discovery)   (Mini-Campaign)
axlerowes's comment on 2011-05-17 06:18 PM

Nice one, has that vintage sci-fi feel that most players will be able to tap into.

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Radiation Sickness
Articles  (Resource)   (Game Mastering)
axlerowes's comment on 2014-03-24 01:47 PM
Was this written before wikipedia and web MD? Go to Comment
The Art of the Orcish War Drum
Systems  (Combat/ Warfare)   (General)
axlerowes's comment on 2009-03-24 06:15 PM
does it give bonuses to your Tauren troops as well?

well this has a little more video game style and wargame style than RPG style...but that is a matter of taste I supposes

I agree though this an extremely powerful item, it would need to be countered with an equally powerful item. Pretty soon your armies will just be throwing vases for the god like generals on either side.

Plot ideas:

The PC have to find a way to counter the war drum so the human lands will not fall

The PCs have to make there way through a valley filled with Orcish war drummer's in order to sue for peace.

The Gods have had it with those Orcs and their constant drumming. A holy war is declared to get those kids to shuddup. All drums in the land are destroyed save one, cursed by the dying shaman of the Gripfang clan to bring ruin to the humans and their gods.

The undead attack and the human, orcs and (night) elves need to unite to defeat them. Of course the wardrums are the only way it can be done, but they have been lost. The PCs must seek out first a callow Orcish slave boy with hella rythem and then take him to a special band camp in the waste lands. Go to Comment
Corpsehaven: A Necropolis
Locations  (City)   (Tundra/ Arctic)
axlerowes's comment on 2012-12-17 10:36 PM
The structure of this is fantastic and brief. As others have noted this is way out into the field of post-gaming fiction. It requires that the reader has a Castle Wolfensteinish or WoW like view of things like mummies, vampires and Liches since it does not attempt to define these creatures within its text. Very nicely done, I am glad this came up in the daily highlight. Go to Comment
30 Merchants
NPCs  (Extras-Horde)   (Mercantile)
axlerowes's comment on 2013-04-17 11:06 PM
one of the better 30s I have ever read, reminds me of that quote:
"the more personal, the more universal"

this is very personal for a 30, we get a line of dialog and physical description, this superior to just a list of archetypes. Go to Comment
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