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If gaming system doesn't have a developed system for differentiating combat styles and rewarding the use of or micro-managment of the knowledge pretaining to that system then you can be sure that at least one player will complain. The is an excellent slap patch for one of the genre's most common "injuries".
I think the use of this post to other campaigns is that outlines an academic treatment of a popular academic text. Being that it is a history, then perhaps it could easily be translated into another world with a view word changes. We want the characters in our worlds and campaigns to have access to a culture so that they can hang their personality quirks on it and to give them a chance to rally around or against something. A book of the elite such as this which appears similar to The Persian Expedition, Parallels, War with Hannibal or the Mort de Arthur would be useful prop for a character.
However, I think this write up does not go far enough and that it lacks any real hook. I understand the value of vagueness in RPG writing and I know that something suggestive is often more useful then something specific, but this item is too far into the specific realm to be suggestive. Yet it also lacks details and a thesis, and therefore we come away with little sense of the intended or actual meaning of this work to the people that might right. I hope that CP comes back to give us a more complete picture, because I like the idea behind this post.
I read this, I thought it was interesting and I enjoyed the details.
I would have enjoyed to see some more specific notes on their culture and how they relate to each other personally. You learn a lot from society by who they consider to be a crimminal and celebratity and it is hard to get a feeling for a culture when everything is so even keel. If you spend you write a story about life at sea no reader will except that it was all smooth sailing.
Well now we are getting into the meat of this world. "The World of Neyathis has been populated by four major ‘invasions’ of humans from other worlds, including our (or an alternate) Earth, and so many of the peoples are strong analogs to known cultural groups" Did I some how miss this in the world of Neyathis write up. This discussion of why you wrote the world this way should be more prevalent if you are going write these meta-subs. But this is a neat idea and it us fun as a fellow dork to see why and how you wrote this.
However, this strikes me as no more developed than your Aldruku sub.
"their kingdom was shattered after a terrible defeat by their enemy" is this opposed to a a terrible defeat by their friends...
"As a dead people, they are little more then backstory, the creators of ruins and odd artifacts."
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Are they a story worth telling or not?