Strolen\s Citadel content. 
The Varok Fly
Lifeforms  (Fauna)   (Any)
axlerowes's comment on 2014-04-10 07:53 PM
Thick As Thieves
Plots  (Event)   (Single-Storyline)
axlerowes's comment on 2012-10-27 08:48 AM
There is a lot here. Go to Comment
Ritual Magic In Tyren
Systems  (Mystical)   (Specific)
axlerowes's comment on 2013-01-06 02:16 PM
Did it need its own post? Go to Comment
Kren, the Name of a Card
Systems  (Mystical)   (Defining)
axlerowes's comment on 2013-01-06 02:10 PM
Only voted Go to Comment
Blade Hands
Items  (Equipment Listing)   (Magical)
axlerowes's comment on 2010-10-22 07:07 AM

Excellent post, I like worlds and ideas that have some practical use for magic. 

Go to Comment
Inn Ye' Go
Locations  (Establishment)   (Any)
axlerowes's comment on 2010-10-04 02:07 PM
Solid and complete Go to Comment
Sir Edmund Verney
NPCs  (Scenario Based)   (Criminal/Espionage)
axlerowes's comment on 2014-03-30 08:10 AM
Great character, and I like that this great mage of morality and duty is both evil and cursed by magic. The drama of this guy's blind spot or hypocrisy (depending on your perspective) is great. Great character.

I would have preferred few a more personality details and the prose is little stunted and blunt in the first few paragraphs. It reads like list not a story: He did this, he did this, he did this. Go to Comment
Mathom, the God of Delays
Systems  (Divine/ Spirit)   (Defining)
axlerowes's comment on 2006-09-22 01:23 PM
Brilliant Go to Comment
Sextant of the Soul
Items  (Other)   (Magical)
axlerowes's comment on 2014-04-13 12:18 PM
I like this, a lot of the ideas can be used in part and the item has a nice surreal quality for games that lean that way. Go to Comment
Teldus, the Great Demathan Stuntsman
NPCs  (Minor)   (Artistic/Performance)
axlerowes's comment on 2012-01-23 06:18 PM

I love this, as the Moon said, it got me to snicker and snort.  It has a sort of classic roleplay feel to it, back when we kids roleplayed bluffing fighters, burely dwarves, and irreverant gnomes, before the days of vampire enui, the emotionally fractured detective and other such darker themed characters.  And it isn't too long, too long is rambaling, the writing here stays on topic, it is all about Teldus and his antics. I so glad this came up on the daily highlight and i got to read it.  

Go to Comment
Flesh Stalker
Lifeforms  (Third Kingdom)   (Any)
axlerowes's comment on 2012-02-11 07:21 PM

I really liked this one.


Have you, just for yourself as a GM, worked on the mind set of demon yet?



Go to Comment
Hewdamian Demons
Lifeforms  (Third Kingdom)   (Any)
axlerowes's comment on 2012-02-11 08:46 PM

Excellent stuff, when you have great bad guys you are already half way to a great game.


Go to Comment
Locations  (City)   (Plains)
axlerowes's comment on 2011-01-31 09:00 PM
This is really solid and smoothly written with an excellent conservation of language and focus. Makes it easy to "get". Go to Comment
The Crying Ones
Lifeforms  (Ethereal)   (Any)
axlerowes's comment on 2011-01-31 10:08 PM
I dig this, it is clearly written, cool and excellent side line or subplot ploy to help set moods. I hope to use it someday. Go to Comment
The Crying Ones
Lifeforms  (Ethereal)   (Any)
axlerowes's comment on 2011-01-31 10:08 PM
and a vote
Go to Comment
Hammar's Code
Systems  (Political)   (Specific)
axlerowes's comment on 2014-03-10 12:19 PM
I think this is well written for its purpose and thus very accessible. I say we dare not judge any post on the citadel too negatively for re-inventing the wheel. Go to Comment
Magic in Tyren
Systems  (Mystical)   (Defining)
axlerowes's comment on 2013-01-06 02:14 PM
There seems to be a problem with the codex links. Go to Comment
How to be a better critic!
Articles  (Rules and Advice)   (Players)
axlerowes's comment on 2012-02-23 03:24 PM

clear, well argued and fair

Go to Comment
Pictish Axe
Items  (Melee Weapons)   (Combat)
axlerowes's comment on 2013-04-02 02:12 PM
Lynnia HarpCrafter
NPCs  (Minor)   (Artistic/Performance)
axlerowes's comment on 2010-11-01 04:22 PM

I like the idea behind it, every village needs an idiosyncratic aspect, the glossed over village that is born of common notions of history and cultural memory is so predicatable as to be unrealistic.   

But again like many NPCs this leaves time out of the equation for the most part.  What we get is a character at a single moment in life, we have few facts, but the question comes up, why chose this moment?  


A few quotes, couple more notes about how interactions with her might go or her general style would make this useful sub.

Go to Comment
Total Comments:

Join Now!!

Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2