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The Damning Sack
Items  (Other)   (Villanous)
axlerowes's comment on 2009-03-25 06:22 PM
eventually you may get a letter from hell, complaining about the illegal dumping.

again this is a fun idea. I wish I had had this item years ago. Go to Comment
Clean Slate
Dungeons  (Underground)   (Rooms/ Halls)
axlerowes's comment on 2009-03-25 02:59 PM
Nice idea, I have seen versions of this before, but you have really done it well here. Whats more is that it is complete. This would be a nice addition to any crawl. Thanks Go to Comment
Clean Slate
Dungeons  (Underground)   (Rooms/ Halls)
axlerowes's comment on 2009-04-26 03:21 PM
I dropped this into a game last night. The only major change I made from you set up, is I made the creatures beatable, but with much difficulty and instead of taking an hour to reappear to they reformed instantly. I also added a second slate, blank, across the room from the slate with monsters. The slate room was a central room between two identical but inverse hallways. When they drew on the blank slate the object they drew appeared in the empty room.

The first thought of the PCs was to smash the slate (actually they were divided), but the smashers won out. They put a great deal of effort into smashing the slate. (They didn't want to damage weapons or touch it directly so they devised a battering ram using material from other parts of the dungeon. When this didn't work they finally got around to experimenting with drawing. They started with the blank slate. First holy symbols, which didn't work, then they just put the monsters in large boxes.

They choose that solution, as opposed to road runner type traps or chalk allies, because I made defeating the monsters in combat ineffective. I knew the nature of my group and they needed to see those thing reappear to be certain of the magical nature. One reason they needed this "proof" was that my casters didn't prepare any divination spells.

I think it worked well, I used your picture which was well received, and I used your basic set up of the room. I found that my PCs were more willing to experiment with drawing on the blank slate I provided, but they may be just because it was there.

But again thanks for writing this up. Go to Comment
Clean Slate
Dungeons  (Underground)   (Rooms/ Halls)
axlerowes's comment on 2010-07-05 06:23 PM
I want to access the image again, but I am having trouble. Is the address bad or am I making an error on my end? Go to Comment
Old Stone Face
Locations  (Other)   (Forest/ Jungle)
axlerowes's comment on 2009-03-24 07:03 PM
Much of the fantasy setting has been folded into the sensibilities that come with sci-fi and wargaming. For example if you steal the belt from a Frost giant, and it grants you giant strength does that mean that the Frost Giant was actually weak? Does that mean that the Frost giant you stole it from actually had double a "normal giant's" strength? Well in the mytho-historical fantasy setting those question won't matter. In a modern fantasy setting lets call it speculative-literary, things have a more defined nature and the laws of that nature is finite. So I am okay with this face just being a giant that fell asleep who occasionally chats with people.


That said, this is cute but not really useful or interesting. Maybe as part of a larger forest or something like that. Go to Comment
Old Stone Face
Locations  (Other)   (Forest/ Jungle)
axlerowes's comment on 2009-03-24 07:03 PM
Only voted Go to Comment
SCIV (Land Shark) population control vehicle
Items  (Transports)   (Combat)
axlerowes's comment on 2009-03-23 08:06 PM
I was inspired to type this up because of Scrasamax's tank list and the other recent tank postings. I have never had a good name for this vehicle, Land Shark I just added for this post. Go to Comment
SCIV (Land Shark) population control vehicle
Items  (Transports)   (Combat)
axlerowes's comment on 2009-03-24 02:13 PM
i was hoping to find a better name though Go to Comment
Scorpio 2.4 Hovertank
Items  (Other)   (Combat)
axlerowes's comment on 2009-03-23 08:16 PM
So nothing new here really, but a great write up and an entertaining read. I like the detail you placed into how difficult the stinger/scorpio is to operate.

In game terms how do you bring those difficulties in piloting to the table top? Go to Comment
Scorpio 2.4 Hovertank
Items  (Other)   (Combat)
axlerowes's comment on 2009-04-17 10:42 PM
I know posting stats is faux pas around here, but for some of the tech game stuff I wouldn't mind seeing some of the stats. Not to replace the post, but in addition to the post. Go to Comment
Morikuchi Combat Armor Suit
Items  (Armor)   (Combat)
axlerowes's comment on 2009-03-24 07:09 PM
Nice enough take on battle armor. It could be fun make some stats for these things to use in one of our game systems.


Is this a back story you just made up for these suits? Go to Comment
30 Farmers
NPCs  (Minor)   (Agricultural)
axlerowes's comment on 2010-10-15 05:52 PM


As was said above, this is very useful. 


Go to Comment
The Island and Firth of Crueloar
Locations  (City)   (Water)
axlerowes's comment on 2009-03-23 07:48 PM
Updated: a few changes Go to Comment
The Island and Firth of Crueloar
Locations  (City)   (Water)
axlerowes's comment on 2009-04-16 10:54 AM


Of all people I thought you would know what a firth is.....

Go to Comment
The Island and Firth of Crueloar
Locations  (City)   (Water)
axlerowes's comment on 2009-04-16 04:01 PM
"Actually I do know what a firth is, but I bet very few other people do."
I want you imagine yourself in a high school gym class. Now place your hands on your hips, raise your chin slightly, close your eyes and say aloud the line above. Now try and view that scene from outside yourself and ask yourself if vanity or smugness enter in the equation.

As for the Dark Arts thing when it comes to magic, I purposefully tried to not to get into that when it comes to mages. (dislike the dark-mage light-mage distinction) I do say their are dark Clerics and that magic has been made illegal in several of the newer kingdoms. I did want communicate that this place is associated with religions that the expectant reader, the PC, would find unpleasent. Which I take it you didn't get in the post, but I just wanted to imply it so not to make things too narrow.

I think to expand on this piece in the way that you would like I would have to write another section (in a different tone). The sub above is modeled after a travel guide and I had hoped it would suggest that this is just one of many entries. Not that I intended to write more entries, this was just a tact I took for this particular location and I rather enjoyed writing it with the "be warned but see for yourself attitude" for a prospective visitor.

As to defending the merits of the sub. I am not, because I think it is fine as it as. If I seem defensive it because I am dissappointed. You are the harshest and most vocal critic on the board and score boosting vote from you would have meant the most to me (as much as a message board score can mean), I am a little dissappointed with myself for writing something you found unexciting and incomplete. The unfortunate thing is I wouldn't have written this particular post much differently in an effort to please you, and thus the sum result is just a negative response from Moonhunter. Like if you take your friends (friend in the grade school since) to see Krull cause you really like it and they say it is average or bad. You may still like Krull afterwards, but sharing it with them wasn't enjoyable. Go to Comment
The Island and Firth of Crueloar
Locations  (City)   (Water)
axlerowes's comment on 2015-01-13 10:38 AM
Aside from grammar and spelling there were no updates to to content, MH questions have not been addressed:( Go to Comment
SPC-19 "Kneebreaker" Cannon
Items  (Armor)   (Combat)
axlerowes's comment on 2009-03-16 07:56 PM
I loved battletech. This sounds alot like the Hetzer Wheeled Assault Gun with fusion engine and gauss rifle instead of an autocannon 20 and an ICE. That isn't a complaint. I thought it was well written and I liked the bit about the UV armor. Go to Comment
SPC-19 "Kneebreaker" Cannon
Items  (Armor)   (Combat)
axlerowes's comment on 2009-03-17 12:10 AM
I sent in a lance of Saladin hover tanks one time to flank my PCs mechs. Same concept but a full speed of 12. I told them they need to spread their mechs out. I think we called it a night after that. Go to Comment
Icesilk
Items  (Materials)   (Non-Magical)
axlerowes's comment on 2009-03-16 08:07 PM
I like it, these sort of very detail items which are essentially fluff can give a lot of flair to players. I know my players always really enjoyed dragging lots of crap like this around with them. Detail post like this can really a GM to flesh out his game world. So thanks. Go to Comment
General Posting Advice
Articles  (Resource)   (Citadel Help)
axlerowes's comment on 2015-01-11 08:26 PM
As writing advice goes this is better than most. It is both supportive of writing and logical. You don't discuss perspective however? I am sure that is deliberate, but I am not sure why.


This said nicely.
- Logic: pretend your piece is any argumentative essay. Can someone see holes in your arguments?
- Clarity: are what you wrote conveying what you meant to say?
- Completeness: any aspects in your piece that begs the questions of Who, How, Why? Go to Comment
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