Strolen\s Citadel content. 
Fermat's Room
Dungeons  (Any)   (Traps)
axlerowes's comment on 2018-06-11 10:27 PM

RPG Quiz

You open a door to find an empty room save for your questing item sitting on a pedestal (fish hook)l in the middle of the room.

Do you

A) Enter the room as an entire party, then proceed as a group towards the pedestal

B) Send one party member into the room to grab the item.

C) Summon a magical creature to fetch the item

D) Remember that barer you hired two secessions ago to reduce your encumbrance modifier is still listed on your character sheet

E) Say "Nope" and shut the door.

This is fairly complete encounter write up. So what are you envisioning as the trigger for this room? For example, lets say a PC chooses to levitate into the room while you are GMing?

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A Puzzling Portal
Dungeons  (Any)   (Doors)
axlerowes's comment on 2018-06-14 12:08 PM
this post could use a visual aid, but as said a nice puzzle.

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axlerowes's comment on 2018-06-14 12:04 PM
i like this take on traps. They are well described and ready to add to a game. I also appreciate the non-lethal aspect. Traps are a institution of the dungeon crawl. One I don't generally like to use because they aren't really encounters. A classic trap, like the pitfall or the darts in the walls, is just away to bleed hit points off those that fail their saves. But your traps are more like puzzles.

And while the traps alone would just be obnoxious delays, they could be used to heighten tension. For example, lets say you have a frenimies party or a party of uneasy allies (say you are playing Shadowrun) and one gets stuck in the well or the alcove. Do the others help? What if there is another threat as well.

nice post Go to Comment
Motorcycle Club Ranks
Articles  (Setting Building)   (Citadel Help)
axlerowes's comment on 2018-06-14 12:10 PM
why not, but you might as well have written up a specific gang/club. we would have then gotten the ranks PLUS a story and some characters Go to Comment
The Murder Squad
Society/ Organizations  (Combative)   (Trans World)
axlerowes's comment on 2018-03-23 09:30 PM
This is a really fun idea Cheka. I can imagine plot/scenario, with some tweaking to the setting you laid, where the murder squad has to commit murders in the past to ensure the proper version of the timeline. An RP scenario could be where the PCs are cops, vigilantes or superheroes and have to track the Murder Squad...perhaps over a period of decades (like a reoccurring theme in a long campaign).



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7 Desert Encounters
Articles  (Scenario)   (Gaming - In General)
axlerowes's comment on 2018-04-22 11:07 AM

8) The False Prophet:

Martell, our guide, inclined his head slightly towards the lumbering figure that was stagger along the road toward us.

“Sis is no correct. Dat mon is an etranger. Moi desert, she will not care for his kind.”

The PCs encounter either a campsite or a heavily burdened figure walking alone along the desert road. This figure is a young man in his late teens or early twenties. He is well prepared in terms of his equipment, but there is something off about him. His clothes are garish. His supplies are new but poorly maintained. His eyes are frightened, his skin is pale or freshly sunburnt, he is physically weak and overburdened. He is not from this desert and he is not use to hard labor.

This young man heard of prophecies about a messiah type figure that will come out of this desert. He became to believe that he was this prophet, and he left his relatively easy life to venture into the desert. But the desert is harder and more pitiless than he thought. He has had no epiphanies and his vision of how this would go has not matched the realties of his experiences. He is a soft man who wants help and reassurances. If the PCs show him any kindness he will latch onto them. Despite his pride, he possess an overwhelming need. He will want two things from the PCs: some one to care for him/help him and two he will look for some sort of affirmation or conclusion. As much as he wants someone to guide him out this waterless hellhole, part of him is still hoping that these PCs will help him become the import person that he deeply wants to be. Are they sign he has

RPing: If your PCs are like most game parties they are in this desert for some violent and/or dangerous purpose. This guy will be a burden. Also, while he has been humbled by his experience, he is still extremely self-centered. He will try to engage the PCs in long conversations about his life and look for them to tell him it is okay. He will not pick up on cues or hints. He will eat up supplies and game table time that could be spent fighting giant monsters. How will the PC deal with this sad but not entirely sympathetic character? Will they derail their own plans to help him? Will they allow him to slow them down? Or will they scrape him off their boots? Whatever choice they make could come back to haunt them in the future.

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7 Desert Encounters
Articles  (Scenario)   (Gaming - In General)
axlerowes's comment on 2018-04-22 09:17 PM
This could, perhaps should be fleshed out and expanded, or perhaps you could fold this into some sort random encounter table. Go to Comment
30 Groups of Mooks
NPCs  (Extras-Horde)   (Combative)
axlerowes's comment on 2018-03-16 09:05 PM
This list is just plain fun. I like the alliteration, and the way the game mechanic parts are (in most cases) very descriptive-ankle busting dwarves- Go to Comment
The Thaumometer
Items  (Wand/Staff/ Arcane)   (Magical)
axlerowes's comment on 2018-04-07 11:42 AM
“a small purple tea pot” made me chuckle.

This is s fun idea, could use it in any fantasy/horror setting. It will be great mood setting item or useful for supernatural detectives. Go to Comment
The Thaumometer
Items  (Wand/Staff/ Arcane)   (Magical)
axlerowes's comment on 2018-04-07 11:42 AM
And a vote Go to Comment
30 More Bullets
Items  (Ranged Weapons)   (Combat)
axlerowes's comment on 2018-04-22 09:58 AM
Sometimes I feel that you are just pushing to thirty with some entries. Why can't a mini bullet also be a blackhole bullet?

But that said there is a lot of imaginative (if largely sadistic) material in here. The fake nerf guns struck me as the most heinous. Go to Comment
Siren Fungus
Lifeforms  (Flora)   (Underground)
axlerowes's comment on 2018-03-14 08:33 PM
pretty awesome: nice mix of speculative biology, dungeon ecology and role-playing traps Go to Comment
Seven Things Stuck In A Giant Spider's Web
Items  (Other)   (Combat)
axlerowes's comment on 2018-04-07 11:39 AM
“Adventures often encounter giant spider webs.” But is there any sympathy for these spiders who play an important ecological niche in the dungeon but keep having their house busted up by glorified grave robbers and vagrants?

But thIs list does give you something to consider when drawing your dungeon map. When prepping for a dungeon crawl I always like to put ham fisted foreshadowing in my spider webs. Go to Comment
30 Monsters of the North
Lifeforms  (Intelligent Species)   (Tundra/ Arctic)
axlerowes's comment on 2018-04-06 07:20 AM
I started reading this days ago, almost two weeks, (my free time being such that I can barely finish 250 words of unwork related text) and the ideas and stories in this have been bouncing around my head ever since.

I love the iceberg fleet, the attacking the glacier, the horrific birds that lay their eggs in peoples skulls and the even more horrific zombies that look fill their empty guts with one's fresh warm entrails. Equally intriquing is the notes of culture provided, the peoples who won't use gold, distrust free standing Yurts and yet in some part of the collective psyche there is a love for this country: in the idea that if you are strong enough a winter goddess will be come one's consort.

You guys have given us an impressive list. I could see this published as like a novelity coffee table book. My parents had books such as this when I was kid, artistic folios of imaginary worlds, and of course there was the smashed fairy book and the more recent books about dragons and stuff that the kids read. If you guys could team up with an artist this would could make a really cool tome or itself a website worth exploring.

This is not to sugest that this lack anything, as a citadel post this is perfect. Go to Comment
SCP-2089
Lifeforms  (Constructed)   (City/ Ruin)
axlerowes's comment on 2018-03-24 10:30 AM

1: I really like that this is written from an in-game/in-world perspective. In this way we learn about the world indirectly: a world in which maces and frost spells are equipped and used to solve practical and seemingly mundane problems (The way high-risk work-place protocols today may require two-way radios, and hazmat suits). You could still tighten up the language a bit, so it is consistently formal, but you clearly communicate a perspective and attitude in the tone of the piece.

2: I like the open-ended nature of this creature, this might make a nice handout for players and it is a good hook.

3: This a good description of the creature. For me, I almost always land on the side of too much information. But by focusing only the limited knowledge of the people interacting with the beast, you leave out a lot of information, but you do clearly describe the creature and present what an awful threat it is. (which is gross...nice)

Nice post.

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7 Things about Bright
Articles  (Humor/ Editorial)   (Gaming - In General)
axlerowes's comment on 2018-03-14 10:29 PM
You're kind of using the critics as straw man here. After reading this article I went to rotten tomatoes to see if the reviews were as you claimed, and while I can't claim to be exhaustive I read the review of the Onion AV club and NPR. Both agree that Bright is 'a Meh' movie. I agree as action movie it was weak. The fight scenes and stand offs were nothing special. There was cool, "shit got real" moment when Will Smith decided whether he was with or against Marget Cho, but as buddy cop action movie it did nothing novel and it didn't do the cliches well.

Problems
The villian: the super badass elf assassian who wants to cover the world in a second darkness had nothing going for. She didn't have an "I hate it here speech" like Agent Smith, her badass moment where she takes out the swat team was not staged theartically (see Jack Palance in Shane) and she never appear unstoppable or unpredictable (see Darth Vader and Chigurh from No Country For Old Men). And the final fight scene was dull.

David Ayer's diminishing returns on his cops in cars concept. David Ayer wrote training day, directed and wrote the forgetablely dirrivative Street Kings and wonderfull End of Watch. All drama's about cops set in LA. He mines this tough guy chatter here with the Rookie and Old Cop banter, but brings nothing new to the table. He failed here like he failed in Suicide Squad. The conceit of both movies was that we, as the audiecne should doubt whether the characters should trust each other (this moved training day after all). But Will Smith's dilemia of whether to turn in his partner is over quickly and the Orc's earnestness is never in doubt. The chatter is not novel anymore and the character dynamic no longer interesting.


My own Dorky Baggage:

I had a stronger reaction than the two critics but for reasons that had nothing to do with the film. I struggled with the main streaming of Shadowrun, I felt an instinctive resistance to seeing a box office tent pole like Will Smith take the reigns of something that had been estoric enough to seem personal to me.

But overall the movie just did nothing novel, except it unpacked a very complicated back story with only a few clunks. In case you couldn't follow the story laid out via graffiti in the opening credits character's routinely make references to the war of the rings 2000 years ago and there is foreshadowing only encounter with dirty street profit.

My wife and I watched, in two sittings. We watched pretty much the first half, in which the backstory was laid out and the characters developed. I like how they took David Ayer took his time. We were on board, but when the action started the interest in the movie qucikly wained as it did not deliver on its promises. Go to Comment
7 Things about Bright
Articles  (Humor/ Editorial)   (Gaming - In General)
axlerowes's comment on 2018-03-15 12:45 PM
Oh Scras don't be so quick to hate on people who don't agree with you. Go to Comment
Ring of the Shadowalker
Items  (Jewelry)   (Magical)
axlerowes's comment on 2017-12-12 08:34 PM
is this a work in progress? Go to Comment
Eye of the Mindless Servant
Items  (Other)   (Magical)
axlerowes's comment on 2018-06-16 12:53 PM
Nice item and interesting little subplot you’ve set up here Go to Comment
Blaze & Frost Stones
Items  (Other)   (Magical)
axlerowes's comment on 2018-06-16 12:16 PM
These are fun items and full of peril. Do you imagine them having a radius effect? I know this is magic, but are you thinking the cold stone absorbs heat? How much heat can it absorb? If you drop it into the ocean would you imagine that it just encases itself in ice and floats to the surface or will it continue to absorb heat until the whole ocean, nay the world is frozen?

Anyway, an item that brings up these questions is an interesting item.

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Mimic Blade

       By: Woofer295

A Mimic in the rather unconventional form of a weapon, can be used as a weapon and grows more powerful over time. If introduced to the party early it could make an unexpected betrayal. Skittering around like a terrifying insect.

Ideas  ( Items ) | November 5, 2017 | View | UpVote 3xp