Strolen\s Citadel content. 
The Field of 10,000 Skulls
Locations  (Area)   (Mountains)
Wulfhere's comment on 2011-07-31 08:26 PM


Update: I returned the missing apostrophes and eliminated a few instances of passive tense.

Go to Comment
The Nempori
Lifeforms  (Intelligent Species)   (Space)
Wulfhere's comment on 2007-03-29 04:59 PM
It's been a bunch of years since I played Star Control, but my favorite part of the game was meeting goofy aliens... These guys are fun: A little silly, but usable, especially in a "Space Opera" style game that doesn't take itself too seriously. Go to Comment
ACME Exploding Barrel and Crate Company
Society/ Organizations  (Mercantile)   (World Wide)
Wulfhere's comment on 2007-03-28 05:00 PM
LOL! The props from innumerable first person shooters, as described by Wile E. Coyote...

Silly. Very Silly. Go to Comment
ACME Exploding Barrel and Crate Company
Society/ Organizations  (Mercantile)   (World Wide)
Wulfhere's comment on 2007-03-30 01:52 PM
I think that I still have a few that I picked up as military surplus. I use them to store the haz-mat items, loose pointy metal bits, and flammable liquids in my garage.

Unfortunately, my wife won't let me order anything new from ACME until I fix the damage from when I ordered an ACME Gyrocopter. It was a shame: It looked so good in the infomercial!

I guess that I should have been suspicious when they had Wile E. Coyote as their spokeman... Go to Comment
ACME Exploding Barrel and Crate Company
Society/ Organizations  (Mercantile)   (World Wide)
Wulfhere's comment on 2007-03-30 01:54 PM
You forgot to mention that ACME doesn't do any animal testing, uses all-natural ingredients, and is biodegradable... Go to Comment
Crastia of Applerow
NPCs  (Minor)   (Natural)
Wulfhere's comment on 2007-03-28 05:09 PM
This one is particularly touching to me because I used to live in a small town with an annual "apple festival", with apple pies, the "apple princess", and the works. Unfortunately (From the perspective of a teenaged boy), we didn't do anything that the clergy disapproved of there...

I was impressed by the nods to ancient folklore and the way that the conflicts between ancient folkways and "modern" beliefs came into conflict. This ties in well with the other facets of the realms of the Trinitarian Faith.

It makes me think of sharing an apple with my sweetheart... Go to Comment
Crastia of Applerow
NPCs  (Minor)   (Natural)
Wulfhere's comment on 2007-03-29 09:34 AM
I read that as six nails, each a foot long. Go to Comment
The Cloud Of Death
Items  (Wand/Staff/ Arcane)   (Magical)
Wulfhere's comment on 2007-03-30 11:23 AM
So far, it's just a magical mustard gas. Where did you want to go with it? If you want to go more "high magic", the magical effects of the gas could be rather different than the primary poison effect. What spiritual or supernatural dangers or effects does the gas have? Go to Comment
30 Mercenaries
NPCs  (Minor)   (Combative)
Wulfhere's comment on 2007-03-27 03:34 PM
As amusing to read as it is useful. I can see a few of these sell-swords showing up in my games... Go to Comment
The Spirit Breakers
Society/ Organizations  (Combative)   (Country/ State)
Wulfhere's comment on 2007-03-27 02:37 PM
I get the impression that this massive force is meant to be similar to the Mongol Horde, moving fast with a minimal baggage train, but the numbers given are a massive force, one that would have great difficulty keeping itself in the field without large numbers of support and logistical personnel. I would like to see more detail on these important military functions: Just how do they maintain themselves as a viable fighting force?

A massive army like that would need to conquer (or subdue) large areas in order to get the food and supplies that they need. They were dismayed to be forced into the role of mercenaries; Perhaps they would prefer to be conquerors? Go to Comment
The Spirit Breakers
Society/ Organizations  (Combative)   (Country/ State)
Wulfhere's comment on 2007-03-27 02:39 PM
As Moon observed, we all posted at about the same time and all observed some of the same issues. Go to Comment
The Spirit Breakers
Society/ Organizations  (Combative)   (Country/ State)
Wulfhere's comment on 2007-03-27 04:44 PM
It's hard to tell the true size of ancient and medieval armies, as accounts from the time tended to make up numbers to emphasize their points more than to factually report what happened. While huge armies weren't unheard of, for instance the Persian force that faced the Spartans at Thermopylae, history records the massive logistical problems facing generals fielding such a force. (The Persians had more problems than many other ancient armies, as many of them didn't even speak the same languages.) Go to Comment
30 Guards
NPCs  (Extras-Horde)   (Combative)
Wulfhere's comment on 2007-03-28 11:00 AM
A useful list! I like the links to other subs and the hooks that were included! Go to Comment
The 'Elite' Goblin Cavalry of Terkuss Tahkhan
NPCs  (Extras-Horde)   (Combative)
Wulfhere's comment on 2007-03-26 03:32 PM
The Kobelyn People: Doltish Dandies of the Darkness
Most humans neither understand nor care about the different cultures and subgroups of goblins. Despite the wildly varied tribes of this unpredictable race, they barely know enough to tell them from orcs. This is unfortunate, as some goblins are more truthful and reasonable than humans, while others spread trouble wherever they go. The Kobelyn are definitely part of the latter number.

One of the more aggressive Goblin tribal groups, the obnoxious and foppish Kobelyn are a particularly grotesque and vengeful people. Preferring to dwell underground, these creatures are infamous for their nocturnal raids against anyone dwelling nearby. Most take perverse pride in elaborate pranks and cunning revenge schemes against those who insult or embarrass them; they can be expected to retaliate against anyone who harms them, no matter how well-deserved. They find it amusing to play cruel jokes and tricks, such as stealing vital tools or feeding farm animals strange herbs that make their milk or meat taste vile and inedible. Many Kobelyns are enthusiastic thieves, competing against their peers to see who can complete the most brazen thefts.

These noxious creatures often have an exaggerated sense of pride and personal honor. Despite the fact that they look hideously ugly to most other races, Kobelyn take great pride in their appearance, keeping scrupulously clean and neat.

Kobelyn are well-known for their elaborate clothing: Although they often dress entirely in black, they prefer strangely slashed garments of leather and cloth, wearing several layers, one over the next. Small glimpses of the creatures' tunics and doublets peek through the perforated outer garments, with the cloth carefully arranged to show off as many layers as possible. Strangely, the partially color-blind Kobelyn folk seem to see these shades of black as different colors, suggesting that their vision senses a different color palette than other races. Go to Comment
The 'Elite' Goblin Cavalry of Terkuss Tahkhan
NPCs  (Extras-Horde)   (Combative)
Wulfhere's comment on 2007-03-26 05:21 PM
Thank you! I do have to disagree, though: The best goblin sub ever is Scras' infamous Knocker's Dirty Clothes Place! Go to Comment
The 'Elite' Goblin Cavalry of Terkuss Tahkhan
NPCs  (Extras-Horde)   (Combative)
Wulfhere's comment on 2007-03-27 09:14 AM
I was struck by an image of self-important, foppishly dressed goblins, and decided that they should resemble goblin Landsknechts.

The name "Kobelyn" was chosen after seeing the Wikipedia entry on the origins of the word goblin: "...according to "The Concise Oxford Dictionary of Current English" the name is probably derived from the Anglo-French gobelin (medieval Latin gobelinus), which is probably a diminutive of Gobel, a name related to the word kobold." Go to Comment
The Mortuary Hotline
Plots  (Discovery)   (Single-Storyline)
Wulfhere's comment on 2007-03-26 04:22 PM
Not Bad! I like the idea a lot, especially as a background plot, a constant distraction as the heroes try to run the "Ubervillain" to ground. Do they continue to track the source of this evil website, or do they try to save the site's potential victims? Go to Comment
Baiting the Trap
Plots  (Hired)   (Encounter)
Wulfhere's comment on 2007-03-26 04:57 PM
I concur with Dozus: A solid variation on the classic theme. Go to Comment
Plants of the Garden-Fortress
Lifeforms  (Flora)   (Forest/ Jungle)
Wulfhere's comment on 2007-03-26 01:14 PM
Such a plant would be a magnet for those scavengers that have resistance to its toxin: Perhaps giant insects or other dangerous plants. Go to Comment
Plants of the Garden-Fortress
Lifeforms  (Flora)   (Forest/ Jungle)
Wulfhere's comment on 2007-03-26 01:19 PM
Another reason for carrying lots of alcohol...

"I'm not a boozehound, I just want to be prepared!"

Locals aware of the plant's properties might wear large planks of wood on their feet, similar to snowshoes, to spread their weight evenly enough to avoid damaging the plants. Alternatively, they might coat their shoes heavily with beeswax, to keep them from adhering.

I could see people cultivating this plant for its useful adhesive properties. Go to Comment
Total Comments:
900

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2