Magically bound not to reveal what they have seen, forced to be part of vile necromantic rituals, but compelled to be obedient and well-mannered children, the few orphans that Edrea Solon allows to leave her clutches might slowly develop unconscious signs of the tortured memories hidden within their minds. Their twisted and manipulated minds gradually fracturing under the darkness buried within, they might eventually prove more dangerous than the undead products of her necromantic experimentation.
That might be the hook that leads the player characters to discover the sinister truth behind the Taikan Solon Memorial Orphanage: Brutal and senseless crimes committed by the teenaged "alumni" of Edrea Solon's mind-twisting necromancy.
"The lad went stark mad, killing his own parents, then himself. If only they'd known, they never should have taken him in. At least he spared the younger children: I suppose that they'll end up in the orphanage, poor things."Go to Comment
I like the picture it evokes of rusty metal hounds stiffly wandering about the property, each a relic of wildly different design and age. Some would barely function, repetitively "barking" with voice boxes that no longer function or trying to sit with limbs that have frozen with rust. Others would be restored to gleaming perfection, their smoothly-moving bodies and realistic mechanical limbs graven with intricate sigils and designs. Go to Comment
I imagine this sword has a personality: Vain about its singing, it THINKS it sings excellently. If others disagree, the blade just decides they have no musical taste and it knows just the way to teach them: A few rousing choruses of the sword's favorite operas should do the trick!
Of course, it has learned valuable information over the years, but in order to get it to divulge that information, you need to stroke its ego a bit, by listening to its concert. In fact, it might want its owner to invite others to listen as well...
It might be quiet when asked, but then, when it gets excited by the prospect of battle, it bursts into song... (bye, bye, ambush!) Go to Comment
It may have been intended to sound marvelous, but then the bladesmith took an inch off the final length ("Too tip heavy!" said the soot-covered dwarf.) and altered it from the measure that would have made it resonate beautifully...
Rival schools of wizardry could each blame the others for production of this substandard enchanted item...
"Only one of those fools from the Forcimantic Brethren would be so clumsy!"
"Says you! It's clearly the work of the Radiant Coven of Jessmarch!"Go to Comment
A decent post, but more could be done with the idea.
What keeps someone else from learning the command word and summoning the keys? Do they need to be kept for a certain length of time (to "attune" to the owner, perhaps) before they will work? Go to Comment
In order to make something like this work, perhaps only one of the bolas' weights would be magnetic, with the other ends made of a non-magnetic material like bronze. The bola would tend to tangle when it hit, so the target would still end up with a clumsy, tangled mess clinging to his blade or armor. Go to Comment
While this has some promise, it isn't on the same level as other submissions we have seen from the wildly creative mind of Pieh. It could use fleshing out to expand on its unusual power of granting improved night vision. Go to Comment
Keebler Elves need not apply! We seem to have a pretty grim take on elves lately.
I really like this court full of scheming fae and their supernatural allies: It has an interesting Marion Zimmer Bradley vibe to it. It may not be 100% complete, but there are plenty of usable hooks and potential surprises for any band of adventurers that falls into the clutches of the fae. Go to Comment
Perhaps not the most effective weapon of war, but certainly an interesting device to encounter! I could see such casques being used to clear enemy defenders from part of a city's parapets prior to an attack by war automata, undead, or other attackers that won't be hindered by the gas.
Such a weapon might also be carried by the handful of dark priests and magi able to force the undead to their will. Alternatively, bound undead could use such a weapon themselves, magnifying their destructive power by giving them a horde of lesser undead to command. Go to Comment
An interesting and predatory female! Your sub paints a vivid picture.
I imagine her becoming quite a celebrity and developing a coterie of followers, dedicated fans impressed by this flamboyant female alien and her charismatic sociopathy. She'd get lots of coverage in the media, with talking heads criticising her or defending her against "humanocentric" judgment. Go to Comment
I meant for the Horned Lord's reaction to the Dark Lady to contradict his usual cold demeanor: Only she had the seductive power to shatter his reserve. The Lady's manipulations left him even more emotionally guarded than before.
Despite her resistance to the Horned Lord's control, she was not impervious to all he could bring to bear. Knowing the Horned Lord would eventually find a way to avenge himself, she fled. Had he been a lesser being, she would have remained to taunt him as you suggested. Go to Comment
I like the concept of the elven mage who failed to understand her limitations and was transformed into a vortex of destruction, but I was less enthralled by her personality: I imagine that she might find a conscience, even as the pain reduces her to a level of basic survival.
I suspect that most player characters finding her would try to destroy her as soon as they understood what she really was. She might be a hard one to kill, though, as a sort of "magic elemental". Go to Comment
The villages around the capital have a strange new disease cropping up. Spread by a fungus (much like ergot poisoning), it causes its victims to be very sensitive to sunlight. Hundreds of peasants are hiding from the sun, only coming out in the darkness to labor in the fields. Unfortunately, rumor makes their behavior sound more sinister and secretive than it really is.