I find it hilarious. And personally, I enjoy spicing up my campaigns with a bit of humour. Sure, it's not exactly the fearsome godslaying weapon that'll lay the universe to smithereens, but you need a bit of comic relief in a quest. This could be a simple side-hook - get your munchkinesque high elf huntress to be stuck wielding a purse for a while... *chucklings*
I don't even know if having an origin for the curse even applies. I mean, no self-respecting woman ever lets go of her purse! After a while being grasped protectively by such a charismatic princess, even the most mundane thing might get used to being clutched protectively and used as a bludgeon, to the point of expecting to be treated likewise by every owner it falls into the hands of.
Terry Pratchett would be proud, Agar. Four outta five. Go to Comment
Oh, that is good. That is really really well done. I love the detail. It's got something decidedly Lovecraftian about it, being dragged off down a midnight beach by gibbering monstrocities intent upon hideous transformation...
It's also a good deal like Gollum, in that it was once something wholesome and had a whole life ahead of it until it was transformed into the repulsive thing it is now... If one played it right, one could almost get the PCs to feel sorry for the creature, despite its plans for world conquest...
I could just see this foul critter sitting on a dais and spitting at terrified fishermen to bring him shrimp scampi. Go to Comment
Aha!... I hadn't thought of that before. I suppose some Tae Nijong WOULD exist that were made from human hands, just given the sadistic nature of some people... I just couldn't see Taewoo Kin, no matter how neurotic he is, chopping off some guy's hand for his experiments. I guess with a different NPC it would work pretty well... Nice thinkin', Monument!
Ooh, unrelated idea - The usual punishment for thievery in the Jutan kingdoms is the amputation of a HAND... And the city guards, the ones meant to catch thieves, use Tae Nijong made out of the very hands that they cut off the men and women they arrest... I'm thinking thievery would go down a bit. ...But then the guards would run out of hands for new Tae Nijong. Hmm.
Clever indeed... It almost sounds like something out of Terry Pratchett's "Discworld" series - especially the name. Bugger Leaf. Heehee.
Oh, the popularity this plant would have in our world. Mosquito repellent, cosmetic surgery and possible cure for skin cancer, all in one ugly little chunk of vegetation? Man oh man. I can see the pharmaceutical product range already.
"Bugger-Off": the new three-in-one homeopathic sensation! All natural! Side effects may include intense pain and dying in sunlight. Not suitable for children. May be harmful if swallowed."
And thanks for NOT making the monk fellas into crazy Shaolin karate-kicking machines. Extra points. Go to Comment
In fact, concerning the whole evolution deal, I was thinking that the creatures adapt less to suit their environment than to suit the adaptations of _other_ creatures, which have adapted in turn to protect themselves from the adaptions of yet others, and so on, in a sort of evolutionary "arms race". For example, a species of frog preys upon a species of fly, until that species of fly develops a poison, causing the frogs to develop a substance secreted by its tongue that counters the poison, making the flies develop vicious claws to sever the frogs' tongues, causing the frogs to grow thicker tongues, et cetera (all within a fortnight).
I like your idea too - although one might argue that it's no longer "Mother _Swamp_" if it's suddenly a mountain range... Go to Comment
I'm thinking this would be a great idea for a really late-night session, when no one's suspecting a twist in the plot. The valuables appearing on corpses idea is especially effective - I can just see the look on the PCs faces when they're told that the pathetic charred corpse is wearing the same heavy spectacles as that genial, cultured old man at the table in the corner who was so helpful to them... Go to Comment
As the PCs cross a brigde/tree over a deep river they see the glimmer of gold and jewels lying at the bottom. At further inspection they notice that it is the skeleton of a man still holding on to a sack of treasure. Will the PCs try to dive to get it? What killed the man? Did he simly not let go of the bag he could not swim to the surface with? What cleansed his bones so? Are there flesh-eating beings that dwell in the deep? Can the players resist the chanse of being wealthy for once?
Encounter ( Any ) | July 5, 2004 |