Strolen\s Citadel content. 
Random Business Generator
Locations  (Establishment)   (Any)
Thewizard63's comment on 2011-11-04 05:35 PM


This will help add some purchasing variety/reality for my players. It's missing the one thing I always need on the fly a merchant name... and position (owner/partner/worker/sales/intern/servant)


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Random Business Generator
Locations  (Establishment)   (Any)
Thewizard63's comment on 2011-11-04 05:36 PM


This will help add some purchasing variety/reality for my players. It's missing the one thing I always need on the fly a merchant name... and position (owner/partner/worker/sales/intern/servant)


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Mallow - the World's Softest Gnome
NPCs  (Major)   (Mystical)
Thewizard63's comment on 2007-10-03 04:10 PM
I like it. Very Creepy in a good way.
I enjoy the little lesson about not caging things.

Idea for your RPG section: He's played as a silent figure that stands at the edge of the brush, beckoning to children to play with him in the woods. He communicates with them in dream like visions where he Lulls the children to sleep, and does his thing. He will enhance their sweet dreams until they attempt to hug or hold him. As a defense he causes them to sleep and then causes the nightmares.

Does mallow fear Captivity or confinement more? If a PC bites Mallow, is he sweet like a marshmallow? Does he bleed a white gooey substance?

Adventure hook idea: The PCs notice everyone in town is cranky. The townsfolk are talking about the children's terrifying nightmares. If only somebody can help them figure it out.

Like Murometz indicated - Keep going with this. Go to Comment
The Rotten Bastard
Locations  (Establishment)   (Other)
Thewizard63's comment on 2007-10-05 10:27 AM
I love the detail.
I will certainly be using these Go to Comment
Kesthor, the Shattered Atheneum
Locations  (Ruins)   (Underground)
Thewizard63's comment on 2007-10-03 02:36 PM
Evocative, and campaign worthy Go to Comment
The Sanctuary of Sumuho
Dungeons  (Desert)   (Rooms/ Halls)
Thewizard63's comment on 2007-10-03 01:54 PM
It's not the easiest to just throw in a campaign. My other comments have already been said.
Really nice. 4/5, the details bump it to 4.5/5 Go to Comment
Living Stones
Lifeforms  (Intelligent Species)   (City/ Ruin)
Thewizard63's comment on 2007-10-01 03:25 PM
Updated: I've changed some of the wording in attempts to make it clearer. (there were never any feathers, i was just trying to evoke the image of ruffling of feathers.) Thank you for the feedback. I hope this improves the submission Go to Comment
Spawn of the God-Egg
Dungeons  (Mountains)   (Style)
Thewizard63's comment on 2007-09-27 08:26 AM
Well written, and an evocative scene setting. Twisted
I'm a fan of the web-tunnel dungeon concept.
This one is not as easy to incorporate into anywhere, but there are openings for plots and plot arcs. Go to Comment
St. Nathanial - Harbinger of Doom
Dungeons  (Swamp)   (Rooms/ Halls)
Thewizard63's comment on 2007-09-27 09:20 PM
Updated: flushed out the first encounter with some details Go to Comment
Wizard's Challenge
Dungeons  (Any)   (Puzzles)
Thewizard63's comment on 2007-09-26 02:56 PM
Updated: Updated: Updated: Updated: Fixing Word's puncuation as best as possible, and revising the summary. Go to Comment
Wizard's Challenge
Dungeons  (Any)   (Puzzles)
Thewizard63's comment on 2007-09-26 09:05 PM
I just saw that the Standard Wizard's Tower Encounter was missing.
I'm glad that you enjoyed it so much.

I'm ALWAYS a proponent of putting the PCs in situations where the have to show their True/often hidden colors.
Most Players play for a long time with the other players never knowing the moral stances Go to Comment
Wizard's Challenge
Dungeons  (Any)   (Puzzles)
Thewizard63's comment on 2009-06-22 09:02 AM
Stomphoof - Xarn's hand can be used, and every so often, he can feel his hand brush up against something, so yes. His spells occasionally do nothing and he surmises, must be discharging in the other dimension to unknown effect. Go to Comment
The Pirate Ship Deathwail
Dungeons  (Water)   (Rooms/ Halls)
Thewizard63's comment on 2007-09-20 01:02 PM
Unfortunately Disney's Pirate's movies were popular. Otherwise this would be fairly original. Regardless, it still sounds like a lot of fun to play. And sea Quests are rare.

5-Plot Twist Idea: The treasure is there, but what if when the relic is removed from the box/ships hold/ship, Deathwail starts to disintegrate. (keeps the PCs from gorging on treasure)the disintegration could be described as pulling the souls from the walls of the ship into the item. opening up holes in the hull, where they once were. Go to Comment
The Pirate Ship Deathwail
Dungeons  (Water)   (Rooms/ Halls)
Thewizard63's comment on 2007-09-20 04:18 PM
In Honor of Yon fine Day. I be thankin' ya for such a celebratory tale. And Aye, the teller of the tale should detail the end, by rights. 'tis the pirates code. Go to Comment
Foray into the Forest of the Frog King
Dungeons  (Forest/ Jungle)   (Rooms/ Halls)
Thewizard63's comment on 2007-09-21 02:18 PM
Glad it caught your eye.

i am sure tightening and spelling can be improved, specifics are always helpful... for whatever reason, most of the punctuation didn't convert. The detail on the relic/item was left vague on purpose, read - insert plot device here.

Thanks for the feedback.

**When my players when through this. They ended up decimating the frogmen hurting the king, who was fleeing. they flew, dim-doored, and max range lightning bolt and downed him (after crit on a Scorching Ray. and some solid hits.) Never got to the negotiations. So some experience/advise on tightening or detailing that area is encouraged.** Go to Comment
Cultist Cell
Dungeons  (Other)   (Rooms/ Halls)
Thewizard63's comment on 2007-09-21 09:49 AM
Good standard Evil Cult submission.
3.25 - I like that it's generic. which adds to a "Good Solid Idea".
Not too much that's unique, but a must for a submission group. Go to Comment
Saving Plague
Dungeons  (Any)   (Rooms/ Halls)
Thewizard63's comment on 2007-09-21 08:23 AM
Nice quick little encounter. A great way to help players illustrate their character's personality. And as with all good "tests", it focuses on morality. (I like how it is an "evil" looking Dark Shadow, Giving Healing and teaching morals.) Go to Comment
Diamonds and the Deluge
Dungeons  (Mountains)   (Rooms/ Halls)
Thewizard63's comment on 2007-09-20 10:12 AM
I love the tangible sense of age and history of the dungeon.
I second (and third) the classic nature of the submission.

For five rooms, it works.

I like the twist of the spirits at the end, and the rolling boulder feel of the 2nd flood. With each "room" there's a sense of, "better not blow it or we'll be goners."

A variation on a known them, I like. Go to Comment
Bellissa's plea
Plots  (Coincidence)   (Mini-Campaign)
Thewizard63's comment on 2007-10-01 10:12 AM
I imagine that as a pregnant creature, it had to feed/terrorize more often, and thereby causing the towns to request the king to send a battalion of knights to dispatch the known, but up until now dormant threat. And was it only justification to retrieve the kingdom's stolen/lost item. This adventure spark has set my plot fire ablaze. Thanks.

I am looking for what my players will do after this current campaign ends. This will fit in, and solve.

I know it's late but I am young to the forum. I like the possibilities here. Go to Comment
Arcanis
Lifeforms  (Flora)   (Any)
Thewizard63's comment on 2007-09-27 03:24 PM
This is a great flavorful addition to any world. Go to Comment
Total Comments:
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