So I have a few questions:
How is Vancarse' insanity affecting the business he runs? Does he have lieutenants running the show, or is it collapsing?
Are the servants afraid to speak, or are they spreading word far and wide of the Lord's madness?
And a few thoughts:
If players don't immediately investigate, how is the Lord still alive? Does he find his own food, or is he dead, waiting for the maid to arrive?
How does Jeremy react to outside interaction?
Does anyone want Jeremy saved?
What is Jeremy like sane? Go to Comment
I'll see about a summary of the campaign and how the web was used. See, next week they're going to get tasked with dismantling as much of that web as possible- since they hate the city and most of the people in it, they should approach it with glee. Go to Comment
I'm currently running a campaign set in Danamar, which is taking the majority of my creative juices at the moment. I'm glad you guys are still enjoying what material has found its way here. Go to Comment
Just two things:
1: Some groups (I'm thinking about my local group right now as I say this) might not be mature enough to handle using the wand.
2: Does the wand have any other effects? The name of the wand implies that it would have some kind of spying power- the ability to see through walls or something similar. Go to Comment
I have some minor quibbles and questions:
1: Finding information on such a group would no doubt take magical means. You're just not going to find the bones of 800 year old assassins through chatting up people on the street. I can see it being difficult giving players enough backstory on the assassins, and enough information to face them.
2: What are the options for big boss battles?
3: How do the spirits treat one another? Go to Comment