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The Kingmakers: Final Update/Autopsy
Articles  (Campaign)   (Game Mastering)
Ted's comment on 2013-08-11 09:20 AM
Going to leave it. Everyone seems to be on the same page about lacking the oomph to get back into it. Go to Comment
The Kingmakers: Final Update/Autopsy
Articles  (Campaign)   (Game Mastering)
Ted's comment on 2013-08-12 09:02 PM
Update: My ever so helpful brother pointed out a grammar mistake. Go to Comment
The Battlemech
Articles  (Setting Building)   (Gaming - Genre)
Ted's comment on 2013-08-08 11:03 AM
Your cosmic era setting just keeps getting more and more nuanced in a very impressive fashion Scras. Go to Comment
The Kingmakers: The Locust
NPCs  (Character Sheet)   (Political)
Ted's comment on 2013-04-24 12:15 PM
Update: I'll be adding a character sheet to this shortly and possibly fleshing it out more, but I felt I should give everyone a chance to see what I've come up with. Go to Comment
The Kingmakers: The Locust
NPCs  (Character Sheet)   (Political)
Ted's comment on 2013-04-24 06:08 PM
I'll probably go back to the Devil's Spit submission to elaborate there on why/how it happens. Go to Comment
The Kingmakers: The Locust
NPCs  (Character Sheet)   (Political)
Ted's comment on 2013-06-17 11:30 AM
SOmehow this got switched over to Private Draft- likely cause of Datapocalypse Go to Comment
The Kingmakers: The Locust
NPCs  (Character Sheet)   (Political)
Ted's comment on 2013-06-17 12:31 PM
Never got around to attaching a sheet. Go to Comment
The Stitchers Amulet
Lifeforms  (Third Kingdom)   (Any)
Ted's comment on 2013-06-06 12:21 AM
I just love anything having to do with Bone Stitchers Go to Comment
The Hidden Library Of King Hiram Blackburn
Plots  (Crisis)   (Single-Storyline)
Ted's comment on 2013-05-07 10:02 AM
My players immediately acted like a cat in a bag and focused almost purely on escaping rather than researching anything in the Library. Go to Comment
But they're only minions...
Articles  (Character)   (Game Mastering)
Ted's comment on 2013-03-25 12:50 AM
Players take cues from the GM about what is important. The GM is the only true source of information players have, and it is painfully easy for players to latch onto unimportant details.

I see it as a question of consistency. What are the consequences for killing a man? Is there a difference between murdering a random serf and a noble?

Beyond that, Players will follow the GM's lead over what details are important or not. The work to make the consistency work has to be made, but random mooks can be made to be more than cannon fodder or cardboard cutouts. Go to Comment
Angel BioModification
Systems  (Technical/ Mechanical)   (Specific)
Ted's comment on 2013-03-18 04:16 PM
Scrasa is a constant source of fun reads. Go to Comment
The Kingmakers: Sessions 26, 27 and 28
Articles  (At Table)   (Game Mastering)
Ted's comment on 2013-03-14 11:49 AM
I'm finding it hard to keep up posts with the pace of the campaign- we play twice a week most weeks. But since I've heard from various people, I'll attempt to keep up best as I'm able. Go to Comment
Fo Derarer Agger
Items  (Armor)   (Heroic)
Ted's comment on 2013-03-04 08:46 AM
I think you'll find that Strolenites are suckers for long boring backstories embellished with all sorts of details and quibbles about where various people, places and things come from.

They like meat on them bones.

I am voting on this, and voting honestly. Polish this submission a little, give it some meat and I'll gladly revise my vote to a higher one. Go to Comment
Fo Derarer Agger
Items  (Armor)   (Heroic)
Ted's comment on 2013-03-07 03:48 PM
Revising my vote based off of recent additions. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Ted's comment on 2013-03-02 02:08 PM
I wonder if Mathis allows armed bouts of violence. Go to Comment
The Dog Pit Public House
Locations  (Establishment)   (Any)
Ted's comment on 2013-03-02 05:28 PM
Hmm. There's a fair chance such a place might get placed somewhere in Machias- probably in the Slants. Go to Comment
The Wraith: Duke Levi Bosner
NPCs  (Character Sheet)   (Criminal/Espionage)
Ted's comment on 2013-03-03 12:25 PM
The Wraith is a creation of his mind, as well as the title used by others (both in the know and in rumors) to talk about his actions.

Levi truly was an empty and devoid person, even before the brainwashing. Without it, his first action would likely be to ruthlessly try and kill the Locust for using him.

Levi has a very penetrating view of human emotion- it is critical to how well he can manipulate others- a view that does nothing to persuade him that humanity is worthwhile. His own feelings, urges and goals are more important than the feelings of anyone else. Understanding others is a means to control and manipulate others, nothing more.

I may create such a servant at a later time. This is an aspect of the character I probably really should address. Go to Comment
Devil's Spit
Items  (Materials)   (Non-Magical)
Ted's comment on 2013-02-12 05:55 PM
Fixed. Noteworthy AND interesting Typo. Go to Comment
The Last Tank
Articles  (Fiction)   (Gaming - Genre)
Ted's comment on 2013-02-03 03:47 PM
I found the cake line broke the immersion for me. Go to Comment
7 Things About Writing for the Cosmic Era
Articles  (Setting Building)   (Gaming - Genre)
Ted's comment on 2013-01-29 06:27 AM
I think this helps set the tone that you're working for, although it seems a little thin on actual content. Go to Comment
Total Comments:
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