Strolen\s Citadel content. 
Silly traps
Dungeons  (Any)   (Traps)
Sylvyr's comment on 2006-08-12 12:28 PM
This was actually just what I was looking for. I am planning a game for my group of all rogues, in this game they are to test a "thieves run". Now the leaders do not want to kill them, but do want to test their ability to locate and defeat various traps. This would also work well with the "thieves Convention" scenerio posted here also...

Thanks for the help. Go to Comment
The Twisting of the Land
Plots  (Discovery)   (Encounter)
Sylvyr's comment on 2005-09-01 07:50 PM
The group will never see this one coming. Go to Comment
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Ardwals Focus

       By: valadaar

If it was a castle, it was the strangest one he had ever seen.

He of course saw the main tower - taller than anything he had seen outside of Stoneholt, the spire looked fragile and was topped by a glassed-in chamber.

The outer wall was so gently sloped that it would have only stopped a horde of hobbling old men, an able-bodied soldier could stride up to its crest with little effort. Within one saw a huge, nearly perfect bowl-shaped area with the base of the tower in the centre, covered in hundreds of mirrors.

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This structure is a massive solar collector designed by the Wizard-King Aardwal in centuries past. He used the concentrated light in his investigations into the magic of light, and in the fashioning of flash crystals.

Ideas  ( Locations ) | January 21, 2014 | View | UpVote 6xp