Quote from: "Moonhunter"
I guess I have gamed with too many people like Strolen (or who game as Strolen presented)
Hey, somebodies got to fight the fight otherwise we are all just agreeing. Drives out more ideas in many cases as well.
The ideas presented are good and I like them mucho.
How about if there was a way that another powerful wizard, through a most ancient or perhaps very new type of magic, found a way to *steal* the magic from others weapons and imbue it into their own. Basically tranferring the magic from one weapon to another. Mr. Evil could figure out this special technique and start collecting the magic of the world for his own. That would be a cool plot for a game Go to Comment
My favorite tip was to get the players involved early and get them familiar with those that are fighting, both friends and enemies. Then it turns from X vs Y to people they have fought with and fought against. Instead of just being another grunt in the battle, they may have motivations to help certain parts of the field and rally to their aid or launch a tricky attack on a hated enemy sighted. Go to Comment
Most of the music we listened to (when we did, which wasn't as often as we should of) was the Sound of Nature series. The best one that I remember was the one that was the recordings of the sounds that a whale makes. Call it silly, but that is an eerie sound. Have it just loud enough to hear and when the shrill cry of the whale sounds it is just enough to make you look around.
The Conan soundtracks are a somewhat obvious one. Just a good old fantasy sounding romp with plenty of bass and drums to get the blood flowing.
You can tell I am not too deep into the classical. Although I think the favorite that I own is Beethoven Symphony Number 9 Choral. I like that one mucho. Been looking for others but never know what to buy...now I have a shopping list. Go to Comment
I actually didn't really like the soundtrack for LOTR. The only song I liked was the first one for the hobbits. Had a nice little melody.
I listen to this type of music all the time. I love the music in a lot of movies and use them for background for coding, studying etc. Depending on my mood of course. I don't know enough classical (now I do a little thanks to eph) to be able to choose it. Beethoven's 6th is the only one I know I like...anyway.
Soundtracks I listen to (a few are in my CD changer as we speak):
Braveheart (no explanation needed)
Gladiator (haunting melodies. I love the main theme and there is that one part that maintains the theme throughout most of it that I love hearing)
Conan - any movie (downloaded from the net. love the drums and evil sounding stuff)
Diablo video game (sounds sort of silly, but I love some of the tracks)
Robin Hood (except I hate the mood break when Bryan Adams actually sings at the end of the CD. What a downer)
Matrix (oops, how did that get in there. Love this for good hardcore coding. Gets my fingers going and keeps me motivated. Hey, I can pretend. Maybe one day I will fall asleep and wake up to "Wake up Strolen" on my computer screen. You don't know it won't happen.)
Anybody know of some good drum banging oriental type music. I love the stuff at the begining of Rising Sun. Have no idea how to go about finding that type of music. Go to Comment
Quote from: "http://abyss.uoregon.edu/~js/ast123/lectures/lec01.html"
In a seemingly unrelated discovery, Euclid, a Greek mathematician, proved that there are only five solid shapes that can be made from simple polygons (the triangle, square and hexagon). Plato, strongly influenced by this pure mathematical discovery, revised the four element theory with the proposition that there were five elements to the Universe (earth, water, air, fire and quintessence) in correspondence with the five regular solids.
Elements had a natural tendency to separate in space; fire moved outwards, away from the earth, and earth moved inwards, with air and water being intermediate. Thus, each of these five elements occupied a unique place in the heavens (earth elements were heavy and, therefore, low; fire elements were light and located up high).
I like the names. Especially if it was named by its inventor who knows he annoys the elders and continues to do so with the name. Imagine the flourish of introducing the newest invention to the counsel. :)
Mabye a little too much for my light magic taste but a fun submission to think about! Go to Comment
Kept up by the Monks of Monthan the Montan Water Wheel is still working to this day.
On the water wheel, each bucket is created so that only a small sliced portion of it collects water. Each bucket is unique about the section of which it collects water. This water is then dumped into a corressponding gutter of water that takes it to one of many sections of free swinging bamboo. The water fills the top of the bamboo forcing it over dumping the water which allows the bamboo to swing back and strike another bamboo striker creating a hollow yet melodic quick series of tapping.
The water released from the buckets interacting with the bamboo creates a hypnotic, soothing pattern that many from all around venture to witness. It is used by some sick as therapeutic, by the holy as hypnotic and centering, and by the curious as, well, curious.
((In many Japanese gardens the bamboo waterfalls and striking of bamboo together is pretty popular and really does sound cool. A small sample of it is in Kill Bill....well, you know the part.)) Go to Comment
I find this topic has a vague echo or parallel even with the system I am using in Aros so I have more then a passing interest in this. My isn't very detailed but the general principles remain.
Great system by the way and I very much think I am going to be *stealing* a few of your ideas. I have not though heavily about imbuing the powers into items but....anyway...
The problem I had, and I think it is a problem with this too, is the nature of diamond mines, or any other mines. It is common for veins or limited areas to be naturally in high concentration of diamonds and other precious gems. What prevents a wizard from taking over this area and building a fortress? I have that dilemna too, I limited it slightly by having the pockets small and diversified, although I suppose that could be done with yours as well though with only a little explaining.
Kings would probably be trying to stock up on these as much as possible, like we (did) stock nukes as a deterrent and in case of war. Those who control the diamonds control strength in power and in money/trade. So the fact that only a few gems are available could be as much a factor of the economy and ruler as it could their scarcity. That would also lead me to believe there would be a heavy heavy blackmarket in them which may open a whole other world of gem trading and expense. Their are probably little unregulated mines out there that are able to steadily supply blackmarkers the gems whereas the official mines (that haven't been taken over by wizards ) controlled by the king mostly go into the coffers and only a few make it to the free market.
In some places gems, like swords, might be not allowed to enter and must be 'checked' at the door. Perhaps in some places where you buy them it is like a background check here. They take down a lot of information about the wizard in an attempt to track 'civilian' wizards purchasing diamonds because of the threat they may pose. I would think there would be a lot of technology and resources into better mining, and perhaps even a rudimentary strip mining but this leads me to wanting to know A LOT more about the world. It is obvious to me that wizards would also end up being master jewelers so any jeweler very well may be a wizard...maybe...?
I have another question with the size of the gems. It is generically stated that such and such gem gives such and such mana. I would have to assume that each stone would give a certain amount of mana as determined by its carat size, no? A 1 carat diamond would give X amount of mana but a 40 carat jade would also hold X amount of mana. And if this is true would the quality of the gem also come into play?
And if that is true then you would not only have to have the correct type of gem for certain spells, you would also have to have certain carat sizes....or perhaps the spell only requires that gem but the size determines the power. So I could cast a small fireball that maybe only destroys a door with a small gem or I could destroy a castle wall with a huge gem of the same type....
What happens to the destroyed gem? Explodes into nothing? Gem dust? Dust still cool looking or useful for anything? Mixed with weapons? Used as a glistening whitewash on the richies house? Go to Comment
If I was a wizard and took over a mine, I would have plenty of neophyte wizards pounding at my door begging to cut gems for me in return for a few for themselves. I would be doing what I want if I owned the mine. I think implying that he would cut his own gems is like saying that he will mine them at all. I think if they found a mother of all gems, he may want to cut that one himselfe, but all the others....I am sure he would have a loyal (?) army of wizards doing the grunt work and everybody makes out by the situation. More wizards = more protection = no worries about rival kingdoms so much = all the gems they basically keep for themselves and there will be an understood system of distribution/payment. Ideal circumstances anyway. That is my thought on that.
I think the idea of underground creatures feeding off of them is a grand idea. Yet another reason why they are so rare. Perhaps dragons (or other monsters) live off them instead of subteranean beasts. They need them to fly or something, so anybody that has a mine or stockpile is under the immediate risk of magical creatures deciding they need your gems. All kingdoms that stockpile would be under the constant threat of attack and so maybe stockpiling doesn't happen except in very small quantities. If a king decided to use their magic they could pretty much do anything and would probably destroy the world if there weren't some kind of limits. Gem Holocaust.
The quantity of stones causing anti-magic is a GREAT limiting factor so you don't have indestructable mages running around. I couldn't think of a balancing factor for the stockpiling and that one solves it well.
Both the above ideas I used for my sands. Quantities of sand attract the Horde therefore making them very dangerous places to be. Sandmages can only carry a limited amount...because that is the nature of the sands. Both things if not solved cause some problems.
Brainstorming some more on Moonhunter...the "magic rich" environment. When he said "free floating magic creatures" I immediately thought if two powerful wizards carrying the perfect balance of gems that is near or just under the max they can carry before anti-magic come into play, if they come together instead of the combined power of the gems of both sending them over the top into anti-magic it could be an almost Highlander effect. Robes billowing, winds pick up whipping up stones and such, lightning perhaps striking around them. An overall dangerous environment. Another reason to check the gems at the gate.
It is the nature of the two mages with full mana and max gem power that creates the unique effect. This would probably force a rework of everything though, power games and tricking between mages, not wanting to use magic during an adventure to save it for the final confrontational wizard duel, or wanting to not carry max so the events don't happen and accidently harm anybody. Good mages would try and avoid that so limit themselves maybe. Wizard duels: would know the other is not at full strenth if they are at full strength yet the events don't take place so the other one is obviously currently underpowered (but still don't know how powerful they are)....Probably too far out there but I just saw the two wizards meet in storm of spinning gravel and lightning lifting up to the sky where the first few rounds of a magical battle would take place before they came back to the ground to finish the fight.
Maybe, the above scenerio could happen when two magicians are carrying enough gems to make them anti-magic. Any other time a max amount of gems would be anti-magic, but when two wizards with too many gems come together the above reaction happens instead. Perhaps there is an ritual fight that wizards do to solve differences and that is it.....or perhaps kingdoms, instead of killing off their armies in major wars could decide to end it by a glorious mage war. Go to Comment
Oh yeah. That non-gem wizard concept is faaabulous!!
Can anybody learn powers? Can gems make up for lack of skill? I ask these with manfred's comment about the king having perfect gems on his crown. Can the king use it?
So, the magician has all his normal spells that he can cast up to his personal mana. Gems resupply mana and help cast other spells in their realm. Can any gem restore any mana lost from any spell in the wizard?
Going back to the crown idea which hit a chord in me. Wizards would probably not just carry around a bag of gems to use as needed. They would most likely be put into a staff, in their own crown, a wand, or anything, something so that they know exactly where the gem is that they may need. They would probably have the jeweler skill to put new gems in to replace the ones that get destroyed. Only makes sense that their would be a way for the wizards to store them conveniently and easily accessible.
On top of that the gem choice is almost a mental challenge/game/skill to pick the correct or appropriate mix of gems that may change depending on what you are doing. Like a Magic Deck of cards that you can change depending on your strategy. Go to Comment
I am sure it would be relatively easy, if they are required to turn the gems in at the gate, to imbue some door that all have to travel through that would be able to detect the gems somehow. Might be a quantity limit to the magic detection, more then 10 carats or something and it will be detected. Cut down on the large scale entrance of gems but still allow opportunity for smugglers to bring them in and out the gate.
I missed the part where the gems turned to goo. I was going with the thought that they just dissappeared...I like them turning to dust personally.
Do they require physical touch to use the gem or is having them close good enough? I have been going on the assumption of the wizard having to hold or finger them to use them, but now I recall somebody saying they could blow up a mine by casting in the vicinity of gems. Go to Comment
How about gems that have not been handled by mages take X long decreasing per level. Once a mage gets ahold of it he attunes it to himself to make it useable. Once attuned to him he can drop it, leave it, do whatever and it will always be ready for him and him alone.
Another wizard takes a gem that has been attuned by another then it will take X + difference in level of other mage. So a high level mage that attunes himself to a gem in 2 days and he is like level 10 or something. Then if he gives that gem to another mage of the exact same level then it will 2 days for him to attune to it. Give it to a 5th level mage and it will take that mage 5 + 2 = 7 days to attune himself or retune the gem to his tune. Or you could just have it flat, generic time plus the level of mage that it is currently tuned to.
Perhaps holding it on your person longer could increase the time for others to retune. If a mage was carrying a gem since he learned gem magic and died of old age...somebody else getting that gem may never be able to retune it and make it useable...
Thinking a little about the shape of the gems as well. The typical diamond cut has a flat top and a pointy bottom. Could the flat be used as a shotgun effect and the pointy side for a confined laser type effect? Then gems could not only be used for what area of magic they are for, but also for the type of cut they are and what magic it may produce. Go to Comment
The colorless manna crystal would be indestructable right? Not sure if you implied that or not. Maybe not indestructable, but reuseable? The manna used on 'down' days to build these crystals would be pretty darn handy. The max probably should stay at around 5 or else why use any real ones...maybe take more to build the initial colorless gem but still require 50 manna, or whatever, to charge it. Couldn't be accumulative, like using 25 one day and 25 the next, should be charged in a one shot deal to make it harder to do, rarer, and only available to the higher mages.