Strolen\s Citadel content. 
The Ring of Seven Stones
Items  (Jewelry)   (Magical)
Strolen's comment on 2012-01-08 08:59 AM

I tried to graze the other subs to see how they connected but didn't hit on a key. Is there something the owner does to activate these different powers? Quests or judgements he has to do for them to light up? I also didn't know what other items were meant "the others" as far as knowing when they were betrayed and losing powers. Seems that would be a good spot to itemize the items that were connected...or explain how the king links items with the ring if that is how it works. 

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The Ring of Seven Stones
Items  (Jewelry)   (Magical)
Strolen's comment on 2012-01-08 09:13 AM
This was the first one I read of the "sevens." Now it makes sense. What confused me was that there are 8 sevens I think. They don't count themselves I guess. :) Go to Comment
Gideon's Mercy
Items  (Melee Weapons)   (Magical)
Strolen's comment on 2012-01-08 08:47 AM

Great description with an excellent background. I can see the Red Duke working his selfless act wishing to all that he could take the misery of all those upon himself. The knife, joining his mission and answering his call, slowly being inbued with the power. Its permanance then solidified in cloud of shadow wrapping the knife at the same time the Red Duke uttered a final agonized scream of triumph for the good he did.

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Gideon's Mercy
Items  (Melee Weapons)   (Magical)
Strolen's comment on 2012-01-29 11:40 AM

Congratulations on taking First Place in the Magic Items Quest!!

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The Twelve Days of Style
Articles  (Humor/ Editorial)   (Gaming - In General)
Strolen's comment on 2011-11-23 02:36 PM

Cheka, you must release this again. It is a crime against humanity having it Private!! :)

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The Ship of Seven Shores
Items  (Transports)   (Magical)
Strolen's comment on 2012-01-08 09:09 AM

Seems hugely powerful. Is there a limit to the transformations? Why would they ever ride a regular horse or charter a boat when they have it? An air ship?

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The Spinneret Stylus
Items  (Wand/Staff/ Arcane)   (Magical)
Strolen's comment on 2012-01-08 09:15 AM

I wanted to know about the shattering too. Maybe you can make your own new pens with this one? Then it could be a grenade too!

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What hath Science Wrought?
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2012-09-16 10:35 AM
These are awesome!!! Go to Comment
The Shimmering Veil
Items  (Clothes)   (Villanous)
Strolen's comment on 2012-01-08 09:04 AM

Looks like a nice gift for an ugly, deformed chick. Anybody else is screwed!

Can it not be destroyed? Seems like at some point somebody would burn it or it would destroyed during the "capture" since the aim of the lust is the person wearing it, they wouldn't even notice the clothes they were shredding.

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Moradin's Piece
Items  (Ranged Weapons)   (Sentient)
Strolen's comment on 2012-01-08 08:51 AM

Brings me back to the days of rolling up some fun weapons to use. A sort of typical weapon picked up the drawback of the requirement of professionalism it requires to use. Cool.

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The World Forge
Locations  (TransWorld)   (Other)
Strolen's comment on 2012-05-13 10:47 AM
Deep. Better than on the back of a turtle, that is for sure! Go to Comment
Items  (Tools)   (Magical)
Strolen's comment on 2012-05-13 01:06 PM
I was leaning forward to read about the side effects! Still a great idea that has lots of possibilities! Go to Comment
The Moadi-Bird
Lifeforms  (Intelligent Species)   (Forest/ Jungle)
Strolen's comment on 2012-05-13 10:53 AM
Holy crum. That is pretty awesome. What a need idea! Go to Comment
The Door of Heaven
Dungeons  (Underground)   (Traps)
Strolen's comment on 2012-09-14 12:40 PM
Have never ever come across something that makes so much sense yet have never encountered it. My line of thinking would go more towards a shear cliff face with a ladder or rope above that can easily be lowered by those at the door. But this ramp is a fun idea.

Bonus, make it into tracks with a hollow middle and roll a giant rock down at them that will also block the entrance they came in. ;) Go to Comment
The Arbiter - Two-Bladed Sword
Items  (Melee Weapons)   (Sentient)
Strolen's comment on 2012-02-18 04:25 AM

Good stories and introductions to some great legendary figures. I like these for legends of the land and justifications for symbology used in the current playing world. 

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NPC Characteristics
NPCs  (Extras)   (Artistic/Performance)
Strolen's comment on 2011-08-08 01:47 PM

Great to have in a single list. Now I just need a 1d247

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NPC Characteristics
NPCs  (Extras)   (Artistic/Performance)
Strolen's comment on 2012-05-13 12:26 PM
Another excellent list that needs to be in every GM's binder! Go to Comment
Law of the Hammer
Articles  (Rules and Advice)   (Citadel Help)
Strolen's comment on 2011-08-07 03:19 PM

I won't say it isn't heavy handed or harsh. The fact remains that I know of a small chunk of great authors that have left or took an extremely long break because of the outcome of these type discussions.

As mentioned, the hope is that there won't be much need for it. Your tangible fear :) of the message is warning enough that most will comprehend. It is more of an acknowledgement of what has happened in the past and what will not happen in the future. This also now serves as a tool to link to in order to dissuade any of these types of discussions. As far as those articles, I am still undecided and much will depend on the Strolenati. Emotion in these things are the enemy, not necessarily the topic. However, many are unable to separate the two and that is the danger in these types of topics.

Bottom Line: It will be up to the Strolenati to determine if the Hammer is required. If the Hammer becomes necessary to maintain peace and tranquility, this rule serves as the justification.

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Law of the Hammer
Articles  (Rules and Advice)   (Citadel Help)
Strolen's comment on 2011-08-09 12:57 AM
Commenters can volunteer whatever information they want when it directly relates in some way to the submission they are commenting on. This is really aimed more at the Author responses that start questioning the commenter's way of doing things. Although voting low for grammar is a bit taboo so that might be a bad example anyway. ;) Go to Comment
The Ten-Second Story
Articles  (Campaign)   (Game Mastering)
Strolen's comment on 2011-08-03 01:02 PM

Great idea that forces the DM to think about these NPCs to get that history. Then, when introduced or used, they will be invested in that NPC and be self-obligated to use the info. I like it!

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