Strolen\s Citadel content. 
30 Dwarven Treasures
Items  (Other)   (Non-Magical)
Strolen's comment on 2012-10-09 11:55 AM
Awesome list!! Go to Comment
Slagger Tornfury
NPCs  (Extras)   (Combative)
Strolen's comment on 2012-10-01 01:05 PM
I haven't hit ore for a long time, you have to allow me some fool's gold before I give you the full battle axe. Go to Comment
Exitium
Locations  (Ruins)   (Forest/ Jungle)
Strolen's comment on 2012-09-30 02:32 AM
I would probably categorize it as fiction but it also definitely earns the location requirement of the guild as well.

I enjoyed it and thought it was a great location. As a GM, it would be cool to understand the mechanics of the beast, the illusion and the attacks but for what it is, a nice piece of fiction, I liked it! Go to Comment
Murderblaze
Lifeforms  (Unique)   (Any)
Strolen's comment on 2012-09-30 02:23 AM
The horror of this abomination brings tears of rage to my eyes. The glorious creature now turned by the selfish evils that care not a whit about life almost takes the breathe out of you. (Well, maybe it actually does do that.)

I honestly have many issues contemplating a place with some of these udead and then adding this monstrosity to the mix is only too much. We need a Paladin guild! :) Go to Comment
101 Useless or Trivial Super/Mutant Powers
Articles  (Character)   (Players)
Strolen's comment on 2012-09-30 02:13 AM
Fun list.

Many could be used as cantrips as well. Go to Comment
Citadel's Blaze
Locations  (Establishment)   (Any)
Strolen's comment on 2012-09-28 06:10 AM
-Multiple bookshelves contain hidden passages that connect to a series of caverns that run through the Citadel. Some are well known and well used while others cannot even be guessed at. The fire actually cancels out any scrying style magic that might search for openings or magic.
-Certain corners of the room have permanent cone of silence cast on them to hide the quietest whisper to the loudest yell. Doesn't protect anybody from lip reading though. Could be a spell or an item on the shell. The inability to search leaves it a mystery how it is done. Go to Comment
Citadel's Blaze
Locations  (Establishment)   (Any)
Strolen's comment on 2012-09-30 01:09 AM
I think there might be some confusion on what to do with this. It is a start, but doesn't go that deep into anything and is slightly vague.

You have creative license. Don't hold back. Go ahead and go crazy on it. I like the idea of fleshing out a physical Citadel. It could turn into a lot of fun!

(PS. There are some Citadel roleplaying threads in the forum where some groundwork may have slightly been laid out) Go to Comment
The Moira Chalice of Kormak
Items  (Wand/Staff/ Arcane)   (Cursed)
Strolen's comment on 2012-09-28 01:58 AM
Sanguis Isles
Locations  (Country/ State)   (Water)
Strolen's comment on 2012-09-28 01:54 AM
Read it but don't really want to vote on it in the current state. More of a stub in its current form, even though there is a lot of information it doesn't tell us anything. Even if we were running a pirate campaign or something. Not like we could get water from the place and the pull of turtles is the only thing a ship might find useful, but could say any island has turtles in fewer words. I would say maybe a 2.5 in its current state because, honestly (and I am sorry) there really isn't much to use. Like Dossta said, even if you disagree, each island needs a hook of some sort to make it useful to us. Yes, they all need to be PC orientated, that is our purpose here. We aren't wikipedia, we want stuff to use in our games.

That is why I suggest a stub. If that is your thought process for these, for it to be an island in the distance with nothing worth mentioning on it, it should probably be a stub to save you some low votes. Go to Comment
Undead Beard Fleas
Lifeforms  (Third Kingdom)   (Other)
Strolen's comment on 2012-09-26 01:17 PM
Man. Could only think how bad that would really suck.

And this only goes to prove that Mourn is a closet Dwarf lover that won't admit it. That is what it tells me axle. It could count as a Necro for the post and Dwarf Guild points for comments and upvotes. :) Go to Comment
Dwarven proverbs, sayings, quotes, anecdotes and euphemisms
Articles  (Resource)   (Gaming - In General)
Strolen's comment on 2012-09-26 01:21 PM
I will flip #11 entirely around. I think they are in the wrong order. :)

I love this idea. I would have given a +1 magic sword of fairy slaying to have this list back in the day to add so much flavor to the Dwarves. I want to play one now just so I can chime off some of these! Go to Comment
Dwarven proverbs, sayings, quotes, anecdotes and euphemisms
Articles  (Resource)   (Gaming - In General)
Strolen's comment on 2012-09-26 01:21 PM
I will flip #11 entirely around. I think they are in the wrong order. :)

I love this idea. I would have given a +1 magic sword of fairy slaying to have this list back in the day to add so much flavor to the Dwarves. I want to play one now just so I can chime off some of these! Go to Comment
Beardspiders
Lifeforms  (Fauna)   (Any)
Strolen's comment on 2012-09-26 12:43 PM

Can't stop myself!! Leave me alone on my web tangent. I was hoping they were going to be the spiders that braided the beard. There is so much opportunity there. Lots of dwarves braid their beard. Having these spiders make "webs" out of their beard could be such and awesome thing to use!



      Beard braid/web contests.

      Stature could be based on the intricacies of the beard.

      Certain patterns could even determine their rank, job or position in the church.

      Dwarves with the best patter could sell their Beard Spiders for a high premium. However, each one sold would change the overall braid/web.

      Malicious spiders (or a bad batch) could cause all kinds of mayhem. Tie knots, tie beard to bed posts at night. Grapple onto any grass or strings or anything that gets into the beard and just be a general pain in the ass.

      Spilled ale into the beard would intoxicate the spiders. Some would improve, some would cause mayhem. Either way, they would have issues with the ale somehow.

      Embarrassing is the dwarf who can't control his beard spiders and they go up into his hair.

      Even worse is when his Dwarven lover has the same braids in her beard

      Maybe that isn't bad, maybe that is a sign of relationship, the same web/braids

      Hey, that Elf has the same Braids as Dunder the ThunderHammer. What in Hurl's Hammer!?

      Hey, that sheep has the same...

      Ok, enough, getting weird.
Go to Comment
Beardspiders
Lifeforms  (Fauna)   (Any)
Strolen's comment on 2012-09-26 12:47 PM
Can't stop myself!!

Leave me alone on my web tangent. I was hoping they were going to be the spiders that braided the beard. There is so much opportunity there. Lots of dwarves braid their beard. Having these spiders make "webs" out of their beard could be such and awesome thing to use!

  1. Beard braid/web contests.
  2. Stature could be based on the intricacies of the beard.
  3. Certain patterns could even determine their rank, job or position in the church.
  4. Dwarves with the best patter could sell their Beard Spiders for a high premium. However, each one sold would change the overall braid/web.
  5. Malicious spiders (or a bad batch) could cause all kinds of mayhem. Tie knots, tie beard to bed posts at night. Grapple onto any grass or strings or anything that gets into the beard and just be a general pain in the ass.
  6. Spilled ale into the beard would intoxicate the spiders. Some would improve, some would cause mayhem. Either way, they would have issues with the ale somehow.
  7. Embarrassing is the dwarf who can't control his beard spiders and they go up into his hair.
  8. Even worse is when his Dwarven lover has the same braids in her beard
  9. Maybe that isn't bad, maybe that is a sign of relationship, the same web/braids
  10. Hey, that Elf has the same Braids as Dunder the ThunderHammer. What in Hurl's Hammer!?
  11. Hey, that sheep has the same...
    1. Ok, enough, getting weird. Go to Comment
Beardspiders
Lifeforms  (Fauna)   (Any)
Strolen's comment on 2012-10-18 12:31 PM
Didn't realize I didn't vote. Extra points for any sub that gives my own creative juices a work out. Go to Comment
10 Dragon Lairs, Denizens & Hoards
Locations  (Fortification)   (Any)
Strolen's comment on 2012-09-26 12:30 PM
2 and 6 were my favorites. Great list, 10 is plenty to work with and leaves it open for some great additions by others! Go to Comment
10 Dragon Lairs, Denizens & Hoards
Locations  (Fortification)   (Any)
Strolen's comment on 2012-09-27 02:36 PM
Technically it is the "L" and it is elevated...more or less. But it goes under occasionally, if only into darkness in many cases. I grew up there and memory is fog as you take some things for granted. Go to Comment
Thirty Punchlines to Dwarven Dirty Jokes
Society/ Organizations  (Knowledge/Lore)   (Regional)
Strolen's comment on 2012-09-26 12:23 PM
Some I just didn't get. Others were plainly obviously. At first I didn't like it, then I accepted it, then I enjoyed it. Go to Comment
Kyra's Knife
Items  (Melee Weapons)   (Cursed)
Strolen's comment on 2012-09-25 01:46 PM
Man, that was really cool. The backstory went against my thinking too but I think it is all the better for it. Just shows what you can turn a simple idea into. A knife that makes zombies. And look at the level you brought it too. Sweet! Go to Comment
Shivenhusk the Unliving Refuse
Lifeforms  (Unique)   (Underground)
Strolen's comment on 2012-09-25 01:35 PM
I like the church war plot aspect of it. Having a demi-god, of that sort, actively going against his Aunt's church makes for great indirect conflict in the world! PCs would be affected by odd parts of this war and may, in scenarios, even get involved. Decent history and reason for coming into being as well. I find this very usable. Go to Comment
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