Strolen\s Citadel content. 
The Vulture
NPCs  (Scenario Based)   (Natural)
Strolen's comment on 2015-01-27 06:30 PM
I should probably use the uncommented feature in my profile because I keep stumbling on stuff that I already commented on it.

On old, but great idea. Great use of a common (or maybe not so common) bird and one that has the omen of death all about it. Imagine that it is just looking for intelligent conversation. Very fun! Go to Comment
Useless quest
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2002-09-12 05:48 AM
If the players were able to deduce the charade, they may then find themselves with a good piece of property that would only require the cleaning as previously requested. Easy way for them to make a buck, and an enemy. These tricksters very well may have some friends in high places and didn't like their idea, and money, stolen from them. Go to Comment
Mea, Dea. Fea
Items  (Melee Weapons)   (Sentient)
Strolen's comment on 2003-01-25 05:48 PM
Lilacor eh? Nope, haven't played it. I got this item from a game I played back in the 1994 era. We had a pretty talented DM that had a multiple personality kick that extended to twisting us players as well. We all had a character with three character sheets depending on the personality dominant at the time, and this weapon was a product of those gaming sessions. Go to Comment
Mea, Dea. Fea
Items  (Melee Weapons)   (Sentient)
Strolen's comment on 2003-01-26 07:36 AM
If it is in BG2 might have to contact my old DM and maybe make some money in a lawsuit :-). Just kidding. Multiple personality isn't that unique and it is a good idea. I keep meaning to post my three personality Shaman NPC that I had in that game too. Go to Comment
Mea, Dea. Fea
Items  (Melee Weapons)   (Sentient)
Strolen's comment on 2009-08-22 05:10 PM
Update: Updated status and also a test of the new comment update. Go to Comment
Bloody Vines
Lifeforms  (Fauna)   (Forest/ Jungle)
Strolen's comment on 2002-09-04 03:58 AM
There was something like this in Friedman's series "Black Sun Rising" as well but they worked different then this. I used my poor memory of that as a basis and *thought* I came up with something more original. Planescape, Friedman, that's ok ;) (Hey, not great, not horribly original, but an idea none-the-less.) Go to Comment
Plots  (Discovery)   (Side-Quest)
Strolen's comment on 2002-08-29 11:36 AM
Hopefully at least some of the players will want to try and find a cure for it instead of beating you to death. But who knows what kind of players the group has. Go to Comment
The Sleeping Mines of Elathon
Plots  (Crisis)   (Single-Storyline)
Strolen's comment on 2011-07-01 02:06 PM

A dungeon with a purpose!!! I think this type of sub would make a good quest, justify the existence of a dungeon.

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Tower's Return
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2006-10-09 10:23 PM
Looks like I decided halfway through that I didn't want anybody alive that was there during the destruction. Definately a oldy and moldy one. Thanks for digging it up, pretty much totally forgot about this one. :) Go to Comment
The Trial
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2002-06-29 11:49 AM
If you are not up for the court cases, could have the PCs just coming through during this trial. They could stumble upon some real demons and destroy them proving the 'witches' innocent.

Or perhaps they see the demons and maybe tell some of the same stories that the 'witches' tell and then be accused themselves. The true demon hunt could begin then, or the PCs must escape and try and clear their name by getting rid of the real demons. In the meantime the 'witches' could convince the mob that the PCs are the true demons until they prove themselves innocent and throws it right back to the plot above with a twist. Go to Comment
Plots  (Duty)   (Single-Storyline)
Strolen's comment on 2002-10-10 11:18 AM
Ahhh, yes. Consequences. Excellent point Ria. One always must look at the consequences of one's actions!!! If he is doing so well, then there will be many that support him, suppliers, merchants, those that love his work. And they may not be happy either by way to riches being taken. And who says the glassmaker is lawful. Go to Comment
Plots  (Mystical)   (Single-Storyline)
Strolen's comment on 2011-07-13 10:16 AM

Fern Gully, Avatar. :) But put into our context. This one may have preceeded both of them though so for that, hurrah! :) But it is a solid plot and quite usable all said.

The perfect opportunity to release the Ultimate Evil™

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The Dash
Plots  (Travel)   (Encounter)
Strolen's comment on 2002-06-22 09:52 PM
Very dangerous situation. Maybe you can tell us more of the situation and edit the post a little bit.

What is this amulet and what else 'might' it do if they get lucky. (perhaps an item submission?).

How did they come to find a dragons lair in the first place. Tricked into robbing it of this one item or did was that the only thing there? What kind of hook will put other adventures in this same situation?

Escape underground? Ancient dwarven city? Volcanic? Go to Comment
Golden Trouble
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2011-04-28 01:41 PM

I cried at the end. I know some players that would burn their character sheets if this happened to them. :)

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The Black Stump
NPCs  (Scenario Based)   (Knowledge/Lore)
Strolen's comment on 2002-12-27 07:42 PM
Could be used as a village legend type thing. There could be some in the village with a natural talent to speak with such sentient beings. This ability would make them the village wise person or something and is tasked with going to the "Reflection Tree" or something to ask the gods for help or suggestions for the problem. The tree, with its age and perhaps wisdom, can help with many types of topics perhaps.

Most others without the power can 'feel' a presence, but it only scares them and doesn't allow communication, hence the reverence they give to those that can communicate, and stand being close to it. Go to Comment
Talon Trails
Locations  (TransWorld)   (Any)
Strolen's comment on 2011-08-06 01:09 PM
Update: Updated the formatting and the sub a little bit. Go to Comment
City of Rivals
Plots  (Crisis)   (Multi-Storyline)
Strolen's comment on 2003-01-03 01:11 AM
The tension between the rivals is ripe for abuse by the DM.

They could be met by one group that is pretending to be the other group and hire them to do something to harm the other group. After the first contact the initial hirer could either continue to abuse the players by playing them agains the gang he is pretending to be, or just abandon them without paying. When the players go to confront the actual group for their payment they find out they actually acted against them are marked men. Do they get captured and escape, or do they try and find the man that played them and return some destruction on the other group? Go to Comment
The Blue Books: Part I
Plots  (Discovery)   (Multi-Storyline)
Strolen's comment on 2002-05-23 05:05 PM
This one has so many possible options. Could turn it into an entire adventure lasting many many sessions or you can slim it down to a perfect sidetrek to last only a few. A good one to put in you DM book of ideas for that moment where the game needs a good kick. Go to Comment
Beggar's Curse
Plots  (Discovery)   (Campaign)
Strolen's comment on 2006-06-13 06:14 PM
Well, I don't read Ravenloft at all, never have. As you can see by the 2002 date, this was one of my original posts on the site and it was in a notebook long before that. So, whatever, basically. Defending myself to unsubstantiated Horde posts is annoying. If you have a real reference I wish you would show it so I could see what you are even talking about. Go to Comment
Dinner Time
Plots  (Hired)   (Side-Quest)
Strolen's comment on 2011-04-26 03:57 PM

What don't you ever get hungry and binge and walk away in disgust. Could be cannibals on a diet that had a cheat day and then realized what they were doing and never know. :)

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