Strolen\s Citadel content. 
NPCs  (Major)   (Mystical)
Strolen's comment on 2006-10-09 08:57 PM
Loved this line: He now uses his magic toys to exact revenge on human children who are the cruelest creatures in the world.

Twisted fun evil. Can you say "Chucky?" Go to Comment
Rath ley Mar Ruins
Locations  (Ruins)   (Any)
Strolen's comment on 2012-09-23 04:26 AM
The new threat of the present day situation adds everything to this! Go to Comment
Michaela Reed
NPCs  (Extras)   (Combative)
Strolen's comment on 2012-05-13 10:32 AM
Almost doesn't seem fair this turned up as a daily random. Go to Comment
Gator Hunt
Plots  (Hired)   (Single-Storyline)
Strolen's comment on 2008-05-03 11:13 PM
Fun sewer romp, that is for sure. Plagued with a few spelling errors that ruin the flow a little but I can see the draw of this old adventure line. I like it! Go to Comment
Ruha Goo
Items  (Potion)   (Combat)
Strolen's comment on 2012-03-24 12:38 PM

The more often it is used, the more of the goo is needed to get the same effects yet the recovery and exhaustion effects are greatly increased. 

Additionally, after the initial exhaustion wears off, the goo could have an addictive nature that results in mored days of sweats and extreme weakness that lasts longer than the initial recovery. That would make the goo a dangerous thing to use unless they have enough quantities to keep those that use it going and are relatively sure of the safety for the two recovery periods.

Go to Comment
Ruha Goo
Items  (Potion)   (Combat)
Strolen's comment on 2012-03-24 12:39 PM

I like it!

Go to Comment
NPCs  (Major)   (Criminal/Espionage)
Strolen's comment on 2012-09-12 02:13 PM
I like him. A good man behind the curtain...that you will never see. He could even be dead and people can still blame him for things that are going on...without knowing who they are blaming exactly. Go to Comment
NPCs  (Minor)   (Knowledge/Lore)
Strolen's comment on 2015-01-11 07:32 AM
A very fun idea. Will add a couple ideas but wanted to put in a vote. Go to Comment
NPCs  (Minor)   (Knowledge/Lore)
Strolen's comment on 2015-01-11 07:38 AM
One hundred years is a long time and a lot can change, especially in the mountains.

A few additions/modifications to throw out there.

1) Make the time span shorter. I think you lose the legend of him if it takes 100s of years for him to come back. I think 10 would be plenty for the legend to sink a bit in age and the telling grow. Then when he reappears people will know who he is, trust him despite the fear, and maybe even keep him a secret.

2) Why keep him a secret? Because during the 10 years he is gone he continues to adventure in the other realm to find the necklace. During these times he finds treasure, hidden caves, mysterious beasts....etc. When he comes back, his knowledge of that which is not known is incredibly valuable. But finding him is pure luck so those that do don't want to lose him.

3) He continues to lead adventurers despite his fear because he has an additional legend on him that "The one who leads will be the one who is led. He who is led is the one that can be found again." Or something. So it is foretold that he will be found again, however he can only be found be leading others. Just has to find the right people that will bring him to his old life. So he continues to help any adventurers that ask in hope that they are the ones. Go to Comment
The Bloody Strings of a Man Forgotten
Items  (Art and Music)   (Cursed)
Strolen's comment on 2008-04-22 07:57 PM
Fun story. Item isn't super special or anything but I do like the concept. Go to Comment
NPCs  (Extras)   (Knowledge/Lore)
Strolen's comment on 2008-04-20 09:51 AM
Man, that intro had me hooked! If you could give us what you alluded with the sickness I think there would be a great post in there! Go to Comment
NPCs  (Major)   (Artistic/Performance)
Strolen's comment on 2007-02-11 09:19 AM
This is a good one and an npc that can walk into and out of your games and/or your rumors. Go to Comment
Ember, Disciple of the Wind
NPCs  (Minor)   (Religious)
Strolen's comment on 2008-04-21 09:43 PM
Enjoyed the balanced aspect of her. Basically a stupid jock with a female twist but I am over simplifying. Fun character to dethrone the fighter in your group. Go to Comment
Vandersil, the City of Bronze
Locations  (Other)   (City)
Strolen's comment on 2008-04-21 09:16 PM
Took me two readings to gather all the implications of what is going on. Once I read it correctly it made sense. Not too bad, an interesting situation to travel into with plenty of opportunity for profit. Go to Comment
Redgar the Valiant
NPCs  (Minor)   (Combative)
Strolen's comment on 2007-01-22 10:40 PM
Great fun! At first I thought it was a little overdone (which was probably the point) but then the plot hooks brought it all together for me. I pictured him as a cartoon character like GROO the entire time and I think the image half fits. Great idea!! Go to Comment
Xavier Kinslayer
NPCs  (Major)   (Combative)
Strolen's comment on 2005-11-14 09:18 AM
Full character, just needs a bit of everything to help it along. It does have that idea that, if properly nurtured, could turn into something. The idea of a God not knowing the world and entering might be an interesting concept and definately workable.

He may have gone through the portal and caused some damage, scared some folks, then got out of there. Then later, century or two, there are legends of this horrible time when he first visited. He enters the same area to try again and perhaps meets with better circumstances or similiar.

PCs could get involved or hired to 'kill' this monster and that sure would be something if they met him, got to know him, befriended him and had an infintile type god on their side.... Go to Comment
Saint Duncan
NPCs  (Mythic/ Historical)   (Religious)
Strolen's comment on 2011-06-05 12:10 AM

I always like the subs that can be used as a plot point or simply to give the adventure more depth. If the locals see something they may attribute to a spirit they can invoke the name of Saint Duncan. Could leave it at that or if the PCs ask about it there is a few lines of history that they will get this info just broadened the scope of the game.

Go to Comment
Saint Duncan
NPCs  (Mythic/ Historical)   (Religious)
Strolen's comment on 2011-06-05 12:13 AM

Cleric of the party is asked to exorcise a local demon/ghost in a villlage that has been haunting them. The cleric actually accomplishes it but the locals still "see" it around and see damage it continues to do. They are convinced that unless the cleric visits the church of Saint Duncan and uses his power and name that the cleric couldn't have possibly gotten rid of the spirit that plagues them.

Go to Comment
Warriors Rite
Items  (Armor)   (Combat)
Strolen's comment on 2006-08-27 08:49 PM
I must say that I really liked this. Great descriptions of how it looks. The magic is nice and moderate with a nice unusual spirit resistance with it. The funeral pyre was an awesome idea. Go to Comment
Honor Among Thieves
Plots  (Duty)   (Single-Storyline)
Strolen's comment on 2008-05-17 07:41 AM
This is a great, fun idea. This could be a quick sideplot for the players or turn into a running background event forever. I was a little confused at the beginning but that middle paragraph with the explanation brought everything to distinct clarity and ideas erupted.

Great plot idea!! Go to Comment
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