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Raign the Kyton
NPCs  (Minor)   (Combative)
Strolen's comment on 2004-07-01 07:11 PM
I am upping this one to a 4 on my scale because it is such a solid idea and is so easy to insert into pretty much anything.

What is the significance of the chains? Go to Comment
A Scarlet Thirst
Plots  (Mystical)   (Campaign)
Strolen's comment on 2004-06-30 05:30 AM
Yikes.

Wonder if a somewhat neighboring village has the same sort of thing. Certainly even the godlings mingle and when others find out the power that this one does...

Do they try it for themselves demanding it of their worshippers?

Or maybe the decide that this godling needs to be stopped, and hence the heroes are given certain powers that play to the godlings weakness. There must be some kind of weakness, there always is. :)

Good one! Go to Comment
A Hero's Journey
Plots  (Nature)   (Single-Storyline)
Strolen's comment on 2004-06-30 01:14 AM
The insane of amount of side-plots and details you just throw out there can turn into an entire night of playing. I absolutely love how they are just sort of mentioned but at the same time I can paint a vivid picture of some of the events and can see how to use and wrap them into the story on my own.

These are some of my favorite things, segments of solid ideas that leave me to fill in all the blanks.

The end is a little abrupt and I don't think it will be that easy to slay Sadester especially when he has the silver ones to help.

My thoughts on the ending would allow Sadester to die, after all, what does the black smoke care? This wouldn't be his first time doing this so I wouldn't have him take over the body. I would get the PCs to get sucked into the whole scheme as well and let them go through the same thing. The PCs, probably, will start to realize what is happening and then I would have the black smoke appear as a final battle.

I love the whole thing. Paints a great picture and actually is a perfect "why" to why doesn't anybody ever return? Why would they want to? Go to Comment
Princess Flora Tamerlaine
NPCs  (Minor)   (Political)
Strolen's comment on 2004-07-10 04:46 PM
Love the entire concept! Probably sneaks out of the castle often and could very well get into trouble in the city where the players must rescue her. Now the king owes and the daughter wants to leave with you. or or or or or Go to Comment
Dranothoin's mace
Items  (Melee Weapons)   (Non-Magical)
Strolen's comment on 2012-09-23 01:03 PM
I saw your comment and HAD to visit it! Go to Comment
The Prison Lens
Items  (Other)   (Magical)
Strolen's comment on 2006-04-01 08:39 PM
Needs a formatting kick but a solid idea! Go to Comment
BlackHearts
Items  (Melee Weapons)   (Magical)
Strolen's comment on 2004-05-18 08:24 AM
I really love these kind of things. It helps define the world and the people that live it. It gives them life outside the generic uses of many NPCs and helps breathe life into the world.

Love the weapon, don't really like magics 1 and 2. Seems a bit extreme on 1, and I understand the reasoning on 2 but just disagree. I really like 3 and 4.

Instead of shockign them, maybe the gem dims or something when they have dishonered themselves. So that the weapons are well known and the shiniest of gems is the most noble of fighters while the darker ones are still severly noble, but not to the standards of others in the same league. Not sure I like the idea, but throwing it out there. Go to Comment
The Hunting of Slith
Plots  (Hired)   (Single-Storyline)
Strolen's comment on 2004-05-18 08:26 AM
What a mess that would be. grin This one would last awhile. I like it, but would take some work twisting everything together.

(plus, I really like how you used all my toys. Links and suggested submissions. I knew they would be good for something :) Go to Comment
The Mirrored Plains
Locations  (Any)   (Country/ State)
Strolen's comment on 2006-10-31 10:13 PM
Wondered how you would justify a glass land. Very workable and very interesting. Slippery and if you fall into pretty much anything you could shatter the place and yourself in the process. I would imagine that the glass would 'heal' itself or something after being broken. I see maybe trying to camp in there and the break a tree or bush to get into a small glen to rest. When they wake in the morning they are again completely surrounded and perhaps the area is reshaped or something. Go to Comment
The Window of the Mind
Items  (Wand/Staff/ Arcane)   (Cursed)
Strolen's comment on 2004-05-03 09:08 AM
The 5 minute limitation. How useful would that have really been to the king. It seems that 5 minutes is pretty short of a time and not sure if that works. In 5 minutes there is very little foresite that can be gained realistically. For instance, if somebody were to try and slay a dragon, to see the future they would have to be right outside the 'cave' (assuming all dragons live in caves) and perhaps see what was going to happen, and then I think it would be very rare that a slaying could be accomplished in 5 minutes so what could they see. Himself walking in. Once there it would be foolish to watch what would happen in 5 minutes, too busy dealing with a dragon attacking you.

The limitations are immense. And to sit and stare in it for 20 minutes? It would sort of make you a fool, after all if you were going to sit and stare for that long, you would sort of know you were going to just sit there so watching yourself sit there isn't the most entertaining thing. Oh wait, going to the bathroom....oh yes, I am getting that feeling now.

Limited uses, perhaps audiences. You could see who you were going to meet. If there were sound or you got a lip reader, you could do some party tricks and tell them what they are going to ask. But I think the king would have taken this TRUE seer and made him make something a little more useful.

Maybe I am too harsh because it is an excellently detailed item....just not sure of the utility of it. I dwell on the 5 minutes, and that is trully the thing that I think needs to be changed somehow.... -witholding vote for now- Go to Comment
Kerchief Blade
Items  (Melee Weapons)   (Magical)
Strolen's comment on 2004-05-02 08:33 PM
I really like this item. Weapons are a good default use, but more immediately pop out for me.

-Smuggling any number of items. Could have an entire box of napkins with untold amounts of stash.
-Thieves. Carry tools, poisons, etc, and put it folded in the bottom of their shoe or in their sock and it would be very hard to detect, even if searched.
-Couriers for the king of important transcripts/messages.

Great item with LOTS of possibilities.
5/5 Go to Comment
Kerchief Blade
Items  (Melee Weapons)   (Magical)
Strolen's comment on 2004-05-05 01:59 AM
I honestly didn't even think of the bag of holding concept. I was thinking of more elegant uses then just another...style over substance is aptly put. This is, indeed, in a league of its own. Go to Comment
The Isles of Ithaca
Locations  (Water)   (Regional)
Strolen's comment on 2004-04-29 08:59 PM
Definately a great idea. Check out http://www.strolen.com/forums/viewtopic.php?p=13614 for some more ideas on adding a comet to your campaign.

Putting it in orbit is an interesting twist for sure but I would probably give them magic for a few hours of the day...that changes everyday. Who knows what the comet is doing to the magical forces and how they are affected. Go to Comment
Graf Malin
Items  (Other)   (Magical)
Strolen's comment on 2008-04-20 01:04 PM
Very weird to the point of MADNESS!

I like SE as BH's comment about 'loading' the golem to attack the current enemy. That makes such incomprehensible sense.

I wouldn't have it speak in puzzles in riddles, I would have it speak utter nonsense and people try to put meaning to it. Perhaps this things words have somehow come true and they think it is an oracle...little do they know it is just random. Go to Comment
Land of the Yale Riders
Locations  (Country/ State)   (Mountains)
Strolen's comment on 2004-04-19 07:04 AM
Outstanding. Feel like I am reading a National Geographic article. I think you cover every question I had as I read it leaving me with nothing to say except Thank You!!!

Heavens forgive the wayward PC that kills a Yale. Go to Comment
Longbow of Light
Items  (Ranged Weapons)   (Heroic)
Strolen's comment on 2004-04-18 08:23 AM
Great idea. I used to know a player that this would have been perfect for, as well as an excellent history and a great power/curse, hence an instant 5/5.

I wonder about the cure though. Once cherished correctly for a given amount of time perhaps the bow returns normal vision to the user? Go to Comment
Urk
NPCs  (Minor)   (Mystical)
Strolen's comment on 2004-04-17 07:15 PM
Man, I LOVE IT. The usage of him is wonderful but I can instantly see his novelty being used in dozens of different ways.

-Librarian with Piecewise (the animated hand)
-Specialized and well sought over alchemist of rare potions with any number of helpers (or PCs) gathering ingredients.
-Loremaster of kings.
-Dumb him down a little and make him the best cook in the kingdom owning a large restraunt tavern that the king even visits.

More more more. The creature can just add so much color and uniqueness to a game that I love it! Go to Comment
Urk
NPCs  (Minor)   (Mystical)
Strolen's comment on 2007-02-11 10:20 AM
Another chance to vote in the new system. I will take it! Go to Comment
Urk
NPCs  (Minor)   (Mystical)
Strolen's comment on 2008-04-23 08:45 PM
The roleplaying story really makes this one! Go to Comment
One-Thousand Groans for A Laugh
Items  (Armor)   (Cursed)
Strolen's comment on 2004-04-17 07:02 PM
It is definately classic CP. I think I can tell most of you posts now without the name. I love the mythic, legendary quality of them and this is no exception. I think that is it's strongest point too though.

For it to work, Smile Frown or somebody else would have to give it to the revenge seeker otherwise it is a cool helm that the player will want to use for themselves. If given to somebody, that person could never have heard of it otherwise they would be insane to use it.

I am finding it hard to figure out a way to use it in a game. Go to Comment
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