Strolen\s Citadel content. 
Golden Trouble
Plots  (Discovery)   (Single-Storyline)
Silveressa's comment on 2011-04-28 11:42 PM


A fun fable, but not something I could ever run in my games unfortunately. The problem with my players is they're smart, often too smart for the sake of a simple adventure. The moment the man poured out 100k coins from a sack my players would have split with the artifact and run full tilt out the back of the inn, not stopping till they were deep inside the forest.



Why? Mostly likely because: one of my players would have pointed out in order to lift a sack with 100k gold coins the person in question was likely a demi god or in possession of something to grant them the strength of one. (This is the same group of players who once pointed out approximately 10-20 gold coins weighed 1 pound of weight, leading up to the question of how the dead halfling assassin was carrying almost 20,000 gold coins in his backpack and belt pouch, at least 1000 lbs of weight)



The other likely reason I foresee my groups characters fleeing is because dumping that many coins on the table means it;s going to flow/roll/ everywhere leading to an immediate riot within the inn as everyone tries to scramble about to get a few fists fulls of it. (They saw a similar riot when in the market when a chest full of silver they were guarding/transporting got blown open by the war hammer strike from an enraged barbarian leading to a major riot and the majority of the coinage lost in the ensuing melee.)



Still for a fun tale to over heard within the tavern it could lead to some fun interaction, and make a nice cautionary fable of what happens when one flaunts their riches to freely.


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Ransom Note.....huh?
Plots  (Duty)   (Multi-Storyline)
Silveressa's comment on 2012-05-10 11:19 PM

A fun way to throw an unexpected twist into the adventuring lifestyle of the group, with bonus points if the kids location is inside a kingdom/land the characters are now exiled from or otherwise enemies with the rightful rulers of.


Quite the hidden treasure lurking in the crypts Strolen!

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Queen Ari the Reluctant
Plots  (Duty)   (Single-Storyline)
Silveressa's comment on 2011-04-26 05:19 AM


It's always fun to mix in royalty with the party, especially if one (or more) of the involved characters grow romantically attached to them, Perhaps the man in question is an old flame of the princess, but now she's fallen for the seductive ranger of the group and doesn't want to leave her side and elope with the man as she once planned to months ago?



If the princess and character are keeping their relationship secret it could create all kind of difficulties when others in the group agree to the proposed plan and try to move ahead with it.


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Talon Trails
Locations  (TransWorld)   (Any)
Silveressa's comment on 2011-02-01 02:13 PM


A neat idea and good adventure material, however the formatting of the sub could use an overhaul, with some spaces between paragraphs and including a plot hook section for ideas #1-3 (As it is the subs wall of text makes it something of an eye sore to read)



For a classic Strolen sub it's one of the early examples of what most subs would someday be, useful submissions with a lot of depth and usability.

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Talon Trails
Locations  (TransWorld)   (Any)
Silveressa's comment on 2011-08-06 11:19 AM


Another sub in need of a format fix, will comment and vote after ;)


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Fairy Luck
Plots  (Hired)   (Encounter)
Silveressa's comment on 2011-01-11 03:14 PM


Very fun, especially if the Gm seeds some red herring magical items among the latest trove of treasure the group think *may* be cursed.



Turn dead spells to banish ghostly saboteurs, see the invisible to spot the meddlesome mage, and accusing the thief of going overboard to prove her usefulness to the group. All sadly in vain for everything keeps coming full circle, even that rotting sandwich, formerly silently moldering in the bottom of  Stella's travel pack until she noticed the repulsive smell...



So much fun to be had by the inclusion of one innocent little fey....


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Dangerous Harvest
Plots  (Duty)   (Encounter)
Silveressa's comment on 2011-04-26 05:05 AM


Easy to use for a plug in to keep the action going when the characters wander off the beaten path,. and easily adapted to sci-fi games which is a nice plus.


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Dangerous Harvest
Plots  (Duty)   (Encounter)
Silveressa's comment on 2011-04-26 05:05 AM


Easy to use for a plug in to keep the action going when the characters wander off the beaten path,. and easily adapted to sci-fi games which is a nice plus.


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Thieve's Luck
Plots  (Duty)   (Encounter)
Silveressa's comment on 2011-04-26 05:02 AM


A midlevel heist and mystery, good for a nice change of pace from the usual dungeon crawl


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Forgotten Treasures
Plots  (Crisis)   (Single-Storyline)
Silveressa's comment on 2008-12-28 05:14 AM
Wow a piece of ancient history, the first ever sub for Strolen's!

It's fascinating to compare the beginning works to the later stuff, show's how much everything's grown over the years. Go to Comment
Forgotten Treasures
Plots  (Crisis)   (Single-Storyline)
Silveressa's comment on 2010-12-30 11:36 AM


As the year draws to a close I think it's fitting to remember the first post that started it all, and remind everyone how far we've come on the journey to excellence in all things rpg.


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Demon Bang
Plots  (Hired)   (Side-Quest)
Silveressa's comment on 2012-05-10 10:56 PM

"Demon Bang" It sounds like the title to an especially lewed bards tale, involving no small amount of Succubi. :P


Title aside this is a quick little adventure seed that can be tossed in almost anywhere as filler when the GM needs a quick adventure/encounter to occupy the party while she comes up with the next piece of the campaign.


 

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