Strolen\s Citadel content. 
The Worship of Mothon
Society/ Organizations  (Religious)   (World Wide)
Silveressa's comment on 2011-01-25 04:54 PM

I'd have to second  Muro, the sub would work equally well appended to the original since it 's mostly extra background and detail.

That bit aside though, it;s useful additional info and helps round out the original sub.

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Wild West - A Genre Untapped
Articles  (Resource)   (Game Mastering)
Silveressa's comment on 2008-05-18 11:12 PM
Excellent article and gives some great advice/ideas on what it takes to make a good western campaign that'll last for a while.

So far from my experience, the games that offer something more than "generic western" settings are much more fun to play in the long term and interest fantasy players in. (Deadlands, Were wolf wasted west, Serenity etc..) Go to Comment
The Helm of Shump Thokk
Items  (Armor)   (Sentient)
Silveressa's comment on 2011-07-20 06:56 PM

When I first read the name I envisioned some sort of ship helm, (I play too much 7th sea/ Warhammer 40k) the actual sub was far more interesting then what I initially imagined.

A kind hearted slightly passive orc barbarian spirit that unintentionally gives bad advice, sort of like a rune swords personality but without all the epic powers, very cool, and much more readily useful by a GM for low level characters.

I like the uniqueness of a personality not being the traditional "Hulk kill! smash! bash!" That one would expect from such a item/barbarian. If paired with a young or inexperienced character (or player) it can provide some life saving advice and help keep an inexperienced player from making obviously stupid/suicidal mistakes. (well most of the time anyway lol)

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Khawarezmian Papersword
Items  (Melee Weapons)   (Non-Magical)
Silveressa's comment on 2011-01-20 01:09 PM

An interesting concept, and I can;t help but wonder if they could  perhaps reinforce these blades for stabbing by placing a slightly thicker slab of fire hardened wood (or obsidian stone?) at the center.

These would make for a memorable and interesting addition to any traders weapon inventory.

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Winter is a Character
Articles  (At Table)   (Game Mastering)
Silveressa's comment on 2010-12-21 08:09 PM

Excellent concepts, and it's easy to work into just about any setting. Even space has weather of a sort. (Solar flares, asteroid showers, solar winds, nebula storms etc..)

A great book for people to read if they;re looking for  inspiration on personifying weather is Sigmet Active by Thomas Page. it deals with a havoc wreaking science crafted storm, and written in part from the storms perspective as it hunts down  its creators. Well worth a look to get an example of the technique.

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Manna Fleas
Lifeforms  (Ethereal)   (Any)
Silveressa's comment on 2011-07-15 03:24 PM

These fleas could be a nice counter to take a group of enemy mages out of battle before a major conflict. (enough of these and the mages would be so busy scratching themselves casting would be hard, plus the glowing would make them marked targets at night for enemy archers.

I can also imagine some of these being used as pranks in a magic academy to get back at the snotty professor or rude classmate.

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Prisons, Jails, and Places of Holding
Locations  (Establishment)   (Any)
Silveressa's comment on 2011-01-18 08:58 AM

Useful stuff, especially with how often Pc's find themselves either in prison, or needing to break someone out of one.

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Gryphon Knights
Society/ Organizations  (Combative)   (Country/ State)
Silveressa's comment on 2011-07-13 12:32 PM

A enjoyable conclusion to the trilogy, and good back story for the knights order.

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The Returning Gem
Locations  (Establishment)   (Other)
Silveressa's comment on 2008-12-13 02:19 AM
Nice sub, but a little abrupt. Perhaps a bit more detail into why the owner runs said pawnshop and a few of the more outstanding items for sale in the back.

It would fit well in the Malver's Way codex though, as a simple pawnshop nearly lost among the clutter. Go to Comment
So You Want to Publish a Game
Articles  (Resource)   (Gaming - In General)
Silveressa's comment on 2008-05-20 06:48 PM
Nice advice, and presented in a clear no-nonsense manner that doesn't try to pretty up the hard truth about how difficult making your own (published) rpg truly is.

Also, $75 an hr just to have Gary Gygax, do a more in depth review? My cousin is a lawyer and even he doesn't make more than $55 an hr for a consultation. *shakes head in bafflement* Go to Comment
So You Want to Publish a Game
Articles  (Resource)   (Gaming - In General)
Silveressa's comment on 2012-06-06 03:36 PM
It's been a few years since I last read this and there's another small piece of input I feel compelled to add as a footnote to the concept of publishing your own rpg material:

"When fun becomes work and your favorite hobby is now viewed as a source of potential income, the enjoyment can quickly disappear from the hobby."

I've been friends with a few people (who will remain nameless) that have taken their love for RPG's and turn it into a semi profitable source of income. I've also seen a lot of the "spark" and enthusiasm disappear from their games/ideas because of it.

It's extremely hard to look at your adventure/world/items from a "fun" point of view when you are hoping to turn a profit from them. It's also hard to enjoy the hobby if you're immersed in it on a daily basis with the objective of making money. (You get burnt out on gaming and cease to be able to enjoy RPG's as a way to unwind and have fun/de-stress.)

Granted this isn't always the case, but it is a risk one should bear in mind when looking to turn their hobby into a job; the sacrifice may not be worth the profit margin.. Go to Comment
King's Finger
Lifeforms  (Flora)   (Any)
Silveressa's comment on 2012-05-10 11:24 PM

Also extremely useful for getting berry stains out of clothing and various bits of dried blood and entrails form t he hair I'd imagine.


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Fungus Gardeners
Society/ Organizations  (Agricultural)   (Area)
Silveressa's comment on 2011-07-13 12:29 PM

An oldie, and still a goodie, after an adventure dealing with such cultivators  characters will likely view the wide array of potions for sale at the alchemists shop with a lot more wariness and caution.

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Curalon Hestaris
Society/ Organizations  (Criminal/Espionage)   (Regional)
Silveressa's comment on 2011-07-12 09:53 PM

A memorable name and memorable brotherhood, perfect to add a bit of depth and surprose to  a generic fantasy setting.

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Never Get Involved in a land war in Asia- Classic GM Blunder
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2008-06-09 07:41 PM
Another gem I would have missed were it not for the useless barbarians senseless comment. Over all a useful compilation of rules every gm and player should reread from time to time. (And come to think of it, should be printed in the "how to play and rpg" section of most rpg books) Go to Comment
More Boo!
Articles  (At Table)   (Gaming - Genre)
Silveressa's comment on 2008-12-18 02:44 PM
A really useful article, although I would be careful about going "too far" as a gm with horror games.

If for example as gm you know a player suffered a traumatic incident in their past, (like rape or child abuse) it might be ill advised to put such situations or references to them in the game lest the player themselves have serious personal issues with the game. Other times players may just find a certain situation distasteful on a moral/ethical basis.

Before making plans to run a horror game it's helpful to sit down with your group and ask them if there's any situations in horror rp games that would make them uncomfortable in real life, and if so to let you know via email, (rather then right now some players would be embarrassed to admit some situations make them uncomfortable in front of the rest of the group) so you can alter your game if need be to avoid those scenarios.

Granted it may take a bit of time and require the changing of your campaign, but it's better then losing a player form the table (possibly permanently) Usually it's never an option in normal rping, but horror games deal with the darkest and most hideous aspects of human, (and inhuman) nature so extra care must be taken. Go to Comment
More Boo!
Articles  (At Table)   (Gaming - Genre)
Silveressa's comment on 2008-12-19 07:33 AM
I agree completely. More I was referencing situations that made them so uncomfortable that they would walk away form the table rather then play the adventure.

For example a gal I know that's the mother of two young girls and used to frequent our gaming table, once asked me for my horror games not to include any scenes involving or alluding to the torture/abuse of children. Mainly she said she would be unable to handle because as a mother it invoked too much of an emotional reaction. Go to Comment
Getting players information... World Packs
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2011-07-24 10:03 PM

A handy concept and easy way to deliver info to your players without expecting them to read a sourcebook worth of information, and it gives them a handy set of notes to reference as well.

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Five Best Tips for Posting on Strolen's (and Other Places)
Articles  (Resource)   (Gaming - In General)
Silveressa's comment on 2011-01-30 08:39 PM

A good reminder for everyone, and a must read for new members. (A link to this should be in their PM boxes when the register, it;d be a huge help to them I think.)

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MoonHunter's Top Tips for 2003
Articles  (Rules and Advice)   (Gaming - In General)
Silveressa's comment on 2014-04-08 07:24 AM
Old but still solid, and a virtual "must read" for any new GM since this forms the core of running a fun session as well as a fun campaign. Go to Comment
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