Strolen\s Citadel content. 
Flawed Potions
Items  (Potion)   (Cursed)
Silveressa's comment on 2014-04-15 12:36 AM
Handy and I can see a few of these making an appearance int he next fantasy game I run, lovely, and well worth a golden vote! Go to Comment
30 People in a Tavern Crowd
NPCs  (Extras)   (Domestic/ Craft)
Silveressa's comment on 2011-01-10 08:46 PM

Handy for not just a bar, but festivals, or any large gathering of crowds, from the jousting tourney audience to the market you;re likely to find at least a few of these people/groups wandering around.

Go to Comment
30 Mages
NPCs  (Extras-Horde)   (Mystical)
Silveressa's comment on 2011-02-03 10:58 PM

An excellent resource for not only mages guilds and training academy's, but helpful for  mercenary companies and the hired magical muscle some groups need to acquire form time to time.

Go to Comment
Island of the Moon Hunter
Locations  (Area)   (Forest/ Jungle)
Silveressa's comment on 2008-12-13 02:12 AM
Interesting place, can make for a good location for the hard-to-find sage of the "all knowing" the pc's need to seek out to be told the location or answer to their current troubles. Go to Comment
Lifeforms  (Unique)   (Cyberspace)
Silveressa's comment on 2008-05-15 04:25 PM
Fun sub, and combined with Moonhunters post can make for a nice prelude to a System Failure campaign. Go to Comment
Markus the Black
NPCs  (Major)   (Mystical)
Silveressa's comment on 2011-04-28 11:52 PM

A great history behind an alchemist that could lead to some fun adventures as characters try to piece together the missing pieces of the mans past and what lead to his demise. (Either because they are his descendants or are hired by one of his colleagues to investigate the mans passing.)

Go to Comment
Space Combat - Armor
Items  (Armor)   (Non-Magical)
Silveressa's comment on 2012-05-09 09:45 PM

A nice compilation of armors that help flesh out the admittedly generic ones found in most sci-fi rpg's.

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Hellgate Prison
Dungeons  (Underground)   (Ecology)
Silveressa's comment on 2011-07-19 07:12 PM

An excellent and exhaustive underground area to replace the generic "dungeon" so many kingdoms have are of little interest to the residents, and characters simply scoff at being  thrown into.

I like the plot hooks at the end the second one in particular. Similar to "Escape from New York" except with a lot more excitement and a lot less familiar territory. 

Go to Comment
NPCs  (Scenario Based)   (Combative)
Silveressa's comment on 2011-07-11 11:44 AM

An interesting NPC, although she feels a little Mary-Sue to me. I like the over all story arch and premise, it has a fun appeal for those looking for a "future tech in modern day" game.

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The Swollen Shadow
Plots  (Mystical)   (Multi-Storyline)
Silveressa's comment on 2011-07-22 08:14 PM


Where is it? 


It is pitch black. You are likely to be eaten by a grue.


Go to Comment
What's in a Vote?
Articles  (Humor/ Editorial)   (Citadel Help)
Silveressa's comment on 2008-04-28 09:15 PM
Useful stuff, although I admit to being mystified on why someone would try and manipulate their subs rating. (Really, a lousy 1 star sub that they manipulate to a higher rating will still be just as lousy as the day it was written so what's really the point?)

One suggestion I do have to improve this thread is to add in a bit of details about how one goes about voting and how many times per day one is allowed to vote.

Other than that pretty handy. Go to Comment
The Kumbra
Lifeforms  (Intelligent Species)   (Desert)
Silveressa's comment on 2008-06-01 05:36 PM
Without a doubt one of the neatest races I've seen, and incidentally, the one I chose to make an npc out of. ( ) It's nice to see a non humanoid race that's not inherently evil or all powerful and can fit in to any fantasy setting with a little effort. 5/5 Go to Comment
Adventurous Plants
Lifeforms  (Flora)   (Any)
Silveressa's comment on 2008-04-29 07:40 PM
Pod bombs.

Milkweed like plants that produce pods filled with razor sharp seeds. The pods are also filled with a chemical that violently explodes upon contact with air. Sending the seed out like shrapnel.

When an animal bites the pod, it detonates, usually blinding the animal or rendering it incapable of eating, if not killing it outright. The dead carcass then provides fertilizer for the seeds to grow in. when picked and carefully dried, the pods shell becomes much harder but still retains its explosive capability. They are then capable of being fired through modified slingshots or Co2 powered weapons then also work well as anti personnel land mines. Also when ripe the plants are capable of sensing the heat of living objects, and detonate one or more pods when a warm blooded creature wanders too close. Go to Comment
Adventurous Plants
Lifeforms  (Flora)   (Any)
Silveressa's comment on 2008-04-29 07:46 PM
Blood Grass

This thin dark green grass grows only a couple inches high and is often mistaken for normal grass by the unwary; although a careful eye will notice the grass sways softly even in the absence of any breeze.

When a animal or person makes skin contact with the grass it often compact much like regular grass, providing no immediate harm or effect. It is when the unlucky creature lays upon the grass for an extended duration that the grass slowly burrows into it;s flesh, the needle like points easily piercing thin clothing and a mild anesthetic preventing victims from even feeling the attack.

Once so entrenched within a victim the grass slowly siphons off their vital fluids, draining the victim of their very life. Victims who awake in time may be able to free themselves form the blood grasses entanglement, however most awaken too weak from blood loss to move; and even more never wake up at all. Go to Comment
Urn Beast
Lifeforms  (Ethereal)   (City/ Ruin)
Silveressa's comment on 2011-07-19 11:30 PM

I remember seeing this way back in the day, thought for sure I commented on it.

It's hard to top what others have said,  except to add that this is one of the more unique enemies I've seen for populating crypts and other treasure troves PCs enjoy looting at every opportunity.

The links to the others subs is an especially nice touch, and helps with further populating the catacombs with points of interest.

Go to Comment
Theater of Confused Arts
Locations  (Establishment)   (Other)
Silveressa's comment on 2011-07-29 06:31 PM

An interesting location to toss into a bland partially developed city in a publiched setting, and added a bit of uniquity. (With it being dug donwards I would guess there's a capable drainage system running underneath the theatre as well to prevent flooding, which could have a few points of interest all its own, especially after/during a hard rain.)

Go to Comment
My First Character
Articles  (Character)   (Gaming - In General)
Silveressa's comment on 2008-05-19 03:10 PM
My first char was back when I was around 13 (I'm 28 now btw) and the only gal at the after school D&D game held in the library. (a friend convinced me to join him) She was a fighter wizard called Crystal that the gm made sure wound up getting a cape of living bat wings that enabled her to fly but required her to wear only the most minimal clothing necessary to limit weight penalties for some bizarre reason.

I never developed her personalty much given the rest of the playing group was more interested in killing things then talking to npc's. (or each other for that matter)

She met her ignoble end when she flew over the town one evening and got holed by the town guards arrow volley. They were convinced she was a succubus with a little help of the another players rogue Timli screaming about the "winged devil woman." (The rogues player just didn't like me for some reason) Go to Comment
My First Character
Articles  (Character)   (Gaming - In General)
Silveressa's comment on 2008-05-19 11:26 PM
Fun sub, a good trip down memory lane. It's fun to see how similar most of our first gaming experiences were. Go to Comment
Voting Practices
Articles  (Rules and Advice)   (Gaming - Genre)
Silveressa's comment on 2011-07-22 08:26 PM

While while a little outdated compared to the current 1-5 voting text, the basic principle still applies solidly.

Perhaps if everyone had such a sub explaining their voting preferences people would be less likely to be confused/upset when someone votes low on a sub others voted high on?

Either way, an enlightening glimpse into the inner workings of Mourns voting method, and well worth the read.

Go to Comment
Voting Practices
Articles  (Rules and Advice)   (Gaming - Genre)
Silveressa's comment on 2012-06-15 08:05 PM
Aye it'd be handy if more Strolenites had such a sub, knowing how and why people vote rating X on a sub would be extremely helpful in understanding what they look for in a "excellent" sub, and make the Law of the Hammer largely obsolete.

I wrote one of these ages back, wasn't quite as well received however, likely due to the timing of the presentation. Go to Comment
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