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The Darkest of Winters: Session #22
Articles  (Campaign)   (Gaming - In General)
Silveressa's comment on 2014-03-08 06:10 PM
I'm back after an 18 month hiatus, so if there's still interest in this I can continue and post the remaining Synopses (#24-32)

Post back people and let me know if I should put for the time & effort? Go to Comment
The Darkest of Winters: Session #20
Articles  (Campaign)   (Gaming - In General)
Silveressa's comment on 2012-08-04 03:07 PM


On a side note Sessions 21+ are now available for public view. A few new sessions will be released every couple weeks or so, so as to spread out the subs and not flood the citadel with a wall of Session synopsis.

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The Darkest of Winters: Session #18
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2012-07-20 09:20 AM
On a side note Sessions 19+ are not yet available for public view. A few new sessions will be released every couple days or so, so as to spread out the subs and not flood the citadel with a wall of Session synopsis. Go to Comment
The Darkest of Winters: Session #15
Articles  (Campaign)   (Gaming - Genre)
Silveressa's comment on 2012-07-20 09:25 AM
32 in total, I'm slowly releasing them so as not to flood the front page with my stuff. Go to Comment
The Darkest of Winters: Session #14
Articles  (Campaign)   (Gaming - In General)
Silveressa's comment on 2012-07-11 03:12 PM
On a side note Sessions 15+ are not yet available for public view. A few new sessions will be released every couple days or so, so as to spread out the subs and not flood the citadel with a wall of Session synopsis. Go to Comment
The Darkest of Winters: Session #14
Articles  (Campaign)   (Gaming - In General)
Silveressa's comment on 2014-03-08 05:10 PM
Recorded the sessions live; made it much easier to review what happened (and saved writing tons of adventure summary notes) Originally we'd planned on uploaded it as podcasts (similar to "The last of Us" podcasts, but after the campaign wrapped up a couple of the players had second thoughts about it, so they got archived on a removable hard drive instead.) Go to Comment
The Darkest of Winters: Session #14
Articles  (Campaign)   (Gaming - In General)
Silveressa's comment on 2014-03-27 04:00 PM
Ooh I like that idea! Pitch it to Strolen and see if we can get a green light! Go to Comment
The Darkest of Winters: Session #12
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2014-03-08 04:55 PM
We recorded every session, so the synopsis were as easy to write up as re-listening to the .mp3 files and looking over the session notes. (I wanted to post them as pod casts but some of the players weren't cool with the idea, so I did these synopses instead. Go to Comment
Getting a party together: Beyond the bar fight
Plots  (Coincidence)   (Campaign)
Silveressa's comment on 2012-07-10 11:40 AM
Nice and useful without being overly long winded, excellent first submission! Go to Comment
The Darkest of Winters: Session #11
Articles  (Campaign)   (Gaming - In General)
Silveressa's comment on 2012-07-09 09:32 AM
On a side note Sessions 12+ are not yet available for public view. A few new sessions will be released every couple days or so, so as to spread out the subs and not flood the citadel with a wall of Session synopsis. Go to Comment
The Darkest of Winters: Session #7
Articles  (Campaign)   (Gaming - In General)
Silveressa's comment on 2012-07-06 11:48 PM
On a side note Sessions 8+ are not yet available for public view. A few new sessions will be released every couple days or so, so as to spread out the subs and not flood the citadel with a wall of Session synopsis. Go to Comment
Pet & Peer NPCs
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2012-07-05 11:46 AM
Gah! My copy/paste from notepad only copied half the file and left out the expanded part, I'll re-update later tonight when I get my flash drive back Go to Comment
The Darkest of Winters: Session #4
Articles  (Campaign)   (Gaming - In General)
Silveressa's comment on 2012-07-04 09:00 AM
On a side note Sessions 5+ are not yet available for public view.

4 New sessions will be released every day or so, so as to spread out the subs and not flood the citadel with a wall of Session synopsis.

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The Darkest of Winters: Intro and Prologue
Articles  (Campaign)   (Gaming - In General)
Silveressa's comment on 2012-07-04 06:00 PM
Anytime, it was hosted elsewhere, but I figured it'd be nice to have it here so Citadels members that haven't seen it can get a chance to enjoy the recaps, and I just like having all my stuff centralized for convenient reference. :)

Looking forward to seeing some of your own session recaps if/when you put them up. :) Go to Comment
Running a Zombie Apocalypse
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2012-07-04 06:02 PM
You should check out the Dead Reign rpg, many of the ideas you just listed are already featured in the setting, and it's got some great zombie artwork in it. Go to Comment
Running a Zombie Apocalypse
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2012-07-05 02:05 AM

No, it's a world setting published by Palladium Books, you can find a review of it Here.


Also you can find my campaign synopsis of a game I ran in the setting Here.

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Running a Zombie Apocalypse
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2012-07-05 07:29 AM

Aye infection can be an excellent motivator; even if it's simply the more generic illnesses rather then the threat of becoming a zombie.


(Seeking antibiotics to prevent an infected bite form turning into gangrene can prove every bit as motivating as an antidote to prevent zombification.)


Another good trick is to hit an NPC with the illness. While most players assume, (often correctly) no GM will kill their character with something as non climactic as sickness; they usually know all to well their beloved NPC wife/husband/brother/mother is not quite so vaccinated against tragic death.

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A Tap of Luck
Items  (Tools)   (Magical)
Silveressa's comment on 2012-07-04 07:55 PM
Unique and interesting, a great item to include in a treasure bag or add a dash of mystery to the session, Go to Comment
The Hammer – The Builder for Unique Clients
NPCs  (Minor)   (Domestic/ Craft)
Silveressa's comment on 2012-06-27 12:14 AM
This really struck me as neat, one of those unexpected "so that's how it all works" subs that fills a missing niche in the over all world mechanics of a supers game without requiring a lot of fantastical hand waving or pointedly ignoring how there can be so many secret bases across the world (often in remote areas) in supers games.

Very useful, and nice job on it being flexible enough to fit into sci-fi and cyberpunk settings with minimal modifications. (One could adapt this to fantasy as well easily enough, especially with how many evil; warlords have dungeons and great keeps in remote parts of the lands.) Go to Comment
Kevlar Thread
Items  (Tools)   (Non-Magical)
Silveressa's comment on 2012-06-17 04:02 PM
It could benefit from more content and being expanded on some more, but it's a great beginning.

Perhaps a sort of 30 sub of possible uses for Kevlar cord/wire?

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