Strolen\s Citadel content. 
The King is Dead
Plots  (Event)   (Single-Storyline)
Silveressa's comment on 2008-05-02 04:06 PM
I don;t really agree with your assessment Wulfhere of lack of detail. If the entire murder was plotted out here, along with the clues, it would limit the usefulness of this piece to GM's who's players haven't frequented this site and looked at the submission. (It would be hard to tell that until one was already into the adventure, and one well read player could easily intentionally or unintentionally ruin the adventure for the entire group)

As far as the plot goes, it's a nice take on the standard "The king is dead long live the king!" plot line. (The unique inheritance rules are a nice touch, and any gm who doesn't like'em can just as easily ignore'em.) Go to Comment
School of Midwifery
Systems  (Mystical)   (Specific)
Silveressa's comment on 2011-08-02 10:04 AM


A nice fleshing out of an otherwise obscure profession nearly every town will have at least one practitioner of, and interesting plot hook.


Go to Comment
Zoimorphisits School of Magic
Systems  (Mystical)   (Defining)
Silveressa's comment on 2011-01-12 02:46 AM


A nice addition to the evil magic fields, and perfect to mix things up form the overseen vile necromancer. A few more plot ideas would be good, but the sub itself gave me plenty of ideas as it is, well done!


Go to Comment
Radiation Sickness
Articles  (Resource)   (Game Mastering)
Silveressa's comment on 2008-08-30 04:36 PM
Nicely done, and not too overly detailed that more casual players can't get their heads around it. Perhaps expanding it slightly to show the increased chance of mutations/deformities in birth for the lower level exposures would be good, but over it's an easy to use plug in for post apocalypse rp's. Go to Comment
The Thing That Goes Beep
Items  (Other)   (Magical)
Silveressa's comment on 2011-01-10 12:35 AM


Endless fun, especially in a steam punk setting. I can imagine a huckster selling this as a device that grants bodily control over goblins or some such. (Especially if he has a trained goblin or halfling dressed as a goblin to help with the ruse.)


Go to Comment
30 Disasters!
Plots  (Event)   (Encounter)
Silveressa's comment on 2008-04-29 07:28 PM
Interesting stuff that could be easily worked into any campaign, although the gm may have to deal with pc's spending several hours investigating an otherwise random natural event (such as #1) convinced it's part of some grander plot hook. (although that could also be an advantage if they have noting else planned.) Go to Comment
The Nempori
Lifeforms  (Intelligent Species)   (Space)
Silveressa's comment on 2008-12-19 07:48 AM
An interesting sub race to toss into any space game that needs a little "spice" to liven it up.

I would like to see more detail added as to why they are so insulting to other species during first contact, (beyond insulting their looks anyway) but over all nicely detailed. Go to Comment
30 Imps
NPCs  (Minor)   (Mystical)
Silveressa's comment on 2014-05-12 03:35 AM
Votes refresh every day, So chances are by the time you read this you'll have more to spend. Go to Comment
ISL 9000
Items  (Ranged Weapons)   (Combat)
Silveressa's comment on 2008-12-29 10:57 AM
I agree with Manfred, expanding this sub to include a rough description of what the weapon looks like & how it functions would help bring more life into this piece.

Also given the weight of iron spikes (we're talking railroad spike sizes here I assume?) I'm not sure such a weapon designed to launch droves of these would weigh little enough to be man portable by most gnomes or humans without extreme strength.

Also the name reminded me a little of the bfg 9000 from doom, and not really fitting with the steampunk level, although that could just be me. Go to Comment
Tohm Bones
NPCs  (Minor)   (Mystical)
Silveressa's comment on 2011-01-18 09:06 AM


Another lost gem worth returning to the forefront, (especially in light of the recent quest poll) While not overly detailed, it serves the purpose of "local color" for a magi institution flawlessly, and makes any rather un-noteworthy academy suddenly very memorable,.

Go to Comment
Dr. Emil Vincent
NPCs  (Major)   (Criminal/Espionage)
Silveressa's comment on 2008-04-28 08:42 PM
Excellent villain, reminds me a slight bit of Jack the Ripper. He;s the perfect guy to work in as a "trusted ally" of the PC's or perhaps their regular Dr. (Before the fire occurs of course) Go to Comment
Oni, the Sorrow of Torment
NPCs  (Minor)   (Criminal/Espionage)
Silveressa's comment on 2008-05-17 03:40 AM
Delightfully evil, and best of all; he can work in nearly any setting that has a dash of the occult. An update to link to the torture implements codex would be nice small addition. Go to Comment
A Poisoner's Almanac
Items  (Potion)   (Magical)
Silveressa's comment on 2008-05-14 04:00 PM
Fast Food Soda Machine Ice

This one's a real world poison (at least in the USA) that is believed to be behind many of the cases of mild food poisoning. The ice inside many fast food restaurants soda machines has been found to contain more ecol i bacteria than the toilet bowl water in the same establishment.

In it's standard form the ice crystals look transparent with small chunks, the bacteria within being virtually orderless and flavorless, with the sickness onsetting 1-8 hours after consumption.

In small doses a beverage chilled by this ice can cause stomach cramps and mild nausea followed by loose stools and gaseous bloating.

In more severe concentrations the effects can be vomiting, dizziness, and explosive diarrhea Go to Comment
Herithi the Beggar
NPCs  (Major)   (Mystical)
Silveressa's comment on 2011-05-04 07:43 PM


A fascinating NPC, and one that coudl easily prompt the more good hearted adventures to take it upon themsevles to either heal or avenege, especially once they realize the mans capability and how his gratitude could be reapaid...


Go to Comment
Against the Storms - The Kerren Setting
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2011-01-09 02:19 AM


A nice variation on the "Pern" theme, and with more adaptability and variety, making it much more exciting to use as a campaign setting over the long term.



I do hope to see this updated and expanded upon someday, despite the many years long pause hiatus it's endured.


Go to Comment
Anfau
Lifeforms  (Intelligent Species)   (Any)
Silveressa's comment on 2009-01-03 05:44 PM
A nice predatory creature for plains and swamp lands. As a plus it could also be adapted to space faring sci-fi games as a indigenous planetary species with a little work. Go to Comment
Captain Jona Widebealm
NPCs  (Minor)   (Combative)
Silveressa's comment on 2008-09-11 07:18 AM
A fun easily adaptable npc, once again able to fit in any high or low tech campaign with minimal adjustment. Well done and inspirational. Go to Comment
What Has It Got in Its Pocketses?
Items  (Equipment Listing)   (Non-Magical)
Silveressa's comment on 2014-04-08 07:31 AM
Don't know how I missed this one, but it's useful and has a bit of a timeless quality in that many of the items can be used in modern and sci-fi campaigns with a little alteration. Go to Comment
Satrya
NPCs  (Scenario Based)   (Natural)
Silveressa's comment on 2011-02-12 11:28 PM


An interesting npc, and sure to add intrigue to any forest based adventure.


Go to Comment
Falhathian Currency
Systems  (Mercantile)   (Specific)
Silveressa's comment on 2011-01-15 07:37 PM


 A nice touch of background to the most common item in any fantasy setting, good for adding a bit of extra detail next time someone takes some coinage to get exchanged.

Go to Comment
Total Comments:
750

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2