A fun bunch of rag tag mercs, and certainly a memorable addition to any battlefield. I can easily see most PC's dismissing them as worthless low lifers, only to revaluate when the group winds up holding their friend/target for rescue hostage for ransom.
Gritty and simple, perfect for Warhammer Fantasy!
A thought provoking cursed artifact that could lead to several side adventures involving the location and subsequencet freeing of the trapped spirit within and perhaps seeking to find and restore the cursed individuals to their natural state.
An interesting creature, I especially like the concept of their venom being addictive, it opens up some nasty adventure possibilities. I do get the feeling this sub is only partially finished however and leaves me with a fewquestions.
-"If a Flesh Stalker is not expected, then nothing can stop it from entering an area unnoticed to seek out its mission."
How exactly does it go unnoticed? Does it have some sort of magical invisibility, teleporting, or a chameleon ability that lets it slip through the ranks? (Or can it perhaps use the protrusions to burrow through the ground and erupt under the enemies feet?)
Some more details into these creatures origins, (were they human slaves or lesser demons?) and covering how they earn such a loyalty would perhaps round out this piece and give a sense of completeness. (A few plot hooks could be nice as well)
An interesting variation on the medusa/naga theme, although I would like to see some plot hooks surrounding them and a bit about their initial creation. (Is it deliberate creation by a more powerful evil deity's cross breeding of other species, or an accidental occurrence from some demonic orgy?)
A useful guide for new members, nice to see it getting some sort of worthwhile use :)
(On a side note I do believe the armor is from the video game Final Fantasy VI, known as FF III in America for a long time.)
Fun stuff, it promises to be even more special when they all stop to eat at the next inn and I serve my players what their chars ordered. (They 99% of the time, without fail, order the "house special" usually without even asking what it is first.)
Rim world Settler Sweetbread
Originally created by rim world colonists in the 'verse as a nutritious, but easy to make dessert, often served with sweet butter cream and caramel nut sauce, this bread quickly became a favorite of of both Firefly ship captains and companions alike.
Ingredients
2 cups warm water (heat to 110 degrees F/45 degrees C)
2/3 cup of clover honey (or alternatively 1/3 cup of honey, 1/3rd cup of real maple syrup)
1 1/2 tablespoons active dry yeast
1 1/2 teaspoons salt
1/4 cup virgin olive oil
6 cups unbleached bread flour
Directions
In a large bowl, dissolve the honey/maple syrup in warm water, and then stir in yeast. Allow to proof until yeast resembles a creamy foam. (approximately 5-10 minutes)
Mix salt and oil into the yeast. Mix in flour one cup at a time. Knead dough on a lightly floured surface until smooth. (Rubber gloves or well floured hands is recommended to prevent sticking.)
Place in a well oiled bowl, and turn dough to coat. Cover with a damp cloth. Allow to rise until doubled in bulk, about 1 hour.
Punch dough down. Knead for a few minutes, and divide in half. Shape into loaves, and place into two well oiled 9x5 inch loaf pans. Allow to rise for 30 minutes, or until dough has risen 1 inch above pans.
Sprinkle generously with sesame seeds along the tops
Bake at 350 degrees F (175 degrees C) for 30 minutes.
Recipe Variations
For a more meaty and filling bread that goes well with Stews and rich meats, reduce the amount of honey to 4 tablespoons and substitute 1/4 cup of bacon grease in place of olive oil.
Go to CommentThe mogrolyth cannot be dismembered, - any object is able to pierce through the flesh, but the bone cannot be shattered or cut.
A useful and nasty addition to any jungle, given their non magical nature they work equally well in post apocalypse and sci-fi campaigns too, which is a nice plus.
Did this get corrupted/cut off somewhere before the end?
The last sentence: "If you don't the scenario might be stale and the run go" seems to be left hanging and that paragraph unfinished. (with holding my vote and feedback until I can read the entire thing.).
Articles (Resource) (Gaming - In General)
This one can be applied with minimal difficulty after the subject has been subjected to any number of other interrogation techniques. (It works especially well on spies, and other covert operatives)
The subject after being rendered unconsciouses then has their head bandaged (providing their eyes are still intact) and brought into a room made up to be a mockery of a hospital. (A small speaker connecting to a device that beeps regularly and another one that "hisses" for the hospital sounds and a pan of disinfectant on the floor for that "hospital smell." Providing someone to feel their wrist as if checking their pulse adds to this deception.
The subject is then awoken by someone impersonating a doctor and fed the simple story their body was "dumped" in a river or whatever and then found by an innocent passer by who called an ambulance.
From there the victim (if a spy or covert operative) can be "be briefed" by someone posing as a superior and the unwitting person will usually divulge their mission, what they found out, and what, if anything, they told their captors while under the strain of torture.
(one can also interpose a "qualified psychiatrist" during the debriefing to speak the person about their captivity and the effect it had upon them. Provided one can find a actual psychiatrist to conduct these sessions all manner of mental problems can be caused and/or taken advantage of.)
For added deception one can provide the victim with a secure untraceable line to the outside and allow them to call their "family" and let them know their okay and recovering in whatever out of the way medical area the interrogators have provided. (Usually in a third world country to prevent them from readily paying them a visit)
After this technique has been used whether effective or not, and the victim has recovered a modicum of health. The psychological impact of having the bandages removed or otherwise finding out they are still in the confinement of their torturers will usually break all but the strongest willed victims. Go to Comment