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Dr. Tadani
NPCs  (Minor)   (Mystical)
Silveressa's comment on 2008-04-30 04:30 PM
I like the ideas Misampilgrim, when i get some extra time I'll see about giving the good Dr. a bit of a makeover ;) Go to Comment
Rage protector of the streets
NPCs  (Minor)   (Combative)
Silveressa's comment on 2008-05-04 01:18 PM
More she'll accept contracts from the poor to remove people who are taking advantage of them or causing them harm.

As far as respecting life, she respects the lives of the poor and downtrodden, just not those who seek to abuse the poor and downtrodden, or those so much better off that do nothing to help the poor. Go to Comment
Rage protector of the streets
NPCs  (Minor)   (Combative)
Silveressa's comment on 2008-04-28 10:41 PM
Updated: Added additional idea. Go to Comment
Rage protector of the streets
NPCs  (Minor)   (Combative)
Silveressa's comment on 2008-04-29 09:35 PM
Updated: Edited sentence structure for clarity. Go to Comment
Kalashnikov AK-217
Items  (Ranged Weapons)   (Non-Magical)
Silveressa's comment on 2008-04-28 09:26 PM
Interesting weapon, I especially like the history behind the evolution of the weapon, it's inspiring and helps add a sense of rhyme & reason behind it's development.

However the concept of still using cased ammunition doesn't feel all that futuristic, (modern day G-11's fire caseless ammo) and for a gun with few moving parts, a non cased ammunition would be a logical development (especially since the lack of a case ejection port opening after every round would increase muzzle velocity)

Still a nice piece, and an interesting take on how a modern day weapon would evolve in the future. If I had a clue how to use the voting system I'd gladly give it a 3.5 Go to Comment
Kalashnikov AK-217
Items  (Ranged Weapons)   (Non-Magical)
Silveressa's comment on 2008-04-29 09:30 AM
Now that I have the ability to place votes I'm just doing so; oh and good point about the electronic caps not being able to disintegrate. (Unless you used an E.E.P system of course, which this weapon doesn't, and even then it would be more costly to have to replace rather than recharge the caps so it makes more sense as written.) Go to Comment
Silver Oak
Locations  (City)   (Any)
Silveressa's comment on 2008-04-28 08:21 PM
I plan on submitting a lay out of the Serpents Teeth mountains separately sometime in the near future, and thanks for the suggestion on fleshing out the tree a bit more and tossing it in as a separate submission , I just might do so ;) Go to Comment
Silver Oak
Locations  (City)   (Any)
Silveressa's comment on 2008-04-28 08:31 PM
Updated: Changed sentence structure to be more concise and reworded a few things to remove run on sentences. Go to Comment
Silver Oak
Locations  (City)   (Any)
Silveressa's comment on 2008-05-03 11:53 PM
Updated: Major Update with a listing of the months and seasons and how the communities lifestyles changes during each one. Go to Comment
Silver Oak
Locations  (City)   (Any)
Silveressa's comment on 2008-04-29 11:27 AM
Updated: Clarified it's proximity to current trade routes, it's size compared to surrounding population centers, and fleshed out the blacksmith and leather worker a bit more to cover the source and amount of their raw materials.

Oh and MoonHunter, unfortunately I don't know of any other talented writers that are into rpg's, otherwise I'd eagerly invite them to this site. Go to Comment
Silver Oak
Locations  (City)   (Any)
Silveressa's comment on 2008-04-29 04:09 PM
I'm planning on including the Silver Oak as a separate submission entirely in the next couple days, hopefully that should answer anyones questions about it. Go to Comment
Silver Oak
Locations  (City)   (Any)
Silveressa's comment on 2011-07-21 05:03 PM
Thanks for the nudge, I'd planned to give this some more attention eventually, but it slipped my mind with other subs and concepts running around.

I'll have to see about another enhancement this weekend! Go to Comment
30+ Burial Customs
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2008-04-29 09:42 AM
Incredibly useful and informative. (I had no idea the romans had cement till I read this) It helps to define a culture by deciding how they deal with their dead, and can be used to simple effect to make the kingdom next door stand out as different than every other one. Go to Comment
30+ Burial Customs
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2008-05-03 09:24 AM
Buried Standing up

Some of the native American tribes in the southern parts of the United States used to Bury their dead in graves standing up. This way they could walk to the happy hunting grounds. Go to Comment
Crystalline Altercation Tool
Items  (SpaceShips)   (Non-Magical)
Silveressa's comment on 2008-04-30 11:44 PM
Very neat, I've been curious how they;d apply their advanced capability to the art of war.

An interesting adventure hook is what happens to one of the buds that develop this "brain cancer." If it loses it's ability for rational thought and begins targeting other sentient species it could prove a formidable and unique foe for pc's. Go to Comment
Embraced-A-Star
NPCs  (Minor)   (Travelers)
Silveressa's comment on 2008-04-30 04:24 PM
Extremely unique and stands out as one of the few hive mind type creatures that aren't hostile or bug like. (Also the first npc I've seen that can enter a star and survive to tell the tale, which in itself is impressive.) Go to Comment
Mulavian Arrow Bags
Items  (Ranged Weapons)   (Magical)
Silveressa's comment on 2008-04-29 12:19 PM
Simple and handy, a must have for any skilled ranged combatant, especially on the high seas where sea spray and pitching decks would make this item doubly useful. Go to Comment
Mulavian Arrow Bags
Items  (Ranged Weapons)   (Magical)
Silveressa's comment on 2008-05-01 12:03 AM
Only voted Go to Comment
Mulavian Arrow Bags
Items  (Ranged Weapons)   (Magical)
Silveressa's comment on 2011-01-22 02:49 PM


A handy item that works well for a starting pc's family heirloom, or a useful gift from a grateful noble. A nice treasure that's not over powered and will remain useful even at higher levels.


Go to Comment
The Bag of Maggots
Items  (Other)   (Villanous)
Silveressa's comment on 2008-04-29 12:14 PM
This item is without a doubt one of the most disgusting, revolting and nauseating creations I've come across in long time. Which means of course it's just perfect for my Warhammer Fantasy campaign.

Very descriptive and unique, and something I can easily picture not only in the hands of a necromancer, but in those of a dark priest as well.

It would be nice to see the alternate uses of this bag fleshed out some (pardon the pun) such as the effects of the maggots themselves if tossed upon a person and if the wielder can handle them with out ill effect.

Still a delightfully evil item, reminds me of the blood stones from Plane Scape (stones a user would ingest then they could vomit a swarm of flies at an opponent moments later.) Go to Comment
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