It seem GC ate my previous commentary, so let me try this again:
An exhaustive amount of information and very in depth plot that is quite memorable; I particularly like the link backs in the intro to other subs, it makes for a convenient reference for the reader.
However I do find the amount of depth here to be a little rigid and difficult to easily work into an already established campaign setting without it feeling like it was shoehorned in somewhat.
Adding in an additional section with plot hooks and adventure concepts, as well as some suggestions on how to include this faith/legend into an existing fantasy world would complete the piece for me, and give it that last bit of "ready to use" feeling it seems to lack for me.
An impressive entry, very complete and a useful addition to fantasy worlds history (especially for oriental games)
It's hard to say anything that hasn't already been echoed by others, except that this is one of my favorite subs, and I really wish I'd found it earlier :)
A fun sub, and creative challenge. One could adapt this to a high tech setting as well with little difficulty. (any setting with holo-deck style technology or nano machine fabricators could replicate the magical effect easily enough.
On a side note the second image link isn't working either. Perhaps try http://photobucket.com
A solid support NPC to fill the necessary role in with enough human touches to make her believable and rather likeable.
I do agree with others though the gal seems to be lacking a bit in any ultimate dreams or goals. Perhaps she desires to see her cybernetic marvel of a hand enter more wide spread use among amputees? (Veteran soldiers especially)
Also, perhaps putting a space between each plot hook in #1-4 would help break up the wall of text and make that area a lot easier to read.