An interesting introduction although a bit more info about the young princesses personality would be helpful to fully flesh out the sub. Perhaps going into more details bout her desires and dreams for the kingdom (and her own private wishes which by now she must have many of)
Assuming she was able to slip away from the palace she could quite possibly disguise herself as a halfling or midget and mingle with the ner-do-wells of the city underbelly for quite some time (possibly joining the PC's group as a scholar of sorts?)
Undertaking the theft of the kingdoms treasury at the behest of a knowledgeable halfling rogue could make for an interesting mini campaign with an unexpected twist at the end.
Go to Comment
Nicely done, the links to other subs make this a particularly outstanding and useful sub, The next time my group decides tpo poke and prod and the grassy gnolls outside a township or within ruins I'll have a nice list of options to choose from.
43. I'm Not Sure How It's Done
This con usually involves a laborer who deliberately is doing a shoddy job at a task, making an obvious display of frustration and struggling to get it "right." Upon noticing their plight a sympathetic mark will usually be eager to show them how to "get it right the first time" and start doing the job for them.
The con itself comes when the trainee pretends to continually struggle at the task still not grasping the instruction, hoping for the "skilled teacher" to either finish the task while trying to show them how to do it, or getting fed up and doing it themselves as an example of "how easy this is."
When confronted with someone who seems as if they are about to walk away from assisting the con will often beg for help and site the painful unjust punishments that will await them if they don't finish the task on time in the correct manner.
Go to Comment
When done right this con can get an otherwise difficult (or boring) task done by another saving them the labor, while letting them keep the profit and gain the praise for doing the job. A skilled con will offer up a small portion of copper, (usually a fraction for the jobs actual pay) as "thanks" for saving from unemployment often claiming it to be the full payment for the job itself.
A fun adventure and good use of the five room dungeon format that's flexible enough to plug into most fantasy campaigns.
I did notice a few small issues however, in a few places damage is listed in specific dice (for example 3d6) and some of the images don't really fit with the sub. (A burning American flag and plaque of Pennsylvania?)
Still it's a good adventure and worthwhile read, nicely done Cheka.
(On a side note are all of the images you used open source or used with permission? Strolen's and the author can get in trouble if they use copyrighted pics in stuff like this without contacting the image owner first.)
A nice magical brew to complicate and and to the intrigue of any political/royal campaign. One can expect dire consequences awaiting the poor soul who unwittingly gives a 5th addition bottle to the prince they are courting, (Or the king to gain his favor when courting the princess)
Go to Comment
I'd have to agree with with Echo though about the wizard being able to somehow influence these merchants to his own ends, or at the very least realize their threats of imprisonment were empty given without him to produce the enchanted booze they'd have no product at all. (And his influential magic could surely convince the judge/duke to let him off with a mere fine.)
An interesting read, but I'm not sure I see much HP inspiration to warrant the intro warning. (aside from coming from a long line of wizards) Then again I never read much HP beyond the first book or two, preferring RA Salvatore and Piers Anthony's works when it comes to fantasy. *shrugs*
That bit aside it is a set of very well detailed (if rather old) individuals which makes it a bit difficult to use in a campaign as readily. (especially given how fragile and rare 70+ year old people usually are in a fantasy world, although these are wizardly/heroic types...)
The first and best use I see for this is as a background and family legacy for a young PC to be based off of, and the letter making for a great plot hook to draw them into their (great?) grandmother/fathers personal problems and intrigue.
Go to Comment
A well put together sub over all if a bit dry, a section at the end for plot hooks would be a nice addition and help bring it all together as well as provide ideas on how to include this in ones campaign.