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Everything I learned about life from role-playing games
Articles  (Humor/ Editorial)   (Gaming - In General)
Silveressa's comment on 2014-03-08 03:05 PM


#54



Attempting to draw a super villain out in the open by dressing up as them and attempting to commit random acts of kindness and charity usually results in ones arrest.



#55



In above scenario also a loss of respect by team mates (and the public) if the individual they were impersonating is of the opposite gender.



#56



Live alley cats swung by the tail do not make for effective maces or flails, no matter how drunk and desperate your character is.



#57



Proving someone is not undead by strangling them until they turn blue will usually not result in their gratitude.



#58



Pulling the metal pin of a grenade with your teeth is especially unwise when the temperature is well below freezing and said grenade has been hanging off your harness for the better part of a day in such sub zero temperatures.



#59



Assuming a bag of white powder you snatched from a rival gang members car trunk is cocaine and immediately snorting a line of it to feed your drug habit will have eye opening results when it turns out to be weedkiller.



#60



Using det cord (detonation cord/Primacord used for triggering explosives) as bootlaces and small amounts of C4 hidden in your insoles so you "have a ready means to escape from a locked room" is potentially life saving, but can be just a much of a hindrance when the customs agents bomb sniffing dog falls in love with your footwear.

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Everything I learned about life from role-playing games
Articles  (Humor/ Editorial)   (Gaming - In General)
Silveressa's comment on 2014-03-08 03:29 PM
Updated with #54-60. ;) Go to Comment
Everything I learned about life from role-playing games
Articles  (Humor/ Editorial)   (Gaming - In General)
Silveressa's comment on 2014-03-10 10:17 PM


#61



Black market fences (and chop shops) are usually not interested in construction equipment, or emergency service vehicles.



#62



Especially if the stolen Swat Van still has security personnel quietly hiding in the back.

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Everything I learned about life from role-playing games
Articles  (Humor/ Editorial)   (Gaming - In General)
Silveressa's comment on 2014-03-29 02:32 AM


#63



Mixing up a squeal of excitement, with a squeal of excrement, is a sure fire way to ruin a chance meeting with an old friend.

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Everything I learned about life from role-playing games
Articles  (Humor/ Editorial)   (Gaming - In General)
Silveressa's comment on 2014-05-05 03:55 AM


#67



Jumping off the side of the docks in nearly 100lbs of plate armor to swim after an escaping thief will result in your expedient sinkage and drowning, no matter how good you are at swimming.



#68



In a supers game attempting to subdue a suicide bomber wearing several lbs of c-4 by tazering him with the super power "electric blast" will not end successfully.

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53 or More Cantrips
Systems  (Mystical)   (General)
Silveressa's comment on 2011-05-03 04:59 PM


Great list, and some easy ways to make the next npc magic caster less "run of the mill." Some of these could also be good for younger mages who are fast becoming master pranksters.


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30 Poisons
Items  (Potion)   (Villanous)
Silveressa's comment on 2011-04-26 04:59 AM


Some useful additions to add to a druid or rangers list of effective wilderness weapons, nicely done so far.


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30 Poisons
Items  (Potion)   (Villanous)
Silveressa's comment on 2011-05-03 03:55 PM
Please axle for the love of easy reading, break up the wall of text with a few paragraphs/line breaks. Go to Comment
30 Poisons
Items  (Potion)   (Villanous)
Silveressa's comment on 2011-05-03 05:11 PM
Actually I'm a nurse and diabetic care specialist, but I fail to see how this has any relevance to the current conversation. Go to Comment
Corran's Self-Closing Chamber Pot
Items  (Home/ Personal)   (Cursed)
Silveressa's comment on 2011-04-22 02:42 AM


Funny and fun, a good reminder not all magical inventions turn out for the best or wind up cherished by their creators.



Adding in a curse to have it always return to the person it was recently given to until they can successfully give it away to someone who will accept the gift would be a fun addition. (After it's true nature is known the poor sod owning it will have to haul it about to a far off town or land to properly dispose of it, leading to more then a few fun adventures especially if he has to hire the characters to protect him during the travels..)



This would also make a wedding great gift to any lovely couple from a jealous suitor who lost out. 



A fun item to toss in with goblin treasure as well for the greedy adventures to get their paws on (especially with the aforementioned curse suggestion.

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Corran's Self-Closing Chamber Pot
Items  (Home/ Personal)   (Cursed)
Silveressa's comment on 2011-04-22 10:28 PM


The chamber pot is so making an appearance in the empires dungeon next session, after being locked up with this thing for an evening I'm sure even the bravest rogues will confess to their crimes and feel proper repentance.


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Corran's Self-Closing Chamber Pot
Items  (Home/ Personal)   (Cursed)
Silveressa's comment on 2011-04-24 12:36 AM
*shrugs* I have three guesses as to why:

#1: An accident, someone meant to click the + instead of the - and mis-clicked. once a comment is voted up or down it's impossible to change one's vote.

#2: They felt a comment saying someone has nothing to say is pointless and a waste of space? (Sort of like commenting by saying "no comment")

#3; A new user thought the + or - was used for a different purpose, such as moving the comment higher or lower in the list? (It actually would be helpful to be able organize the comments one felt was useful, be it adventure ideas or helpful insight.)

Really though it's only 1 xp so it's not like it really makes much difference in the grand scheme of things. (One makes that every day they log in after a refresh after all) Go to Comment
Corran's Self-Closing Chamber Pot
Items  (Home/ Personal)   (Cursed)
Silveressa's comment on 2011-04-26 05:23 AM


One question I just thought of, did the initial christening of the seagulls droppings leave any noticeable mark or sign on the pot?

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101 Space Stations, Habitats, and Colonies
Locations  (Other)   (Space)
Silveressa's comment on 2011-04-22 10:34 PM


A fun idea, I'll be adding a few to it when I get an import of that all precious commodity, time.


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Use of Constellations
Articles  (Setting Building)   (Game Mastering)
Silveressa's comment on 2011-07-18 03:27 PM


Some nice techniques to add depth to the game without needing a whole bunch of additional rules and complexities. Tying haracters births to an astrological event or sign I particularly like, it lets players add some more depth and customization to their character without a lot of issues for the GM.


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My Favorite Characters
Articles  (Character)   (Gaming - In General)
Silveressa's comment on 2011-07-21 04:45 PM


It's always fun to read about other peoples favorite characters, so many of them are memorable enough to fit in as NPC's into ones own game, or serve as inspiration for future characters. A nice trip down memory lane, thanks Mourn!


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My Favorite Characters
Articles  (Character)   (Gaming - In General)
Silveressa's comment on 2011-07-21 04:58 PM


I gave this some thought and would have to say my favorite character of all time was Kisanth, (Written up as a NPC sub here: ) a loner mage that got involved in a conspiracy to over throw the kingdom and replace a dopple  king with an outcast prince.



Unfortunately after restoring the prince to the throne is became all too apparent he was worse then the king impersonator, and attempted to disband several lesser guilds, leading to a costly war between guilds and the smaller kingdoms who supported them against the empire and their "state approved" guilds.



Along the way she managed to get revenge upon her father, recovering lost scrolls of wisdom, and offend the entire magi guild of Antioch when refusing to accept their advice over that of her familiars regarding the path her future should take. (They wanted her to join their guild as an instructor after the end of the magi war, her familiar wanted her to return to her home in the forest with him and raise a family.)

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Campaign Level Thinking
Articles  (Campaign)   (Game Mastering)
Silveressa's comment on 2011-04-16 02:09 AM


A nice helpful guide to those playing "leveled" rule sets (Palladium, D&D etc..) For those using more open ended systems (Cortex, Shadowrun/Earth Dawn etc...) it can be harder to regulate or even define the term "low/high level campaign" since character power level and influence  progresses on a very different scale game mechanic wise. 

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30 Ways To Be A Good Strolenite
Articles  (Rules and Advice)   (Gaming - In General)
Silveressa's comment on 2011-07-18 09:05 PM


Useful and pertinant, the tips here can help make everyones time spent within the Citadel memorable; thanks for writing this up Cheka.


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The Blood Beast
Lifeforms  (Constructed)   (Other)
Silveressa's comment on 2011-01-10 01:07 AM


It looks like a good sub so far, although personally I would ditch the entire "Immunities" section, (A bit too stat blockish, like you'd find in a D&D monster manual for my taste) and work the info into some type of anecdotal presentation to make it more fun for the reader and less dry.



For example:



"Renthwrith and me thought we could  take out a blood beast easy as skinning a drowned rat. I hit it with some charming magic to make it hold still and Renwrith  pumps it full of poison darts.



Unfortunately the damned thing seemed to ignore my spell and his darts didn't do much more then draw it attention; away from me back towards him. What'd I do? I cut my losses and ran for it! Last I seen, Renwrith was trying to fill it full of arrows as it charged his hidey hole in the rocks. Haven't seen him since..."


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