Strolen\s Citadel content. 
Emotional Program Break or EPB
Items  (Computers)   (Sentient)
Silveressa's comment on 2012-03-03 05:13 AM


Interesting, but difficult to really do anything with on its own. Compared to the Bucky Batteries that brimmed with possible applicaitons and uses in a sci fi game, this one feels a little open and shut.



A good GM can use this as the explaination behind sudden emergence of AI in an characters computer/ship/etc.. or it could work well as the spring board to an Ai related sub plot, but over all it's application feels somewhat limited in scope.



Well written though, it can be tough to deliver something in only 100 words that feels complete.



 

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30 Flies
Lifeforms  (Fauna)   (Any)
Silveressa's comment on 2012-02-29 08:09 PM


Nasty and vile, certain to add more life to the slums and foul depths of the world. After running into a few of these varities most characters will  pay  careful attention the casual description of flies buzzing about the manure cart or decaying corpse.


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TRANSFORMERS RPG
Articles  (Rules and Advice)   (Gaming - Genre)
Silveressa's comment on 2012-02-17 04:32 AM


Honestly I'm not a big fan of the old cartoon Transformers, mostly becuse the concept of shape shifting robts that mimic everyday vehicles never really stuck me as "fun" or engaging/realistic on a "mature intellectual level." (The movies were good however, but nothing like the old school cartoon.)



With that said, the way you lay this concept out makes it sound really fun, and makes me want to roll up a bot and give it a go, not something I was expecting when I began to read the sub!. 8)



I guess perhaps its the way the Artifical intelligence programming is laid out in the rules that make it sound more appealing, and gives some structure to the concept making ti less of a "make stuff up" feeling and grounds them a bit more firmly in pusedo science.



Regardless, I'm looking forward to seeing more of this, great work so far!


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Green Sleeves
Items  (SpaceShips)   (Non-Magical)
Silveressa's comment on 2012-02-18 05:45 AM


This one deserves the full sub treatment, there's too much potential to cover in a mere 100 words when it comes to something so complex.



As a inspiration for a quick window dressing in a scifi setting it's good to go, but I would dearly love to see more of this, it's the start of something special.

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Bucky Batteries
Items  (Other)   (Non-Magical)
Silveressa's comment on 2012-03-02 12:26 PM


A few alternate wide spread uses for them:



-Gravity plating on starships: A nice emergency back up to keep gravity functioning at .3-.6 G's or so during a catastrophic system failure. While far from earth normal being able to move about normally allows crews to better effect repairs then attempting to maneuver in zero gravity.



Atmospheric terraforming equipment Perfect to run the gargantuan terraforming installations on uninhabitable worlds, as these batteries take  very little maintenance, and will operate the terrafomring equipment reliably for the 100+ years it takes to turn a plant habitable. (and keep it that way.)



Escape pods: While not generally the primary power supply, a bucky battery can provide sufficent power to a cryo capsule and maintain it's functionality for immense time spans, perfect to allow ample time for the pod to be rescued, or travel as slower then light speeds to an inhabitable planet. (Something that could take decades if not centuries depending on the location it is launched from and end velocity.)

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Bucky Batteries
Items  (Other)   (Non-Magical)
Silveressa's comment on 2012-03-02 12:31 PM


A nice short and simple sub with widespread implications and use in a scifi world. Creative characters/players can no doubt find plenty of way to use "bucky bats" to optomize their ship and/or equipment.



A intuitive Gm can find plenty of places they would come in handy to make spacefaring society run smoothly. 


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Bucky Batteries
Items  (Other)   (Non-Magical)
Silveressa's comment on 2012-06-08 07:44 AM

quoteThe biggest problem is: why would you ever use a bucky battery instead of solar panels? Space is full of free energy. Hell, starlight can even push your ship. /quote 


 


Inthe vast gulf between stars, or in areas where the sun is nearly dead (brown dwarf style) solar energy may not prove sufficient compared to one of these batteries.


 


The other downside to Solar panels is they can prove somewhat fragile in an area with frequent asteroid showers, and would also be somewhat useless to power a terraforming tower if it is terraforming a world with an atmosphere too thick for sunlight to effectively penetrate.

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Sivvers
Lifeforms  (Intelligent Species)   (Space)
Silveressa's comment on 2012-02-29 11:00 PM


Wow, very indepth and complete, I was expecting something shorter, but it just kept going, with mroe and more useful info to paint a complete picture of these parasites. (whcih is a good thing by the way.)



Very veristile and quite nasty, they make for a great take on "space zombie" and excellent example of non carbon based life forms that are truly alien in their outlook and goals.



The multiple  evolutionary options are a nice touch, and they can be easily adapted to a fantasy setting with minimal effort.



Excellent stuff, and sure to show up in my upcoming space campaign!

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Ming-Na Xiang
NPCs  (Minor)   (Criminal/Espionage)
Silveressa's comment on 2012-01-24 09:58 PM


An Excellent character, quite memorable, and easily adapated to other modern day settings with minimal effort.


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Law of the Hammer
Articles  (Rules and Advice)   (Citadel Help)
Silveressa's comment on 2011-08-07 08:22 AM
Curiosity moves me to inquire: Which words of wisdom are those? Go to Comment
Law of the Hammer
Articles  (Rules and Advice)   (Citadel Help)
Silveressa's comment on 2012-04-09 10:16 AM
It also allows those few with grudges against others, to use this law to commit low vote retaliations on their foes subs without fear of persecution. Go to Comment
Character Background
Systems  (Technical/ Mechanical)   (General)
Silveressa's comment on 2011-08-07 06:29 AM


A useful reference when coming up with backgrounds for NPC's or fleshing out a PC's history, thanks Mourn!


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History Can be Fun
Articles  (Rules and Advice)   (Game Mastering)
Silveressa's comment on 2011-07-30 09:57 AM
Ditto, an idea worthy of sub treatment! Go to Comment
Silveressa's Voting Practices
Articles  (Rules and Advice)   (Citadel Help)
Silveressa's comment on 2011-07-28 02:23 PM
So you're saying Mourngrym's similar sub falls into the same category and a better understanding how some people vote is of no use to you?

Perhaps you over looked the section this article falls into: Articles
Rules and Advice: Citadel Help

This was an article for citadel help, as in helping Strolenites understand how I vote, (and perhaps give them pause to consider the reasons behind why they vote the way they do?)

Somehow this intention eluded you and you find the sub to be of no use to you; in which case feel free to move on, ignore it and post on something more useful to you.
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Silveressa's Voting Practices
Articles  (Rules and Advice)   (Citadel Help)
Silveressa's comment on 2011-07-29 06:09 PM
As the author of a sub an up or down vote is worth + or - 5 points from me, so if I down voted you it would show -5, not -1. (If you like I can down vote the comment to show the -5 in action? :P j/k)

As for Mourngrym's similar sub, I mention his sub, complete with a link to it in my very first paragraph, so I'm a little surprised you don't remember mourn writing one.

As for my reply, I understood the unintended irony, but did feel as if you were singling out my sub as somewhat useless, which I tried to point out was not my intent in my original reply. (Given you didn't vote on my sub and only commented I saw no reason to up/down vote your comment.) Regardless thanks for clarifying this with your followup post, it makes more sense to me now.
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Tihewgoe
Lifeforms  (Unique)   (Any)
Silveressa's comment on 2011-07-22 10:01 PM


A low end god that is sure to be feared by all who become aware of his existence. An interesting enhancement a GM can easily drop into their fantasy game with minimal effort.



(I was going put some ideas here but will add them as ideas to the sub itself, very inspirations and unique!)


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Tihewgoe
Lifeforms  (Unique)   (Any)
Silveressa's comment on 2011-07-22 10:03 PM


Word reaches a character one of their relatives (or a romantic interest) died in their sleep while having a horrible nightmare and now their soul resides within one of Tihewgoe creations.



Attempting to find and free the spirit is a matter of familial obligation, perhaps with the possiblity of resurrection of their loved one if the spirit can be recovered in time.


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Tihewgoe
Lifeforms  (Unique)   (Any)
Silveressa's comment on 2011-07-22 10:13 PM


The Cult of Nightmares



While Tihewgoe doesn't actively seek followers, a group of mostly harmless cultists who have become aware of his existance have beugn to worship him anyway, some even enjoying the terror his nightmares inflict upon them. (similar to how people enjoy hearing ghost/horror stories around the campfire for the thrill of it.)



This cult of nightmare lovers is now the object of latest thrill within the city, a challenge to all those who feel themselves brave enough to endure the dark embrace of the mystically chained Foadjik the cult keep in thrall in their underground resting place.



Those who can subject themselves to their nightmares and not wake screaming or wet clothes are given the highest honor among their fellow brave hearts; and treated with the respect often reserved for veteran warriors. (Indeed a visit to the cult of nightmares is even rumored to be a rite of passage among some mercenary groups and knight orders.



More recently there have been rumors of the cult drugging members sick and close to death into a coma, then exposing them to the Foadjik until their passing, praying for Tihewgoe to extend his blessings and create yet another of his minions.


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Giant Psychic Leech Lords from Outer Space
Lifeforms  (Intelligent Species)   (Swamp)
Silveressa's comment on 2011-07-20 06:30 PM


A fun addition to the "lifeforms" area of the citadel, and over all it gives enough info to be readly useable within a few moments of reading.



I second Pieh's ideas on how to further enhance the piece, and would also enjoy a bit more about ther culture and if they ever went to war against each other or arose as a unified consciousness. (What weapons psychic leeches would come up with could prove impressive.)



(On a small side note, leeches are generally hermaphrodites, it would have been interesting to see this concept used in the sub, but the way it is done works just as well.)


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Lurdi
Lifeforms  (Intelligent Species)   (Water)
Silveressa's comment on 2011-07-22 10:42 PM
Agreed, and will do the same after the edit. Go to Comment
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