Actually, I really enjoyed this, and mainly just because it gives plausible reason as to the existence of other gods, in that they are just 'Rhin' posing as them, yet still denies that the other gods are actual deities. Everything about this post is believable in a fantasy world. Go to Comment
Truly beautiful, Scras. I envision the Xactaki to be legendary: The ancient ones as rare and just about as feared as an adult dragon. Thank you for furthering the story of the Ouzquin Dremorix. Go to Comment
As a side note, the item that Axtrami sends the people to find tends not to be that important: What is important is the rarity and difficulty in finding it, or the difficulty in parting with it - this shows the true devotion of those willing to obtain or part with it. Go to Comment
Murometz: It may be a good idea to add the subs you use in the roleplay - for example the K'tonian Hegemony thread and the Ouzquin Dremorix etc... But before we do that, it would be nice if we could get all the characters up first so they are together. Go to Comment
The Harpy's Kettle
After a long journey over the seas, and weeks of walking through wilderness, Moruz found himself in the small mining town of Ganse. After a small while searching the town, he came across the tavern known as 'The Harpy's Kettle'. In spite of the inns overfilled capacity, Moruz managed to secure a table for himself where he began to run his routine maintenance on his Ouzala. Most of the tavern-folk kept clear of him, however one bright-eyed child appeared intrigued, and introduced himself to the Ouzquin Dremorix as "Percy". Moruz answered the child's questions shortly, but it wasn't long before a duo of enormous creatures crashed their way into the tavern, Moruz immediately stepped into action, grabbing his Ouzala and preparing to fight, but just before he began his attack he felt the small hands of a child grab the Ouzquin Hemisa - a significant religious item to his people - from his head. Percy fled out the door, leaving Moruz to face a Xaren nearly solo - the only aid given was a crossbow bolt from the adventurer Vee, and the frantically swung mace of a youth, who died shortly thereafter. One intense combat and at least one broken rib later, the creature was dead. Moruz recieved aid in the form of a healing by a young priest named Aethelstan, and as soon as he was certain he was fit to go, the Ouzquin Dremorix left the tavern in search of the little thief named Percy. Go to Comment
The Encounter in the Rain
For various reasons, a small group of people who were in the Harpy's Kettle when it was attacked joined Moruz in his search. Eventually they found themselves standing over the corpses of four people, and here they met the cleric known as Tristan. There was no time for introductions, however, as the form of a Flind - a larger form of a gnoll - and a dwarf known as Red Hatchet exited a cave entrance nearby - Moruz hid from view behind a Laurel tree as did most of the party, but Vee failed to notice the people, and their newfound cleric refused to hide from sight. Moruz hid as long as he could, trying to get in a position where he could perform a hidden attack on the two hostile enemies, but before long it became apparant he wasn't going to get the opportunity - at least not before several of his companions were killed. Rushing from his hiding place, Moruz charged at the nearest enemy: Red Hatchet. An intense battle followed, both himself and the dwarf suffering injuries before the rest of the party was able to come to aid and finish him off. Unfortunately, Moruz lost his small finger and ring finger off his left hand as the dwarf performed a particularly violent attack with his axe, and he also lost a small toe. After the battle, Moruz was healed by the new priest. Sadly, however, niether priest had the divine power to restore his lost digits. From this battle, Moruz learned the importance of recieving aid from others in battle, and of knowing when to withdraw. Go to Comment
Moruz is my current warrior in Murometz's Back in the Day Forum RP. He has been made as a front page NPC for ease of finding his character sheet, and the scroll format is going to be used to keep up with his accomplishments and such as a record of his deeds.
The Little Job
After the encounter at the cave, the party returned to Ganse to recover.
After Vee returned from selling the goods found, he whispered a prospect to Moruz; asking him to be a lookout in some under-handed endeavers. After some pursuading, Moruz agreed, and the duo soon set off to the gem-buyer's shop. Moruz awaited outside whilst Vee did the deed.
Whilst waiting, two drunken guards spotted the glass shifter, and Moruz was forced to think up a decietful explanation; that he was stretching to start running laps around the town. The situation got worse as Aerex and Aethelstan came upon the group, but was soon resolved after Vee made his way out and put on a convincing act of drunkenness.
Though the close call was avoided, Moruz ended up running laps around Ganse for half the night; lying was a serious offence to his people, so by running the laps he had saved himself from the lie told to the guards. Go to Comment
Interesting view on the language there, Wulf. I always thought of the word Ouzquin a little differently, however: You had much of it similar to my idea though - 'Ouz', i percieved as a prefex meaning 'of glass', for example the word Ouzala would stranslate into "Staff of Glass", roughly (The 'Zala' bieng 'Staff'). The entire word "Ouzquin", however, simply is the word for Glass.
So Ouz is simply a derivative of Ouzquin, used when saying something is of Ouzquin nature, or is made of Ouzquin.
The word Dremorix has several meanings (Shifting, making, altering etc...), and is commonly used when expressing Change - especially in a creation(over destruction) sense. So for example, those who make glass can be referred to as OuzDremorix (makers of glass, or creators of glass).
I am going to make an entire language out of this, you'll see! :)
But enough of that, onto the post!
I can't help but like this: As I said before, it's like fan-art and it's very humbling! :D Go to Comment
Asclepius' flies are similar in size to the ordinary housefly, but they are white, with crimson eyes (ugly little creatures). Unlike most flies, however, they are not diseased, in fact their remarkable immune system contains agents which tackle even human illnesses. This is the source of their white colouring also. The standard technique for capturing them, to use their juices, is to tempt one onto the palm of one's hand and then to quickly wring your palms, then rub the mush onto the afflicted area. This is not for the squeamish, but has definite healing possibilities.