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The Esgol Dwarves
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Shadoweagle's comment on 2013-10-15 04:00 PM


With respect, i defy your opinion that these are not dwarves. These are my take on dwarves, created for my world of Asydia; they are the only dwarves in that land and this is simply how they are. The fact that they don't conform with stereotypical mountain dwelling drunkards doesn't mean they are not dwarves, and if they did, why would i bother making them, since that has been done to death and has no sense of originality.



there are many parallels with generic dwarves and Esgol Dwarves:



* They are both short, stocky, strong and favour beards (Though the Esgol dwarves grow them for warmth)



* They both indulge in alcohol almost religiously (not beer swillinf, but spirit drinking)



* They both live(d) in mountain strongholds and mined; the Esgol dwarves are merely victims of the harshness of the land and have been ousted.



* They both have(had) an affinity for elemental earth (they once worshipped a goddess who was a definition of the elements under Esgoloth)



* They both love to craft and create wonderful things (materials are simply lacking for the Esgol dwarves)



* They are both highly ritualistic in what they do (The Esgol dwarves have simply pit that to a mental outlet instead of physical, with philosophizing.)



* They both share a hatred for Orcs (The only Orcs in Asydia are the White-Orcs)



Just because these dwarves got complacent and were overrun doesn't make them any less dwarves. Tell me; were the classic Tolkien Fantasy dwarves lazy when they let goblins overrun the Mines of Morior? (I'm not sure of the details there, but im pretty sure they let goblins take over the whole place.)



furthermore; if these Esgol Dwarves can be replaced with human barbarians, so can any other dwarf. What's stopping humans from digging mines, growing beards and swilling beer?



These are dwarves who lost their ways and their homes. Beneath their cheery and friendly exterior lies a deep, wilting sorrow at the loss of their life. They are Dwarves who have seen their glory days, and watched it crumble before their eyes. It was never my intention to create standard dwarves (Because honestly, I don't like dwarves a whole lot the way they typically are; i wanted to make my own version.)



so again, with respect, i defy your assertion that the Esgol Dwarves are not dwarves. Though if you still feel that way, there is nothing more i can say :p

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The Esgol Dwarves
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Shadoweagle's comment on 2013-10-16 08:24 PM
Haha, didn't mean to sound stand-offish; I just felt they were plenty dwarfish (and still do) and wanted to state my case, but you're definitely entitled to your thoughts on them, so we shall agree to disagree! Go to Comment
The Esgol Dwarves
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Shadoweagle's comment on 2013-10-17 05:10 PM
Aah, the tobacco! Damn you and your incessant need for logic! :p

I haven't thought that part out yet. So we will say either they cultivate their own, hardy strain which grows around hot springs where it's warmer, or they trade it for stone-worked goods, furs and leathers and meat. I'm leaning towards them growing their own though - a tough, bitter strain which the Esgol Dwarves love, but outsiders may find too powerful for their tastes.
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Gallinippers
Lifeforms  (Fauna)   (Swamp)
Shadoweagle's comment on 2013-10-14 05:17 PM
Agreed. A nasty pest! Sometimes it the simple subs that are the most enjoyable. A good read that didn't require a while lot of thinking :D Go to Comment
The Burning Cult
Society/ Organizations  (Religious)   (Local)
Shadoweagle's comment on 2013-10-12 05:12 PM
An interesting cult; protects the weak and innocent and sacrifices unlawful and evil people to a demon.

do other members of the cult know that their god is simply a demon, or only Rilthus?
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Efeterthrop’s Pyrus Patch, Toll Gate
Locations  (TransWorld)   (Forest/ Jungle)
Shadoweagle's comment on 2013-10-20 07:09 PM
I'm not sure if i missed something, but wouldn't throwing a ball back and forth through it would be a less costly way of finding the edge than human lives? Also, would splashing paint around the ground along the edge or burning back grass around it reveal the exact location of the edge, since the paint/fire would hit the rim and travel through to the other side, leaving a perfect line where it begins?

an interesting sub, nevertheless! I like the idea that someone decided to commercialise the rift/anomaly. Go to Comment
Maw of the Daemons
Locations  (Other)   (Underground)
Shadoweagle's comment on 2013-10-08 07:19 PM
I like it! A quick read, but plenty of imagery to paint the location in my mind; also, the fact that it's lighter on detail makes it more adaptable to individual campaigns.

Personally, I think I would just use this as a somewhat random encounter in a cave system. The group has to travel through a cave system through a mountain. Nobody told them about this odd, crystal chamber... Odd shapes can be seen moving within the crystals, and halfway through a cacophony of screams and jeers break out... In come the undead horrors, and finally, someone gets possessed and is sent off to try and break the massive crystal in the middle.
No fore-warning about the area (except maybe a myth/story about it), and let them figure out the horrors for themselves! Go to Comment
The Sea of Sand
Locations  (Regional)   (Desert)
Shadoweagle's comment on 2013-10-08 07:32 PM
This sub is 'Scorchin' "!

Something about boating over a sea of quicksand on a shallow skiff is really cool to me. Go to Comment
The City of Efeterthorp
Locations  (City)   (Mountains)
Shadoweagle's comment on 2013-10-20 07:40 PM
Only voted Go to Comment
Quarantine of Light
Plots  (Mystical)   (Multi-Storyline)
Shadoweagle's comment on 2013-10-09 07:13 PM
Like i mentioned in chat before - there are some small similarities between this and a sub I made a while back, but yours is much better :D Far more polished!

This would be great fun to impose on some PC's to surprise them. Have them come back from a massive adventure, thinking that Shardis is just their port-of-call to heal and rest up, and then unleash this invasion on them! Nothing like perverting their perceptions of safety :D Go to Comment
Daimon
Lifeforms  (Intelligent Species)   (Any)
Shadoweagle's comment on 2013-09-30 09:16 PM
I like Atheus's take on demons; that they are merely reluctant creatures forced out of their own habitat and desire only to be brought back to it.

This sub feels a little unpolished compared to Obstaria, but it's still complete enough to paint a good picture about what the Daimon is.

I like that if a daimon dies before it completes its tasks it is resigned to life as an 'evil spirit'. Perhaps those places in the world where things are strange and unseemly are just areas where these demonic spirits reside. Go to Comment
Obstaria
Locations  (Country/ State)   (Any)
Shadoweagle's comment on 2013-09-27 03:53 AM
Let me start by saying that this, compared to your earlier work, is much more engaging to me and shows growth in you, Caesar, cudos!

I liked the frog in the pond metaphor, and the sugar slipping between the fingers.

Obataria sounds like a nation which behind the scenes is in turmoil, but they throw a veil over it ( in the form of the kings rule) and play pretend that everything is fine.

I see a good espionage plot wherein the king is inspired by the stories of the first king, and beseeches the pcs to help him regain control of Obstaria. The night to strike is while the nobles are at the annual meet with the king. They must invade te keep of a prominent noble while is absent. Or perhaps hold them all hostage at the meet.

Also, the annual meet can end up being a whodunit, where the most prominent noble is poisoned and the pcs, being the only nuetral party, must find out who did it before civil war breaks out in a scale like never before! Go to Comment
Shardis, the Shining City
Locations  (City)   (Plains)
Shadoweagle's comment on 2013-10-20 06:28 PM
Very Nice, CM. Shardis should be Central city around many scenarios; a place where the pcs can return to for many games and levels, to rest and purchase goods. During their many stays they can learn more and more of the city,

and then one day, months down the track while the pcs are resting up in town, the eclipse occurs...

not only will it be a massive scenario in itself, but it will change up the entire campaign, as even if/when they make it out or stop the demons, their home city is done fir. They must venture out into the world. Go to Comment
Winter's Gem
Items  (Jewelry)   (Sentient)
Shadoweagle's comment on 2013-09-15 05:17 PM
A rich tale you have spun, Moon! This gem is definitely not something you would want to give to low level pc's; in fact, all the gems seem better off as a plot device as opposed to something they can use.

If the pc's found a cave system of some sort, will that allow them travel in relative safety? Go to Comment
The Five Orders of Ivory Tower
Society/ Organizations  (Political)   (Country/ State)
Shadoweagle's comment on 2013-09-15 05:32 PM
I like your secret of the slumbering dragon - it would be interesting to see that expanded; perhaps as a historical piece.

so we have a ruling body, Diplomats/Lawyers, Military, Sorcery, Teachers, Tradesmen(and outsiders), and a secret service; a nicely rounded society to cover most major aspects of life. Also, I am fond of all things desert! Go to Comment
30 Dimensional Fatigue Events
Plots  (Crisis)   (Encounter)
Shadoweagle's comment on 2013-09-15 05:39 PM
Each of these is a handy springboard plotling in itself, easily expandable into something useable! A great 30 Go to Comment
Eshnes Pehe - The Blood Drinker
Items  (Melee Weapons)   (Magical)
Shadoweagle's comment on 2013-09-15 05:47 PM
Oh yeah, this is a nice, fearsome object. I would have it in the hands of a villain, for sure; at first/low levels the pc's will just hear rumours of the villain slaughtering people in the lands, and as the campaign draws on and their levels are raised, the foe will become more prominent in their adventures, and they will learn of the rough-shaped dagger the foe possesses. Go to Comment
Devouring Fire
Lifeforms  (Third Kingdom)   (Other)
Shadoweagle's comment on 2013-09-11 07:46 PM
I like Sveridan's Torch - it makes him seem a touch necromantic through demonic power; creating 'undead' thralls by enshrouding his victims to do his bidding.
Also, that they are manifestations of gluttony make sense - they live to consume everything.
A worthy, wily demonic lifeform - I am interested to hear of the demon which these creatures are spawned from. Go to Comment
Reliquary of the Rotting Legion
Items  (Wand/Staff/ Arcane)   (Villanous)
Shadoweagle's comment on 2013-09-11 07:50 PM
An object suitable to enhance undead which PC's face, rather than have them own it. It could be a useful item to confound PC's who think they know how things work, by having the undead they are facing suddenly work tactically! Go to Comment
Demonic Pipe Organ
Dungeons  (Underground)   (Puzzles)
Shadoweagle's comment on 2013-09-10 07:42 PM
Update: Added some Horizontal Rules to try and help space the sub out. Dang thing >:| Go to Comment
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