Strolen\s Citadel content. 
7 Special Prisons
Dungeons  (Any)   (Traps)
Scrasamax's comment on 2014-03-18 12:31 AM
Interesting ideas, and I remember the fort, it was a good submission! You should link it, along with some of the other pieces you've done, like the Peter and Paul prison. Go to Comment
Chrysander
Items  (Melee Weapons)   (Sentient)
Scrasamax's comment on 2014-03-08 02:47 AM
An interesting idea for sure. I can see many things coming from this, a tradition of women crossdressing as men, a new tradition of Borakian ceremonial warriors, or even a thing where the woman bearing the sword is referred to as Chrysander and a number, such as when Chrysander VII lead the armies on the northern crusade or when Chrysander XII perished leading a contingent of marines against as island stronghold. Go to Comment
A Dozen Unusual Flowers
Lifeforms  (Flora)   (Any)
Scrasamax's comment on 2014-03-18 12:13 AM
Solid list, and I enjoyed reading it. Go to Comment
Arcanotech
Systems  (Knowledge/Lore)   (Specific)
Scrasamax's comment on 2014-03-05 12:59 PM
One of the things about this submission is that I wrote it in the hopes of pulling some of these different threads together and give them some cohesion. This is also written from the hopeful perspective of putting the setting together into some sort of publishable format, and if it does end up a book, there would pretty much have to be a chapter on how arcanotech works and why it does.

Unfortunately I don't enjoy this aspect because it feels like I am showing my hand, and showing how I do things and make them work on a mechanical level, a functional level and that ruins the magic. Go to Comment
30 Arrows
Items  (Ranged Weapons)   (Combat)
Scrasamax's comment on 2014-03-17 11:57 PM
Only voted Go to Comment
7 Horrifying Curses
Articles  (Scenario)   (Gaming - In General)
Scrasamax's comment on 2014-03-17 11:49 PM
Interesting idea, but somehow it feels weak.

I would imagine curses like:

Unable to Heal: natural healing is impossible, the character can only recover lost health via divine magics and healing potions. Potions only work at half strength, and divine magics are opposed by the curse, so weak healing charms will likely fail. Go to Comment
My Last Crop of Humans
NPCs  (Mythic/ Historical)   (Domestic/ Craft)
Scrasamax's comment on 2014-03-05 07:57 AM
In my mind, I could see a heavy bureaucratic hand writing out the instructions and procedures for the recolonization program, what steps would happen in what order, and the minimums and maximums of what the system was going to do, leaving the appearance of choice, but in reality everything is running a course with no deviation.

Why else would the system keep making the same set of mistakes with each iteration, other than the fact it is following a preplanned program that missed something. Why do the fish keep dying? Because the engineers and programmers who set it up thought having fish was a good idea, but never owned fish themselves so the care instructions are completely wrong. The fish are doomed to die. The mistake will repeat itself 20 times and then quit.

I do like the part about the advanced computers 'counting to infinity' and then shutting down completely. Go to Comment
Dr Agamemnon Spengler
NPCs  (Scenario Based)   (Technical)
Scrasamax's comment on 2014-03-02 12:37 PM
Many of the entries are related to movies that Harold Ramis either starred in or directed such as the obvious Ghostbusters to Stripes, Multiplicity, and Groundhogs Day Go to Comment
Lescelina the Witch Queen
NPCs  (Scenario Based)   (Religious)
Scrasamax's comment on 2014-02-26 11:47 AM
I like the feel, and the flow of this piece, I can get a strong feel for who Lescelina is, and she reminds me of part Calypso from Pirates of the Caribbean, and part the image of the voodoo priestess, but dressed up in savage primitivism that would rise from a reptilian primitive culture. The fact that she is an elf makes her even more exotic, and dangerous, since elves are typically associated with much cleaner and more aristocratic settings and surroundings.

The gatorfolk are tres bien, no? I like them.

The Meso-american linguistics in the naming is also interesting, but I'm not sure how much I like it. Go to Comment
Cosmic Era: Mortal Kombat I Dossier
NPCs  (Scenario Based)   (Combative)
Scrasamax's comment on 2014-02-25 08:40 AM
This splatbook listing is an exorcism, now that this list is done, I will stop trying to convert MK characters into Cosmic Era characters. Go to Comment
Cosmic Era: Mortal Kombat I Dossier
NPCs  (Scenario Based)   (Combative)
Scrasamax's comment on 2014-03-02 07:40 PM
Excellent comment and the sort of input I've been looking for.

Each entry doesn't need to link to something else but just enough to start lacing the material together. Go to Comment
7 Things About Criticism
Articles  (Humor/ Editorial)   (Citadel Help)
Scrasamax's comment on 2014-02-23 07:25 PM
I considered adding examples but opted to keep this a short and focused piece. Go to Comment
7 Things About Criticism
Articles  (Humor/ Editorial)   (Citadel Help)
Scrasamax's comment on 2014-02-25 10:51 PM
The main thing that I think of is that you don't have to hit all seven points to have a constructive criticism, but it should ideally make you aware of how you critique, and how you could be more effective. Some people come across as very adversarial in their delivery, while others can end up being unhelpfully vague. Go to Comment
Armored Units of the Cosmic Era
Items  (Armor)   (Combat)
Scrasamax's comment on 2014-02-25 07:40 AM
One of the things I love about bureaucracies and other large organizations is their ability to disseminate and dispute the most basic provision ad infinitum.

This, gentlemen, is obviously not a tank, as even the most long ramble that wanders back will know that the tank has a turret and a single cannon fixed therein, and this armored combat vehicle has two cannons in it's turret, and since tanks have one and this has two it's either two tanks, or not a tank at all.

The tobacco industry successfully defended cigarettes for decades before they were out scienced and forced to admit that smoking might possibly be bad for you, according to the surgeon general. Go to Comment
The Brotherhood of the Land of Nod
Society/ Organizations  (Criminal/Espionage)   (Area)
Scrasamax's comment on 2014-02-26 03:31 PM
There are, it is sort of a look into fundamentalism in a part of the world that has created zealots and violent organisations for centuries. Take away the oil and money and you have the conditions to start terrorism and that's what's happened today, but the Cosmic Era is post Islam so instead of the prophet we have tech worshipping zealots who are swayed by charismatic imams to wage holy war against those who defile the sacred tech. Go to Comment
AAA Test Sub
Articles  (At Table)   (Citadel Help)
Scrasamax's comment on 2014-02-17 12:51 PM
Wonderful! Go to Comment
30 Mecha Design Flaws
Systems  (Combat/ Warfare)   (General)
Scrasamax's comment on 2014-02-17 04:19 PM
One of the levels of gameplay in the setting is mecha level combat. Go to Comment
30 Mecha Design Flaws
Systems  (Combat/ Warfare)   (General)
Scrasamax's comment on 2014-02-20 07:36 AM
If there is going to be an intervention, it should probably be based on the amount of booze I consume through the midnight to 3AM writing jags that create these submissions. Go to Comment
30 Mecha Design Flaws
Systems  (Combat/ Warfare)   (General)
Scrasamax's comment on 2014-02-21 07:20 AM
I am pleased with it, I am generally pleased with the Cosmic Era setting, I do however have a semi-serious concern about how much I am drinking in the process of creating it. At times I am a machine that turns madness (insanity, not anger) and bourbon into 4000+ word submissions on mecha. I enjoyed writing this sub, and there are several others in work that I have done the same on. Go to Comment
30 Mecha Design Flaws
Systems  (Combat/ Warfare)   (General)
Scrasamax's comment on 2014-02-21 04:48 PM
Axle makes very good points on both sides and I am going to take his comments info full consideration and do an edit and second draft of this submission. Go to Comment
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