interesting idea, nice tie into the religion of Kyren and the link to the sword draw magic is good. Reminds me of a more flashy version of the Ronin Warriors, who also had elemental aspecteda armors. Go to Comment
While upon first glance, this may seem to be little more than some background scenery, I can certainly see uses for it. Perhaps one of the Stellar or true faces has since become some sort of undead, and the only record of their weakness can be found in the original text penned by Dougas himself. Alternately, perhaps some of the chapters are replaced with forgeries, that tell a more politically spin version of a person or event. Go to Comment
Well, there isnt that much quiet about the quiet ward, there are uncommon wandering magic elementals, a technological revolution, and a major acting troupe, maybe calling it the Quiet Ward is like calling the 6'5" biker with the barb wire tattoos Tiny. Go to Comment
The first two paragraphs were pretty good, i like the organized city, the idea od GodSmiths (rather than judeo-christian priests) and the mix of pragmaticism (living area for common folk) and extravance (shaming those mages)
Then the puns started and I started cringing. Ge-Em? The gods Deth and Chro-No? Also, I referenced kretch, and found no entries for the term. I am going out on a limb here and guessing you meant Crèche. Go to Comment
I like the clans interaction with the city, but there is something rather jarring, the dimensions of the wall.
Surrounding the City is a massive wall, 10 Imperial Strides (1 meter) tall, four wide at the base, and two wide at the top
So the wall is about 3 feet tall (those imperial strides must be mighty small, less than 4 inches each) 6 feet wide at the top, and 12 feet wide at the bottom. That is a seriously fat K-rail. Go to Comment
The fact that an Imperial stride is one meter could be presented better, I see that the wall is 10 meters tall, but the post could still be misread as I mentioned above. I didnt penalize the vote for what seemed like really strange wall dimensions. Go to Comment
This submission left me wondering two things (neither of which affected the vote or have much impact on the gaming aspect). The first thing was agriculture, the great plains of the US were cleared of indian threats long before any sort of serious settling was done, most everyone was more intent on getting to the west coast. It wasnt until a variation of a plow emerged that could cut the tough prarie sod that the plains were settled. I kind of expected a sort of King's Trail where settlers and pioneers are crossing the plains to destination X. The second is the preservation of meat for long term, major stockyards came about because of railroads for fast transport and later refridgerated rail cars for preservation. I do imagine a major stock yard springing up to produce jerky (dried beef) by the ton.
Those two things aside, this is a solid submission loaded with conflict and plenty of plot hooks. I could see one of the meat magnates serving as a ambivalent backer for PC parties, looking to gain any advantage, from magical items to sabotage.
The fantasy equivalent of the Sunset Strip, and a medieval shopping mall. Interesting, I have to say. Quite a bit more progressive than genre fantasy, wouldnt go too badly with Princess Avenue. Go to Comment
i can see a difference between the Calm Alleys and the general Thieves quarter, as the former seems to be a very collected and quiet place where things go on in quiet, out of notice locations, whereas the Thieves Quarter is more like the bad side of town, where you wouldn't walk alone at night. Go to Comment
Not bad, but I'm not going to gush quite as effluently as Kendra. I am left to ponder something, intentional or not, once an institution gains a monopoly/power it is loathe to surrender it, no matter how lofty their ideals. Did the Cathedral of Knowledge oppose the rival colleges, in loosing it's monopoly it seems to have flourished to the point of supporting 'hooligans' running around rather than classical stuffy academecians. Go to Comment
As far as shantytowns and slums go, this is rather plain. This makes me think of Anna Karina, the line goes something like 'All happy families are alike, and all unhappy families are unhappy in their own way'. The rich are rich, no matter where they are, while the poor vary from location to location, while the rich garb themselves in eccentricity and opulence, it is in the end left for history and trivia, while the actions and manners of the poor take on a life of their own.
Fried chicken, okra and indeed the better part of Southern American cuisine came from poor African slaves, who brought their techniques with them from Africa. While most everyone knows that foie gras, truffles, and caviar are haute cuisine, it's hard to find a place where fried chicken cannot be purchased. This is a single example, but it extends into all of the arts, the media, and culture in general. Go to Comment
I think the title is interesting, since ants contain formic acid, which is flammable. Otherwise, it seems to be a something between African Saifa (mean ants) and magically active army ants. This could better if there was some more detail in the activity of the ants. As it is, they just kinda maraud around. Perhaps there is a certain prey they follow, or they stick to ley lines, or the queen gives them orders. Go to Comment
King dresses as a commoner occasionaly and makes his way through the town. It is an unknown occurance so nobody expects it. This time he is mistaken for a thief and jailed. Not wanted to reveal himself, and always curious for the experience, he allows himself to be arrested. PCs also get arrested for something, probably guilty but pay a fine. How they act towards the 'king' could greatly change how their first meeting will be as the players always meet the king at some point.