Cooling Touch Charm: protects horse against extreme heat, and fire, magical and mundane
Jove's Favor: tin charm shaped by a lightning bolt that protects a horse primarily from natural lightning, but also potentially from lightning based attacks. In real life, lightning kills quite a few horses and cattle a year.
Hermes' Blessing: gold charm that grants the horse magic resistance, and perhaps immunity to cantrip level magics.
Vulcan's Steed: This large iron charm in epic fashion renders the steed invulnerable to iron weapons. Such things clatter off of the animal's hide like twigs. Go to Comment
This tumb sized piece of tourmaline set in copper wise is braided into the horse's forlock so that it lays against the center of their head. This potent charm causes that horse's coat to change color to match the predominant color in the area. In a forest, the horse would turn a dark green, sandy brown in the desert, or all white on a snowy tundra. Rumors abound of a more advanced version of this charm that allow for multiple colors to be emulated.
Much like the chameleon charm, this string of three pieces of quartz string together with braided horsehair causes the horse who wears it tied to their mane to match the color pattern of the horse that provided the hair in the charm. If a black horse provided the hair, the the horse wearing it becomes black. Patterns for appaloosas and paints are not copied exactly, but are fairly close.
Not every rider can handle a warhorse or a spirited stallion, but putting this small pewter and ivory charm on the mane has the effect of calming even the most virile and enthusiastic of horses enough that even a milkmaid could ride him. Go to Comment
A beautiful woman with powerful magics inscribed in her flawless skin, and she can sponataneously turn into a bird. Very interesting, I could see it done in an anime style, or heck, even as an anime. I'm looking forward to dropping Columbia into a game. Go to Comment
I think that the story is superb, the stuff that makes for good in game myths, this young girl could later go on to great things, etc etc and I could pronounce all of the names in the post. In that, it would be easy to change the names to something else to integrate this tale, and the attached boots into almost any game setting. Go to Comment
This would be a fine post without Mes, the dangers of winter travel, moving a caravan through deep snow, and dealing with the predators that haunt the white wastes. Mes himself seems completely 1 dimensional, and I thik actually detracts from the piece as a whole. Go to Comment
The first comment that comes to mind is what would happen if the cloak was put on a dead body? Would that be enough to instigate the magic, or would it just be a magic cloak on a cadaver? Short and sweet too. Go to Comment
While the wording (bracer vs. bracelet) can be a little nit-picky, I think this is a good item since it definately has an artistic value to it, rather than meandering over into rune etched, glowing sigils sort of thing. I would imagine that the Frost Thorn would be quite the eye-turner even when it wasnt a frozen weapon. Go to Comment
Great character, motivation, backstory, the whole works. I like how she didnt start out looking for vengeance, or to increase her magical power, but simlpy went looking for the fairies on the glacier. I think she could also function as an anachronism since the glacial pace of her life has made her witness to many things that others wouldnt have noticed. I also like her name (Celsia, celsius) Go to Comment
Voted most likely to become a liche by his graduating class, before he soul-devoured each of them. sometimes a sympathetic villian with understandable, human motives cannot compare with something that has become so divorced from human morality that it really no longer constitutes a human being. Go to Comment