A nice character, I dont think I would blame him for leaving the confines of the gilded cage. (A nice term, that) Reminds me of Hamlet, but instead of being an intellectual to his disadvantage, Michael is a humanist to his disadvantage.
Another plot hook I thought of, the Kingdom has become in some new horribly oppressive, perhaps the extreme persecution of the commoners, such as that that occured to the peasantry of Eastern Europe and Russia in the 17th and 18th century. Michael must make a difficult choice, to let his people suffer as he continues to idle his life away in peace, or return to the Throne, depose his murderous usurper, and assume the mantle that he was born to wear.
The PCs just happen to have some reason to help him, such as their families are being persecuted, recruited by the charisma of the crown prince, or whatnot. Sounds like a good campaign to me.
I would rank this one higher, but there are a good number of spelling errors and comma mistakes. Michael still has alot of potential, but he reminds me of vanilla ice cream. I like vanilla ice cream...mmm...ice cream.
Vanilla ice cream is well...dull. It doesnt have any flash or dazzle, no chips, chunks, ripples, marshmallows, or new and interesting flavors. On the other hand there really isnt bad ice cream, and like I said, I like vanilla, you can add to it yourself.
The resemblance to Hamlet increases, I approve. Adding the melancholy streak to a normally optimistic, and upbeat noble is a nice touch. He is well set, there is but for fate to interven her hand and upset his life completely.
The expression, iSome men are born to greatness, others have it thrust upon them,/i comes to mind. The Peasant Prince may find himself in need of assistance when his cousin decides that the prince needs to turn up dead, or a league of lords decides to make the prince their titular figurehead, opposing the counsin, but at the same time, staying on their leash.
Either way, the DM inside of me says it is time for the Prince's sabbatical to come to an end. I like the flavor.
This is a really impressive idea. I would think,and this is just my extrapolation of the idea, is that the trees would only grow in areas of a certain magical nature, such as the confluence on ley lines, or other sites of power. Even better in a low magic setting as the trees would be both rare, and hard to find.
The back story is certainly well done, and kudos on the names, I like them. The Unseen Killer power seems out of odds with the rest of the weapon, being widely visable and brandished frequently. I think perhaps it's sheath could have this magical property such as the sheath of Excaliber prevented it's owner from being slain in battle.
Ought to start a thread on magic sheaths for swords mundane and otherwise.
Wheeeeeeeeeeee! I've got a flying machine. Those rascally gnomes.
This could be priceless if the flying machine flew about on jets of beer instead of water.
I would like to see more machines and contraptions built by someone other than a gnome. Very nice introduction with the outraged letter. Gotta give a point for that, and a point for making me smile with a gnomish invention.
Callista Miala Moonshadow, and all you name the vengeance seeking elven warrior-princess Faye? My grandmothers name is Faye. She has a good description, and her abilities seem to rather on the heavy side.
She wants revenge for the death of her family, admirable. But aside from that information, we know nothing about her as a person. No individual quirks, likes or dislikes, measurements. What makes her different from the other magic using elven princesses out there in the ether of fantasy? Go to Comment
Why would goblins move into a human city? I can think of one very good reason for that, assuming humans can deal with other races living in their cities.
The goblins would be given a status like immigrant workers, they would pick up the lowest jobs. They would haul away waste, dig the graves, and run the hard manual labor jobs. They would also live in the most cramped, and least sanitary portions of the city. Compared to their normal lives (IE in service to evil overlords) this is a huge improvement as no one will be spontaneously killed because the boss had a bad day. Cramped and unsanitary conditions are better than huge communal warrens and holes in the ground. Living in a human city also means that the goblins benefit from shared defence.
Humans relegate the jobs they dont want to the goblins, who are not physically imposing, and easy to accept, especailly in a menail role. The goblins become part of the city, not particulary trusted, and there will certainly be discrimination, and segregation against the goblins. The goblins would still pay taxes, and be held to the same law as everyone else, if a much more strict version.
Every large human city could have a Goblin Quarter where the goblins live and work, and have their own inner community. Goblin markets, goblin restaurants, goblin homes, and merchants who peddle goblin wares.
Depending on the society of the human city, the goblins could be treated like property, or animals, or they could be afforded the full rights and privelages of a full citizen (unlikely in my opinion) Go to Comment
I remember this idea being spawned in the old chatroom with Shadoweagle and several other Citadellians, hence the strangness of the last paragraph. As for computer games, the last game I bought for my computer was some Command and Conquer multi-game set. I dont play too many games on the computer, and those I do tend to be RTS games.
My thought? Goblins just sorta fit into the cleaners job. Go to Comment
I have to agree with Moon, this entry is long, almost painfully so. There is good detail and no lacking of plot hooks or other developed ideas. The spacing is disruptive, and with the length, keeps this from being a 5.
To shorten the post, you could make sure not to repeat yourself, as you did in regards to the properties of silver, and iron unpon the fay.