I know, the page said I already voted also. Weird.
Bear with me on this, as I have not read of the Drizzt books, nor do I have any intention of doing so. If Drow society is as incestuously violent, and filed with assassination and seemingly endless bloodshed, they really should not have much of a society at all.
Up to a point, warfare does encourage the growth of technology. We went from fairly primitive radial engines to the jet engine in a span of about 5 years. That is a hell of a leap.
On the other hand, constant warfare is devastating. Afghanistan might be a good point. The constant warfare in the country over the last three decades has destroyed the national infrastructure, their economy, and most Afghan cities that I have seen or read about are graded on how much of the city remains, and how much is rubble.
Either A. The stereotypical drow are only the most visible element of the drow society, with the violence retained at the upper echelons of power similar to the samurai fueds of medieval Japan or B. Drow activities are exaggered. Not all drow are murderous assassins, not all orcs are slavering monsters (some are baby slavering monsters) etc Go to Comment
I would like to see someone create some democratic, mercantile Drow, and maybe some Southern Baptist elves, but isnt that the point of this place? Take the same old tired crap, toss it out the door and mix up something new? Go to Comment
The important thing to remember in matters like this is that as much as we play elves, and dragons and whatnot, we realize that they are not real. This character is only given two flames and the appelation of boring because it is cliche, it has been done to death.
"Some people just do not appreciate that there are evil creatures for all the different races of the Fantasy Role-play world."
I acknowledge that the potential to become evil is inherent in all races, just as it is inherent in all people. But, being evil doesnt make you a seperate race. Villians are an important part of the gaming experience, and using the same old villian recycled from a book, or TV show that is bit for bit the same is diluting the experience.
Now this is what I am talking about. I would have to agree with MoonHunter that I dont like most magical weapons, and certainly uber-weapons, but this one is good. It is also in the presentation. Kudos Saemond.
Only flaw I could find is that the sword weighs 43 pounds. (1 stone=20 pounds) Being an uber-weapon this could be an intential flaw.
If you say mile, dont be surprised when everyone assumes 5280 feet.
When you say stone, dont be surprised when everyone assumes 20 pounds. We dont know the specifics of your game, and when you use the name of a real world measurement dont be surprised when we use it rather than what value you have added to it. Go to Comment
I wouldnt call a Ring of Water Breathing power overwhelming, but the point remains valid that in the end, all of Dans wealth, and the power of his magic ring did not avail him when death came to his door. Go to Comment
Okay, it does deserve a 1/5 but I felt generous at the moment. One would think that since multiple gods of evil enfolded their power into the ring...erm...necklace, that they would have had the foresight and ability to see to its safe bearing. The one ring wasnt lost until it was taken by the good guys, who lost it. Also, how does one enfold power? I am thinking Sentinel might have meant invest or imbue.
Plus it was an oversight on my part that the necklace was lost to the crushing depths of the black sea. So somewhere there is a deep sea crab invested with the power of the dark gods bent on undersea domination because the necklace drifted down and landed on in. Go to Comment
A nice character, I dont think I would blame him for leaving the confines of the gilded cage. (A nice term, that) Reminds me of Hamlet, but instead of being an intellectual to his disadvantage, Michael is a humanist to his disadvantage.
Another plot hook I thought of, the Kingdom has become in some new horribly oppressive, perhaps the extreme persecution of the commoners, such as that that occured to the peasantry of Eastern Europe and Russia in the 17th and 18th century. Michael must make a difficult choice, to let his people suffer as he continues to idle his life away in peace, or return to the Throne, depose his murderous usurper, and assume the mantle that he was born to wear.
The PCs just happen to have some reason to help him, such as their families are being persecuted, recruited by the charisma of the crown prince, or whatnot. Sounds like a good campaign to me.
I would rank this one higher, but there are a good number of spelling errors and comma mistakes. Michael still has alot of potential, but he reminds me of vanilla ice cream. I like vanilla ice cream...mmm...ice cream.
Vanilla ice cream is well...dull. It doesnt have any flash or dazzle, no chips, chunks, ripples, marshmallows, or new and interesting flavors. On the other hand there really isnt bad ice cream, and like I said, I like vanilla, you can add to it yourself.
The resemblance to Hamlet increases, I approve. Adding the melancholy streak to a normally optimistic, and upbeat noble is a nice touch. He is well set, there is but for fate to interven her hand and upset his life completely.
The expression, iSome men are born to greatness, others have it thrust upon them,/i comes to mind. The Peasant Prince may find himself in need of assistance when his cousin decides that the prince needs to turn up dead, or a league of lords decides to make the prince their titular figurehead, opposing the counsin, but at the same time, staying on their leash.
Either way, the DM inside of me says it is time for the Prince's sabbatical to come to an end. I like the flavor.